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			235 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			235 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/layertree/qgslayertreegroup.h                               *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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class QgsLayerTreeGroup : QgsLayerTreeNode
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{
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%Docstring
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Layer tree group node serves as a container for layers and further groups.
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Group names do not need to be unique within one tree nor within one parent.
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.. versionadded:: 2.4
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%End
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%TypeHeaderCode
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#include "qgslayertreegroup.h"
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%End
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  public:
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    QgsLayerTreeGroup( const QString &name = QString(), bool checked = true );
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%Docstring
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Constructor
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%End
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    virtual QString name() const;
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%Docstring
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Returns the group's name.
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%End
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    virtual void setName( const QString &n );
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%Docstring
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Sets the group's name.
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%End
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    QgsLayerTreeGroup *insertGroup( int index, const QString &name );
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%Docstring
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Insert a new group node with given name at specified position. The newly created node is owned by this group.
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%End
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    QgsLayerTreeGroup *addGroup( const QString &name );
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%Docstring
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Append a new group node with given name. Newly created node is owned by this group.
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%End
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    QgsLayerTreeLayer *insertLayer( int index, QgsMapLayer *layer );
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%Docstring
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Insert a new layer node for given map layer at specified position. The newly created node is owned by this group.
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%End
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    QgsLayerTreeLayer *addLayer( QgsMapLayer *layer );
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%Docstring
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Append a new layer node for given map layer. The newly created node is owned by this group.
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%End
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    void insertChildNodes( int index, const QList<QgsLayerTreeNode *> &nodes /Transfer/ );
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%Docstring
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Insert existing nodes at specified position. The nodes must not have a parent yet. The nodes will be owned by this group.
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%End
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    void insertChildNode( int index, QgsLayerTreeNode *node /Transfer/ );
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%Docstring
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Insert existing node at specified position. The node must not have a parent yet. The node will be owned by this group.
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%End
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    void addChildNode( QgsLayerTreeNode *node /Transfer/ );
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%Docstring
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Append an existing node. The node must not have a parent yet. The node will be owned by this group.
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%End
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    void removeChildNode( QgsLayerTreeNode *node );
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%Docstring
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Remove a child node from this group. The node will be deleted.
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%End
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    void removeLayer( QgsMapLayer *layer );
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%Docstring
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Remove map layer's node from this group. The node will be deleted.
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%End
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    void removeChildren( int from, int count );
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%Docstring
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Remove child nodes from index "from". The nodes will be deleted.
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%End
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    void removeChildrenGroupWithoutLayers();
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%Docstring
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Remove all child group nodes without layers. The groupnodes will be deleted.
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%End
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    void removeAllChildren();
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%Docstring
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Remove all child nodes. The nodes will be deleted.
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%End
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    QgsLayerTreeLayer *findLayer( QgsMapLayer *layer ) const;
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%Docstring
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Find layer node representing the map layer. Searches recursively the whole sub-tree.
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.. versionadded:: 3.0
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%End
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    QgsLayerTreeLayer *findLayer( const QString &layerId ) const;
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%Docstring
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Find layer node representing the map layer specified by its ID. Searches recursively the whole sub-tree.
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%End
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    QList<QgsLayerTreeLayer *> findLayers() const;
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%Docstring
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Find all layer nodes. Searches recursively the whole sub-tree.
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%End
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    QStringList findLayerIds() const;
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%Docstring
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Find layer IDs used in all layer nodes. Searches recursively the whole sub-tree.
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%End
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    QgsLayerTreeGroup *findGroup( const QString &name );
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%Docstring
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Find group node with specified name. Searches recursively the whole sub-tree.
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%End
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    QList<QgsLayerTreeGroup *> findGroups() const;
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%Docstring
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Find all group layer nodes
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%End
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    static QgsLayerTreeGroup *readXml( QDomElement &element, const QgsReadWriteContext &context ) /Factory/;
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%Docstring
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Read group (tree) from XML element <layer-tree-group> and return the newly created group (or ``None`` on error).
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Does not resolve textual references to layers. Call resolveReferences() afterwards to do it.
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%End
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    static QgsLayerTreeGroup *readXml( QDomElement &element, const QgsProject *project, const QgsReadWriteContext &context ) /Factory/;
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%Docstring
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Read group (tree) from XML element <layer-tree-group> and return the newly created group (or ``None`` on error).
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Also resolves textual references to layers from the project (calls resolveReferences() internally).
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.. versionadded:: 3.0
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%End
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    virtual void writeXml( QDomElement &parentElement, const QgsReadWriteContext &context );
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%Docstring
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Write group (tree) as XML element <layer-tree-group> and add it to the given parent element
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%End
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    void readChildrenFromXml( QDomElement &element, const QgsReadWriteContext &context );
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%Docstring
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Read children from XML and append them to the group.
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Does not resolve textual references to layers. Call resolveReferences() afterwards to do it.
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%End
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    virtual QString dump() const;
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%Docstring
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Returns text representation of the tree. For debugging purposes only.
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%End
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    virtual QgsLayerTreeGroup *clone() const /Factory/;
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%Docstring
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Returns a clone of the group. The children are cloned too.
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%End
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    virtual void resolveReferences( const QgsProject *project, bool looseMatching = false );
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%Docstring
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Calls resolveReferences() on child tree nodes
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.. versionadded:: 3.0
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%End
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    virtual void setItemVisibilityCheckedRecursive( bool checked );
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%Docstring
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Check or uncheck a node and all its children (taking into account exclusion rules)
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%End
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    bool isMutuallyExclusive() const;
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%Docstring
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Returns whether the group is mutually exclusive (only one child can be checked at a time)
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.. versionadded:: 2.12
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%End
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    void setIsMutuallyExclusive( bool enabled, int initialChildIndex = -1 );
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%Docstring
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Set whether the group is mutually exclusive (only one child can be checked at a time).
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The initial child index determines which child should be initially checked. The default value
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of -1 will determine automatically (either first one currently checked or none)
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.. versionadded:: 2.12
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%End
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  protected slots:
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    void nodeVisibilityChanged( QgsLayerTreeNode *node );
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  protected:
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    void updateChildVisibilityMutuallyExclusive();
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%Docstring
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Set check state of children - if mutually exclusive
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%End
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  private:
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    QgsLayerTreeGroup( const QgsLayerTreeGroup &other );
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%Docstring
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Copies are not allowed
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%End
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};
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/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/layertree/qgslayertreegroup.h                               *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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