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When using layer styling dock, every change in 3D rendering configuration was also triggering update of 2D map which also forces update of all terrain tile textures with a new 2D map which wasn't really needed. The fix makes the triggerRefresh() call on layer optional - each layer styling dock config widget can tell whether its updates require 2D map refresh (true by default).
66 lines
2.2 KiB
Plaintext
66 lines
2.2 KiB
Plaintext
/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/gui/qgsmaplayerconfigwidget.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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class QgsMapLayerConfigWidget : QgsPanelWidget
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{
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%Docstring
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A panel widget that can be shown in the map style dock
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.. versionadded:: 2.16
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%End
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%TypeHeaderCode
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#include "qgsmaplayerconfigwidget.h"
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%End
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public:
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QgsMapLayerConfigWidget( QgsMapLayer *layer, QgsMapCanvas *canvas, QWidget *parent = 0 );
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%Docstring
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A panel widget that can be shown in the map style dock
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:param layer: The layer active in the dock.
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:param canvas: The canvas object.
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:param parent: The parent of the widget.
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.. note::
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The widget is created each time the panel is selected in the dock.
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Keep the loading light as possible for speed in the UI.
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%End
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virtual bool shouldTriggerLayerRepaint() const;
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%Docstring
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Whether this config widget changes map layer properties in a way that triggerRepaint() should
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be called for the layer after applying changes. This is true by default, but some config widgets
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(for example 3D rendering config) do not need layer repaint as they do not modify 2D map rendering.
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.. versionadded:: 3.8
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%End
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public slots:
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virtual void apply() = 0;
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%Docstring
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Called when changes to the layer need to be made.
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Will be called when live update is enabled.
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%End
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protected:
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/gui/qgsmaplayerconfigwidget.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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