QGIS/python/core/geometry/qgscurvepolygonv2.sip
Nyall Dawson 8c5f3f88a9 [geometry] Fix calculation of length/perimeter for collections
Split length from perimeter calculation in geometry API, as
returning perimeter for length for polygons is misleading and
results in incorrect length/perimeter calculations for mixed
geometry collections.

Enable length & perimeter unit tests against reference geometries.
Now the length & perimeter values match those calculated by
PostGIS.
2015-10-17 15:40:36 +11:00

77 lines
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class QgsCurvePolygonV2: public QgsSurfaceV2
{
%TypeHeaderCode
#include <qgscurvepolygonv2.h>
%End
public:
QgsCurvePolygonV2();
QgsCurvePolygonV2( const QgsCurvePolygonV2& p );
//QgsCurvePolygonV2& operator=( const QgsCurvePolygonV2& p );
~QgsCurvePolygonV2();
virtual QString geometryType() const;
virtual int dimension() const;
virtual QgsCurvePolygonV2* clone() const;
void clear();
virtual QgsRectangle calculateBoundingBox() const;
virtual bool fromWkb( const unsigned char* wkb );
virtual bool fromWkt( const QString& wkt );
int wkbSize() const;
unsigned char* asWkb( int& binarySize ) const;
QString asWkt( int precision = 17 ) const;
QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
QString asJSON( int precision = 17 ) const;
//surface interface
virtual double area() const;
virtual double perimeter() const;
QgsPointV2 pointOnSurface() const;
QgsPolygonV2* surfaceToPolygon() const;
//curve polygon interface
int numInteriorRings() const;
QgsCurveV2* exteriorRing() const;
QgsCurveV2* interiorRing( int i ) const;
virtual QgsPolygonV2* toPolygon() const;
/** Sets exterior ring (takes ownership)*/
void setExteriorRing( QgsCurveV2* ring /Transfer/ );
/** Sets interior rings (takes ownership)*/
void setInteriorRings( const QList<QgsCurveV2*>& rings );
void addInteriorRing( QgsCurveV2* ring /Transfer/ );
/** Removes ring. Exterior ring is 0, first interior ring 1, ...*/
bool removeInteriorRing( int nr );
virtual void draw( QPainter& p ) const;
void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform );
void transform( const QTransform& t );
virtual bool insertVertex( const QgsVertexId& position, const QgsPointV2& vertex );
virtual bool moveVertex( const QgsVertexId& position, const QgsPointV2& newPos );
virtual bool deleteVertex( const QgsVertexId& position );
virtual void coordinateSequence( QList< QList< QList< QgsPointV2 > > >& coord /Out/ ) const;
double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const;
bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const;
bool hasCurvedSegments() const;
QgsAbstractGeometryV2* segmentize() const /Factory/;
/** Returns approximate rotation angle for a vertex. Usually average angle between adjacent segments.
@param vertex the vertex id
@return rotation in radians, clockwise from north*/
double vertexAngle( const QgsVertexId& vertex ) const;
virtual int vertexCount(int part = 0, int ring = 0) const;
virtual int ringCount(int part = 0) const;
virtual int partCount() const;
virtual bool addZValue( double zValue = 0 );
virtual bool addMValue( double mValue = 0 );
};