QGIS/python/core/symbology-ng/qgslinesymbollayerv2.sip
2014-01-27 09:22:53 +01:00

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class QgsSimpleLineSymbolLayerV2 : QgsLineSymbolLayerV2
{
%TypeHeaderCode
#include <qgslinesymbollayerv2.h>
%End
public:
QgsSimpleLineSymbolLayerV2( QColor color = DEFAULT_SIMPLELINE_COLOR,
double width = DEFAULT_SIMPLELINE_WIDTH,
Qt::PenStyle penStyle = DEFAULT_SIMPLELINE_PENSTYLE );
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolyline( const QPolygonF& points, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const /Factory/;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
QString ogrFeatureStyle( double mmScaleFactor, double mapUnitScaleFactor ) const;
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
double estimateMaxBleed() const;
// new stuff
Qt::PenStyle penStyle() const;
void setPenStyle( Qt::PenStyle style );
Qt::PenJoinStyle penJoinStyle() const;
void setPenJoinStyle( Qt::PenJoinStyle style );
Qt::PenCapStyle penCapStyle() const;
void setPenCapStyle( Qt::PenCapStyle style );
double offset() const;
void setOffset( double offset );
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
bool useCustomDashPattern() const;
void setUseCustomDashPattern( bool b );
QgsSymbolV2::OutputUnit customDashPatternUnit() const;
void setCustomDashPatternUnit( QgsSymbolV2::OutputUnit unit );
QVector<qreal> customDashVector() const;
void setCustomDashVector( const QVector<qreal>& vector );
//Returns true if the line should only be drawn inside the polygon
bool drawInsidePolygon() const;
//Set to true if the line should only be drawn inside the polygon
void setDrawInsidePolygon( bool drawInsidePolygon );
QVector<qreal> dxfCustomDashPattern( QgsSymbolV2::OutputUnit& unit ) const;
double dxfWidth( const QgsDxfExport& e, const QgsSymbolV2RenderContext& context ) const;
QColor dxfColor( const QgsSymbolV2RenderContext& context ) const;
};
/////////
class QgsMarkerLineSymbolLayerV2 : QgsLineSymbolLayerV2
{
%TypeHeaderCode
#include <qgslinesymbollayerv2.h>
%End
public:
QgsMarkerLineSymbolLayerV2( bool rotateMarker = DEFAULT_MARKERLINE_ROTATE,
double interval = DEFAULT_MARKERLINE_INTERVAL );
~QgsMarkerLineSymbolLayerV2();
enum Placement
{
Interval,
Vertex,
LastVertex,
FirstVertex,
CentralPoint
};
// static stuff
static QgsSymbolLayerV2* create( const QgsStringMap& properties = QgsStringMap() ) /Factory/;
static QgsSymbolLayerV2* createFromSld( QDomElement &element ) /Factory/;
// implemented from base classes
QString layerType() const;
void startRender( QgsSymbolV2RenderContext& context );
void stopRender( QgsSymbolV2RenderContext& context );
void renderPolyline( const QPolygonF& points, QgsSymbolV2RenderContext& context );
QgsStringMap properties() const;
QgsSymbolLayerV2* clone() const;
void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
void setColor( const QColor& color );
QgsSymbolV2* subSymbol();
bool setSubSymbol( QgsSymbolV2* symbol );
virtual void setWidth( double width );
virtual double width() const;
double estimateMaxBleed() const;
// new stuff
bool rotateMarker() const;
void setRotateMarker( bool rotate );
double interval() const;
void setInterval( double interval );
double offset() const;
void setOffset( double offset );
Placement placement() const;
void setPlacement( Placement p );
QgsSymbolV2::OutputUnit intervalUnit() const;
void setIntervalUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit offsetUnit() const;
void setOffsetUnit( QgsSymbolV2::OutputUnit unit );
void setOutputUnit( QgsSymbolV2::OutputUnit unit );
QgsSymbolV2::OutputUnit outputUnit() const;
protected:
void renderPolylineInterval( const QPolygonF& points, QgsSymbolV2RenderContext& context );
void renderPolylineVertex( const QPolygonF& points, QgsSymbolV2RenderContext& context, Placement placement = Vertex );
void renderPolylineCentral( const QPolygonF& points, QgsSymbolV2RenderContext& context );
double markerAngle( const QPolygonF& points, bool isRing, int vertex );
};