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feature based algorithms Instead of algorithms which handle both whole layers/groups of features/individual features, we leave the whole layer and group of features handling to the "Minimum bounding geometry" algorithm. The feature-by-feature algorithms are now native c++ algorithms. This affects: - bounding boxes - convex hulls - minimum enclosing circle - minimum oriented rectangles
43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
<GMLFeatureClassList>
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<GMLFeatureClass>
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<Name>enclosing_circles_each</Name>
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<ElementPath>enclosing_circles_each</ElementPath>
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<!--POLYGON-->
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<GeometryType>3</GeometryType>
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<SRSName>EPSG:4326</SRSName>
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<DatasetSpecificInfo>
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<FeatureCount>6</FeatureCount>
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<ExtentXMin>-1.82843</ExtentXMin>
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<ExtentXMax>10.59982</ExtentXMax>
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<ExtentYMin>-3.43247</ExtentYMin>
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<ExtentYMax>6.32190</ExtentYMax>
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</DatasetSpecificInfo>
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<PropertyDefn>
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<Name>intval</Name>
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<ElementPath>intval</ElementPath>
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<Type>Integer</Type>
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</PropertyDefn>
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<PropertyDefn>
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<Name>floatval</Name>
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<ElementPath>floatval</ElementPath>
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<Type>Real</Type>
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</PropertyDefn>
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<PropertyDefn>
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<Name>radius</Name>
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<ElementPath>radius</ElementPath>
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<Type>Real</Type>
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</PropertyDefn>
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<PropertyDefn>
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<Name>area</Name>
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<ElementPath>area</ElementPath>
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<Type>Real</Type>
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</PropertyDefn>
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<PropertyDefn>
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<Name>name</Name>
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<ElementPath>name</ElementPath>
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<Type>String</Type>
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<Width>5</Width>
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</PropertyDefn>
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</GMLFeatureClass>
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</GMLFeatureClassList>
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