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			675 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/************************************************************************
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 * This file has been generated automatically from                      *
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 *                                                                      *
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 * src/core/layertree/qgslayertreemodellegendnode.h                     *
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 *                                                                      *
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 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
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 ************************************************************************/
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class QgsLayerTreeModelLegendNode : QObject
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{
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%Docstring(signature="appended")
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The :py:class:`QgsLegendRendererItem` class is abstract interface for legend items
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returned from :py:class:`QgsMapLayerLegend` implementation.
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The objects are used in :py:class:`QgsLayerTreeModel`. Custom implementations may offer additional interactivity
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and customized look.
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.. versionadded:: 2.6
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%End
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%TypeHeaderCode
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#include "qgslayertreemodellegendnode.h"
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#include "qgscolorramplegendnode.h"
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%End
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%ConvertToSubClassCode
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    if ( qobject_cast<QgsSymbolLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsSymbolLegendNode;
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    else if ( qobject_cast<QgsDataDefinedSizeLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsDataDefinedSizeLegendNode;
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    else if ( qobject_cast<QgsImageLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsImageLegendNode;
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    else if ( qobject_cast<QgsRasterSymbolLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsRasterSymbolLegendNode;
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    else if ( qobject_cast<QgsSimpleLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsSimpleLegendNode;
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    else if ( qobject_cast<QgsWmsLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsWmsLegendNode;
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    else if ( qobject_cast<QgsColorRampLegendNode *> ( sipCpp ) )
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      sipType = sipType_QgsColorRampLegendNode;
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    else
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      sipType = 0;
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%End
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  public:
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    enum LegendNodeRoles
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    {
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      RuleKeyRole,
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      ParentRuleKeyRole,
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      NodeTypeRole,
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    };
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    enum NodeTypes
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    {
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      SimpleLegend,
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      SymbolLegend,
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      RasterSymbolLegend,
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      ImageLegend,
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      WmsLegend,
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      DataDefinedSizeLegend,
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      EmbeddedWidget,
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      ColorRampLegend,
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    };
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    QgsLayerTreeLayer *layerNode() const;
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%Docstring
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Returns pointer to the parent layer node
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%End
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    QgsLayerTreeModel *model() const;
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%Docstring
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Returns pointer to model owning this legend node
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%End
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    virtual Qt::ItemFlags flags() const;
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%Docstring
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Returns item flags associated with the item. Default implementation returns Qt.ItemIsEnabled.
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%End
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    virtual QVariant data( int role ) const = 0;
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%Docstring
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Returns data associated with the item. Must be implemented in derived class.
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%End
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    virtual bool setData( const QVariant &value, int role );
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%Docstring
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Sets some data associated with the item. Default implementation does nothing and returns ``False``.
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%End
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    virtual bool isEmbeddedInParent() const;
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    virtual void setEmbeddedInParent( bool embedded );
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    virtual QString userLabel() const;
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    virtual void setUserLabel( const QString &userLabel );
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    virtual QSizeF userPatchSize() const;
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%Docstring
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Returns the user (overridden) size for the legend node.
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If either the width or height are non-zero, they will be used when rendering the legend node instead of the default
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symbol width or height from :py:class:`QgsLegendSettings`.
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.. seealso:: :py:func:`setUserPatchSize`
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.. versionadded:: 3.14
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%End
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    virtual void setUserPatchSize( QSizeF size );
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%Docstring
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Sets the user (overridden) ``size`` for the legend node.
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If either the width or height are non-zero, they will be used when rendering the legend node instead of the default
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symbol width or height from :py:class:`QgsLegendSettings`.
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.. seealso:: :py:func:`userPatchSize`
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.. versionadded:: 3.14
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%End
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    virtual void setColumnBreak( bool breakBeforeNode );
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%Docstring
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Sets whether a forced column break should occur before the node.
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.. seealso:: :py:func:`columnBreak`
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.. versionadded:: 3.14
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%End
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    virtual bool columnBreak() const;
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%Docstring
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Returns whether a forced column break should occur before the node.
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.. seealso:: :py:func:`setColumnBreak`
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.. versionadded:: 3.14
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%End
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    virtual bool isScaleOK( double scale ) const;
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    virtual void invalidateMapBasedData();
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%Docstring
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Notification from model that information from associated map view has changed.
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Default implementation does nothing.
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%End
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    struct ItemContext
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    {
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      ItemContext();
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      QgsRenderContext *context;
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      QPainter *painter;
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 QPointF point;
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 double labelXOffset;
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      double top;
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      double columnLeft;
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      double columnRight;
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      double maxSiblingSymbolWidth;
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      QgsLegendPatchShape patchShape;
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      QSizeF patchSize;
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    };
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    struct ItemMetrics
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    {
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      QSizeF symbolSize;
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      QSizeF labelSize;
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    };
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    virtual ItemMetrics draw( const QgsLegendSettings &settings, ItemContext *ctx );
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%Docstring
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Entry point called from :py:class:`QgsLegendRenderer` to do the rendering.
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Default implementation calls :py:func:`~QgsLayerTreeModelLegendNode.drawSymbol` and :py:func:`~QgsLayerTreeModelLegendNode.drawSymbolText` methods.
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If ctx is ``None``, this is just first stage when preparing layout - without actual rendering.
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%End
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    QJsonObject exportToJson( const QgsLegendSettings &settings, const QgsRenderContext &context );
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%Docstring
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Entry point called from :py:class:`QgsLegendRenderer` to do the rendering in a
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JSON object.
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:param settings: Legend layout configuration
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:param context: Rendering context
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.. versionadded:: 3.8
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%End
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    virtual QSizeF drawSymbol( const QgsLegendSettings &settings, ItemContext *ctx, double itemHeight ) const;
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%Docstring
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Draws symbol on the left side of the item
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:param settings: Legend layout configuration
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:param ctx: Context for rendering - may be ``None`` if only doing layout without actual rendering
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:param itemHeight: Minimal height of the legend item - used for correct positioning when rendering
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:return: Real size of the symbol (may be bigger than "normal" symbol size from settings)
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%End
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    virtual QJsonObject exportSymbolToJson( const QgsLegendSettings &settings, const QgsRenderContext &context ) const;
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%Docstring
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Adds a symbol in base64 string within a JSON object with the key "icon".
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:param settings: Legend layout configuration
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:param context: Rendering context
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.. versionadded:: 3.8
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%End
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    virtual QSizeF drawSymbolText( const QgsLegendSettings &settings, ItemContext *ctx, QSizeF symbolSize ) const;
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%Docstring
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Draws label on the right side of the item
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:param settings: Legend layout configuration
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:param ctx: Context for rendering - may be ``None`` if only doing layout without actual rendering
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:param symbolSize: Real size of the associated symbol - used for correct positioning when rendering
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:return: Size of the label (may span multiple lines)
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%End
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  public slots:
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    void checkAllItems();
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%Docstring
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Checks all checkable items belonging to the same layer as this node.
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.. seealso:: :py:func:`uncheckAllItems`
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.. seealso:: :py:func:`toggleAllItems`
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.. versionadded:: 3.18
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%End
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    void uncheckAllItems();
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%Docstring
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Unchecks all checkable items belonging to the same layer as this node.
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.. seealso:: :py:func:`checkAllItems`
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.. seealso:: :py:func:`toggleAllItems`
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.. versionadded:: 3.18
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%End
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    void toggleAllItems();
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%Docstring
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Toggle all checkable items belonging to the same layer as this node.
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.. seealso:: :py:func:`checkAllItems`
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.. seealso:: :py:func:`uncheckAllItems`
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.. versionadded:: 3.18
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%End
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  signals:
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    void dataChanged();
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%Docstring
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Emitted on internal data change so the layer tree model can forward the signal to views
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%End
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    void sizeChanged();
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%Docstring
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Emitted when the size of this node changes.
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.. versionadded:: 3.16
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%End
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  protected:
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    explicit QgsLayerTreeModelLegendNode( QgsLayerTreeLayer *nodeL, QObject *parent /TransferThis/ = 0 );
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%Docstring
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Construct the node with pointer to its parent layer node
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%End
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    QgsRenderContext *createTemporaryRenderContext() const /Factory/;
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%Docstring
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Returns a temporary context or ``None`` if legendMapViewData are not valid
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%End
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  protected:
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};
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class QgsSymbolLegendNode : QgsLayerTreeModelLegendNode
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{
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%Docstring(signature="appended")
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Implementation of legend node interface for displaying preview of vector symbols and their labels
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and allowing interaction with the symbol / renderer.
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.. versionadded:: 2.6
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%End
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%TypeHeaderCode
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#include "qgslayertreemodellegendnode.h"
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%End
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  public:
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    static double MINIMUM_SIZE;
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    static double MAXIMUM_SIZE;
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    QgsSymbolLegendNode( QgsLayerTreeLayer *nodeLayer, const QgsLegendSymbolItem &item, QObject *parent /TransferThis/ = 0 );
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%Docstring
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Constructor for QgsSymbolLegendNode.
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:param nodeLayer: layer node
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:param item: the legend symbol item
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:param parent: attach a parent QObject to the legend node.
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%End
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    virtual Qt::ItemFlags flags() const;
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    virtual QVariant data( int role ) const;
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    virtual bool setData( const QVariant &value, int role );
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    virtual QSizeF drawSymbol( const QgsLegendSettings &settings, ItemContext *ctx, double itemHeight ) const;
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    virtual QJsonObject exportSymbolToJson( const QgsLegendSettings &settings, const QgsRenderContext &context ) const;
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    virtual void setEmbeddedInParent( bool embedded );
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    virtual void setUserLabel( const QString &userLabel );
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    virtual bool isScaleOK( double scale ) const;
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    virtual void invalidateMapBasedData();
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    void setIconSize( QSize sz );
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%Docstring
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Set the icon size
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.. versionadded:: 2.10
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%End
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    QSize iconSize() const;
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%Docstring
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.. versionadded:: 2.10
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%End
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    QSize minimumIconSize() const;
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%Docstring
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Calculates the minimum icon size to prevent cropping. When evaluating
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the size for multiple icons it is more efficient to create a single
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render context in advance and use the variant which accepts a :py:class:`QgsRenderContext`
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argument.
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.. versionadded:: 2.10
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%End
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    QSize minimumIconSize( QgsRenderContext *context ) const;
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%Docstring
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Calculates the minimum icon size to prevent cropping. When evaluating
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the size for multiple icons it is more efficient to create a single
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render context in advance and call this method instead of :py:func:`~QgsSymbolLegendNode.minimumIconSize`.
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.. versionadded:: 2.18
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%End
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    const QgsSymbol *symbol() const;
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%Docstring
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Returns the symbol used by the legend node.
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.. seealso:: :py:func:`setSymbol`
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.. versionadded:: 2.14
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%End
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    void setSymbol( QgsSymbol *symbol /Transfer/ );
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%Docstring
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Sets the ``symbol`` to be used by the legend node. The symbol change is also propagated
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to the associated vector layer's renderer.
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:param symbol: new symbol for node. Ownership is transferred.
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.. seealso:: :py:func:`symbol`
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.. versionadded:: 2.14
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%End
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    QString textOnSymbolLabel() const;
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%Docstring
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Returns label of text to be shown on top of the symbol.
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.. versionadded:: 3.2
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%End
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    void setTextOnSymbolLabel( const QString &label );
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%Docstring
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Sets label of text to be shown on top of the symbol.
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.. versionadded:: 3.2
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%End
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    QgsTextFormat textOnSymbolTextFormat() const;
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%Docstring
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Returns text format of the label to be shown on top of the symbol.
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.. versionadded:: 3.2
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%End
 | 
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    void setTextOnSymbolTextFormat( const QgsTextFormat &format );
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%Docstring
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						|
Sets format of text to be shown on top of the symbol.
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						|
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						|
.. versionadded:: 3.2
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%End
 | 
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    QString symbolLabel() const;
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						|
%Docstring
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						|
Label of the symbol, user defined label will be used, otherwise will default to the label made by QGIS.
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						|
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						|
.. versionadded:: 3.10
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						|
%End
 | 
						|
 | 
						|
    QgsLegendPatchShape patchShape() const;
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						|
%Docstring
 | 
						|
Returns the symbol patch shape to use when rendering the legend node symbol.
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						|
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						|
.. seealso:: :py:func:`setPatchShape`
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						|
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						|
.. versionadded:: 3.14
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						|
%End
 | 
						|
 | 
						|
    void setPatchShape( const QgsLegendPatchShape &shape );
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						|
%Docstring
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						|
Sets the symbol patch ``shape`` to use when rendering the legend node symbol.
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						|
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						|
.. seealso:: :py:func:`patchShape`
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						|
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						|
.. versionadded:: 3.14
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						|
%End
 | 
						|
 | 
						|
    QgsSymbol *customSymbol() const;
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						|
%Docstring
 | 
						|
Returns the node's custom symbol.
 | 
						|
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						|
If a non-``None`` value is returned, then this symbol will be used for rendering
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						|
the legend node instead of the default :py:func:`~QgsSymbolLegendNode.symbol`.
 | 
						|
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						|
.. seealso:: :py:func:`setCustomSymbol`
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						|
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						|
.. versionadded:: 3.14
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						|
%End
 | 
						|
 | 
						|
    void setCustomSymbol( QgsSymbol *symbol /Transfer/ );
 | 
						|
%Docstring
 | 
						|
Sets the node's custom ``symbol``.
 | 
						|
 | 
						|
If a non-``None`` value is set, then this symbol will be used for rendering
 | 
						|
the legend node instead of the default :py:func:`~QgsSymbolLegendNode.symbol`.
 | 
						|
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						|
Ownership of ``symbol`` is transferred.
 | 
						|
 | 
						|
.. seealso:: :py:func:`customSymbol`
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						|
 | 
						|
.. versionadded:: 3.14
 | 
						|
%End
 | 
						|
 | 
						|
    QString evaluateLabel( const QgsExpressionContext &context = QgsExpressionContext(), const QString &label = QString() );
 | 
						|
%Docstring
 | 
						|
Evaluates  and returns the text label of the current node
 | 
						|
 | 
						|
:param context: extra :py:class:`QgsExpressionContext` to use for evaluating the expression
 | 
						|
:param label: text to evaluate instead of the layer layertree string
 | 
						|
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						|
.. versionadded:: 3.10
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						|
%End
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
class QgsSimpleLegendNode : QgsLayerTreeModelLegendNode
 | 
						|
{
 | 
						|
%Docstring(signature="appended")
 | 
						|
Implementation of legend node interface for displaying arbitrary label with icon.
 | 
						|
 | 
						|
.. versionadded:: 2.6
 | 
						|
%End
 | 
						|
 | 
						|
%TypeHeaderCode
 | 
						|
#include "qgslayertreemodellegendnode.h"
 | 
						|
%End
 | 
						|
  public:
 | 
						|
 | 
						|
    QgsSimpleLegendNode( QgsLayerTreeLayer *nodeLayer, const QString &label, const QIcon &icon = QIcon(), QObject *parent /TransferThis/ = 0, const QString &key = QString() );
 | 
						|
%Docstring
 | 
						|
Constructor for QgsSimpleLegendNode.
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 | 
						|
:param nodeLayer: layer node
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						|
:param label: label
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						|
:param icon: icon
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						|
:param parent: attach a parent QObject to the legend node.
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						|
:param key: the rule key
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						|
%End
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						|
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						|
    virtual QVariant data( int role ) const;
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						|
 | 
						|
};
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						|
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						|
 | 
						|
class QgsImageLegendNode : QgsLayerTreeModelLegendNode
 | 
						|
{
 | 
						|
%Docstring(signature="appended")
 | 
						|
Implementation of legend node interface for displaying arbitrary raster image
 | 
						|
 | 
						|
.. versionadded:: 2.6
 | 
						|
%End
 | 
						|
 | 
						|
%TypeHeaderCode
 | 
						|
#include "qgslayertreemodellegendnode.h"
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						|
%End
 | 
						|
  public:
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						|
 | 
						|
    QgsImageLegendNode( QgsLayerTreeLayer *nodeLayer, const QImage &img, QObject *parent /TransferThis/ = 0 );
 | 
						|
%Docstring
 | 
						|
Constructor for QgsImageLegendNode.
 | 
						|
 | 
						|
:param nodeLayer: layer node
 | 
						|
:param img: the image
 | 
						|
:param parent: attach a parent QObject to the legend node.
 | 
						|
%End
 | 
						|
 | 
						|
    virtual QVariant data( int role ) const;
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						|
 | 
						|
 | 
						|
    virtual QSizeF drawSymbol( const QgsLegendSettings &settings, ItemContext *ctx, double itemHeight ) const;
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						|
 | 
						|
 | 
						|
    virtual QJsonObject exportSymbolToJson( const QgsLegendSettings &settings, const QgsRenderContext &context ) const;
 | 
						|
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
class QgsRasterSymbolLegendNode : QgsLayerTreeModelLegendNode
 | 
						|
{
 | 
						|
%Docstring(signature="appended")
 | 
						|
Implementation of legend node interface for displaying raster legend entries
 | 
						|
 | 
						|
.. versionadded:: 2.6
 | 
						|
%End
 | 
						|
 | 
						|
%TypeHeaderCode
 | 
						|
#include "qgslayertreemodellegendnode.h"
 | 
						|
%End
 | 
						|
  public:
 | 
						|
 | 
						|
    QgsRasterSymbolLegendNode( QgsLayerTreeLayer *nodeLayer, const QColor &color, const QString &label, QObject *parent /TransferThis/ = 0, bool isCheckable = false, const QString &ruleKey = QString() );
 | 
						|
%Docstring
 | 
						|
Constructor for QgsRasterSymbolLegendNode.
 | 
						|
 | 
						|
:param nodeLayer: layer node
 | 
						|
:param color: color
 | 
						|
:param label: label
 | 
						|
:param parent: attach a parent QObject to the legend node.
 | 
						|
:param isCheckable: set to ``True`` to enable the checkbox for the node (since QGIS 3.18)
 | 
						|
:param ruleKey: optional identifier to allow a unique ID to be assigned to the node by a renderer (since QGIS 3.18)
 | 
						|
%End
 | 
						|
 | 
						|
    virtual Qt::ItemFlags flags() const;
 | 
						|
 | 
						|
    virtual QVariant data( int role ) const;
 | 
						|
 | 
						|
    virtual bool setData( const QVariant &value, int role );
 | 
						|
 | 
						|
    virtual QSizeF drawSymbol( const QgsLegendSettings &settings, ItemContext *ctx, double itemHeight ) const;
 | 
						|
 | 
						|
    virtual QJsonObject exportSymbolToJson( const QgsLegendSettings &settings, const QgsRenderContext &context ) const;
 | 
						|
 | 
						|
 | 
						|
    QString ruleKey() const;
 | 
						|
%Docstring
 | 
						|
Returns the unique identifier of node for identification of the item within renderer.
 | 
						|
 | 
						|
.. versionadded:: 3.18
 | 
						|
%End
 | 
						|
 | 
						|
    bool isCheckable() const;
 | 
						|
%Docstring
 | 
						|
Returns whether the item is user-checkable - whether renderer supports enabling/disabling it.
 | 
						|
 | 
						|
.. versionadded:: 3.18
 | 
						|
%End
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
class QgsWmsLegendNode : QgsLayerTreeModelLegendNode
 | 
						|
{
 | 
						|
%Docstring(signature="appended")
 | 
						|
Implementation of legend node interface for displaying WMS legend entries
 | 
						|
 | 
						|
.. versionadded:: 2.8
 | 
						|
%End
 | 
						|
 | 
						|
%TypeHeaderCode
 | 
						|
#include "qgslayertreemodellegendnode.h"
 | 
						|
%End
 | 
						|
  public:
 | 
						|
 | 
						|
    QgsWmsLegendNode( QgsLayerTreeLayer *nodeLayer, QObject *parent /TransferThis/ = 0 );
 | 
						|
%Docstring
 | 
						|
Constructor for QgsWmsLegendNode.
 | 
						|
 | 
						|
:param nodeLayer: layer node
 | 
						|
:param parent: attach a parent QObject to the legend node.
 | 
						|
%End
 | 
						|
 | 
						|
    ~QgsWmsLegendNode();
 | 
						|
 | 
						|
    virtual QVariant data( int role ) const;
 | 
						|
 | 
						|
 | 
						|
    virtual QSizeF drawSymbol( const QgsLegendSettings &settings, ItemContext *ctx, double itemHeight ) const;
 | 
						|
 | 
						|
 | 
						|
    virtual QJsonObject exportSymbolToJson( const QgsLegendSettings &settings, const QgsRenderContext &context ) const;
 | 
						|
 | 
						|
 | 
						|
    virtual void invalidateMapBasedData();
 | 
						|
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
class QgsDataDefinedSizeLegendNode : QgsLayerTreeModelLegendNode
 | 
						|
{
 | 
						|
%Docstring(signature="appended")
 | 
						|
Produces legend node with a marker symbol
 | 
						|
 | 
						|
.. versionadded:: 3.0
 | 
						|
%End
 | 
						|
 | 
						|
%TypeHeaderCode
 | 
						|
#include "qgslayertreemodellegendnode.h"
 | 
						|
%End
 | 
						|
  public:
 | 
						|
    QgsDataDefinedSizeLegendNode( QgsLayerTreeLayer *nodeLayer, const QgsDataDefinedSizeLegend &settings, QObject *parent /TransferThis/ = 0 );
 | 
						|
%Docstring
 | 
						|
Construct the node using :py:class:`QgsDataDefinedSizeLegend` as definition of the node's appearance
 | 
						|
%End
 | 
						|
    ~QgsDataDefinedSizeLegendNode();
 | 
						|
 | 
						|
    virtual QVariant data( int role ) const;
 | 
						|
 | 
						|
 | 
						|
    virtual ItemMetrics draw( const QgsLegendSettings &settings, ItemContext *ctx );
 | 
						|
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
/************************************************************************
 | 
						|
 * This file has been generated automatically from                      *
 | 
						|
 *                                                                      *
 | 
						|
 * src/core/layertree/qgslayertreemodellegendnode.h                     *
 | 
						|
 *                                                                      *
 | 
						|
 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
 | 
						|
 ************************************************************************/
 |