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			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/** \ingroup MapComposer
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 * \ingroup gui
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 * Widget to display the composer items. Manages the composer tools and the
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 * mouse/key events.
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 * Creates the composer items according to the current map tools and keeps track
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 * of the rubber band item.
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 */
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class QgsComposerView: QGraphicsView
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{
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%TypeHeaderCode
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#include "qgscomposerview.h"
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%End
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%ConvertToSubClassCode
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  if (sipCpp->inherits("QgsComposerView"))
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    sipClass = sipClass_QgsComposerView;
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  else
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    sipClass = NULL;
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%End
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  public:
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    /**Current tool*/
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    enum Tool
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    {
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      Select = 0,      // Select/Move item
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      AddArrow,         //add arrow
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      AddHtml,
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      AddMap,          // add new map
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      AddLegend, // add vector legend
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      AddLabel,        // add label
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      AddScalebar,     // add scalebar
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      AddPicture,       // add raster/vector picture
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      AddRectangle,
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      AddEllipse,
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      AddTriangle,
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      AddTable, //add attribute table
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      MoveItemContent //move content of item (e.g. content of map)
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    };
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    QgsComposerView( QWidget* parent = 0, const char* name = 0, Qt::WFlags f = 0 );
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    /**Add an item group containing the selected items*/
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    void groupItems();
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    /**Ungroups the selected items*/
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    void ungroupItems();
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    QgsComposerView::Tool currentTool() const;
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    void setCurrentTool( QgsComposerView::Tool t );
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    /**Sets composition (derived from QGraphicsScene)*/
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    void setComposition( QgsComposition* c );
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    /**Returns the composition or 0 in case of error*/
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    QgsComposition* composition();
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    /**Returns the composer main window*/
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    QMainWindow* composerWindow();
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    void setPaintingEnabled( bool enabled );
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    bool paintingEnabled() const;
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    /**Update rulers with current scene rect*/
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    void updateRulers();
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    void setHorizontalRuler( QgsComposerRuler* r );
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    void setVerticalRuler( QgsComposerRuler* r );
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  protected:
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    void mousePressEvent( QMouseEvent* );
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    void mouseReleaseEvent( QMouseEvent* );
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    void mouseMoveEvent( QMouseEvent* );
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    void mouseDoubleClickEvent( QMouseEvent* e );
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    void keyPressEvent( QKeyEvent * e );
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    void wheelEvent( QWheelEvent* event );
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    void paintEvent( QPaintEvent* event );
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    void hideEvent( QHideEvent* e );
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    void showEvent( QShowEvent* e );
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    void resizeEvent( QResizeEvent* event );
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    void scrollContentsBy( int dx, int dy );
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  signals:
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    /**Is emitted when selected item changed. If 0, no item is selected*/
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    void selectedItemChanged( QgsComposerItem* selected );
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    /**Is emitted when a composer item has been removed from the scene*/
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    void itemRemoved( QgsComposerItem* );
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    /**Current action (e.g. adding composer map) has been finished. The purpose of this signal is that
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     QgsComposer may set the selection tool again*/
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    void actionFinished();
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    /**Emitted before composerview is shown*/
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    void composerViewShow( QgsComposerView* );
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    /**Emitted before composerview is hidden*/
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    void composerViewHide( QgsComposerView* );
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};
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