QGIS/python/core/symbology-ng/qgsrenderer.sip
Nyall Dawson 36e276f993 [FEATURE] Point cluster renderer
Groups nearby points into a single rendered marker symbol.

QgsPointDisplacementRenderer has been split into a new
pure virtual QgsPointDistanceRenderer base class which handles the
detection of clusters and grouping of points. The new cluster
renderer reuses this base class to avoid code duplication.

Additionally, some improvements have been made to the
displacement renderer, specifically:
- points are now assigned to the group which is "nearest" them,
rather then just assigning them first group within the search
distance. In some cases this was assigning features to a more
distant cluster, resulting in less predictable cluster patterns
- individual points are now correctly shown in their own
selection state

Lots of code cleanup + documentation too.

Sponsored by:
- Andreas Neumann
- Qtibia Engineering (Tudor Barascu)
- Karl-Magnus Jönsson
- Geonesia (Nicolas Ponzo)
- Plus numerous additional anonymous backers whose generous
contributions are also highly valued!
2016-09-30 08:42:16 +10:00

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typedef QMap<QString, QString> QgsStringMap;
typedef QList<QgsSymbol*> QgsSymbolList;
typedef QMap<QString, QgsSymbol* > QgsSymbolMap;
typedef QList< QPair<QString, QPixmap> > QgsLegendSymbologyList;
typedef QList< QPair<QString, QgsSymbol*> > QgsLegendSymbolList;
class QgsSymbolLevelItem
{
%TypeHeaderCode
#include <qgsrenderer.h>
%End
public:
QgsSymbolLevelItem( QgsSymbol* symbol, int layer );
QgsSymbol* symbol();
int layer();
};
// every level has list of items: symbol + symbol layer num
// typedef QList< QgsSymbolLevelItem > QgsSymbolLevel;
// this is a list of levels
// typedef QList< QgsSymbolLevel > QgsSymbolLevelOrder;
//////////////
// renderers
class QgsFeatureRenderer
{
%TypeHeaderCode
#include <qgsrenderer.h>
%End
%ConvertToSubClassCode
if (sipCpp->type() == "singleSymbol")
sipType = sipType_QgsSingleSymbolRenderer;
else if (sipCpp->type() == "categorizedSymbol")
sipType = sipType_QgsCategorizedSymbolRenderer;
else if (sipCpp->type() == "graduatedSymbol")
sipType = sipType_QgsGraduatedSymbolRenderer;
else if (sipCpp->type() == "RuleRenderer")
sipType = sipType_QgsRuleBasedRenderer;
else if (sipCpp->type() == "heatmapRenderer")
sipType = sipType_QgsHeatmapRenderer;
else if (sipCpp->type() == "invertedPolygonRenderer")
sipType = sipType_QgsInvertedPolygonRenderer;
else if (sipCpp->type() == "pointCluster")
sipType = sipType_QgsPointClusterRenderer;
else if (sipCpp->type() == "pointDisplacement")
sipType = sipType_QgsPointDisplacementRenderer;
else if (sipCpp->type() == "25dRenderer")
sipType = sipType_Qgs25DRenderer;
else if (sipCpp->type() == "nullSymbol")
sipType = sipType_QgsNullSymbolRenderer;
else
sipType = 0;
%End
public:
// renderer takes ownership of its symbols!
//! return a new renderer - used by default in vector layers
static QgsFeatureRenderer* defaultRenderer( QgsWkbTypes::GeometryType geomType ) /Factory/;
QString type() const;
/** To be overridden
*
* Must be called between startRender() and stopRender() calls.
* @param feature feature
* @param context render context
* @return returns pointer to symbol or 0 if symbol was not found
* @note added in QGIS 2.12
*/
virtual QgsSymbol* symbolForFeature( QgsFeature& feature, QgsRenderContext& context ) = 0;
/**
* Return symbol for feature. The difference compared to symbolForFeature() is that it returns original
* symbol which can be used as an identifier for renderer's rule - the former may return a temporary replacement
* of a symbol for use in rendering.
* @note added in 2.12
*/
virtual QgsSymbol* originalSymbolForFeature( QgsFeature& feature, QgsRenderContext& context );
/**
* Return legend keys matching a specified feature.
* @note added in 2.14
*/
virtual QSet< QString > legendKeysForFeature( QgsFeature& feature, QgsRenderContext& context );
/**
* Needs to be called when a new render cycle is started
*
* @param context Additional information passed to the renderer about the job which will be rendered
* @param fields The fields available for rendering
* @return Information passed back from the renderer that can e.g. be used to reduce the amount of requested features
*/
virtual void startRender( QgsRenderContext& context, const QgsFields& fields ) = 0;
/**
* Needs to be called when a render cycle has finished to clean up.
*/
virtual void stopRender( QgsRenderContext& context ) = 0;
/**
* If a renderer does not require all the features this method may be overridden
* and return an expression used as where clause.
* This will be called once after {@link startRender()} and before the first call
* to {@link renderFeature()}.
* By default this returns a null string and all features will be requested.
* You do not need to specify the extent in here, this is taken care of separately and
* will be combined with a filter returned from this method.
*
* @return An expression used as where clause
*/
virtual QString filter( const QgsFields& fields = QgsFields() );
/**
* Returns a set of attributes required for this renderer.
*
* TODO QGIS3: Change QList to QSet
*/
virtual QList<QString> usedAttributes() = 0;
/**
* Returns true if this renderer requires the geometry to apply the filter.
*/
virtual bool filterNeedsGeometry() const;
virtual ~QgsFeatureRenderer();
virtual QgsFeatureRenderer* clone() const = 0 /Factory/;
/**
* Render a feature using this renderer in the given context.
* Must be called between startRender() and stopRender() calls.
* Default implementation renders a symbol as determined by symbolForFeature() call.
* Returns true if the feature has been returned (this is used for example
* to determine whether the feature may be labelled).
*
* If layer is not -1, the renderer should draw only a particula layer from symbols
* (in order to support symbol level rendering).
*/
virtual bool renderFeature( QgsFeature& feature, QgsRenderContext& context, int layer = -1, bool selected = false, bool drawVertexMarker = false );
//! for debugging
virtual QString dump() const;
enum Capability
{
SymbolLevels, // rendering with symbol levels (i.e. implements symbols(), symbolForFeature())
MoreSymbolsPerFeature, // may use more than one symbol to render a feature: symbolsForFeature() will return them
Filter, // features may be filtered, i.e. some features may not be rendered (categorized, rule based ...)
ScaleDependent // depends on scale if feature will be rendered (rule based )
};
typedef QFlags<QgsFeatureRenderer::Capability> Capabilities;
//! returns bitwise OR-ed capabilities of the renderer
virtual QgsFeatureRenderer::Capabilities capabilities();
/** Returns list of symbols used by the renderer.
* @param context render context
* @note added in QGIS 2.12
*/
virtual QgsSymbolList symbols( QgsRenderContext& context );
bool usingSymbolLevels() const;
void setUsingSymbolLevels( bool usingSymbolLevels );
//! create a renderer from XML element
static QgsFeatureRenderer* load( QDomElement& symbologyElem ) /Factory/;
//! store renderer info to XML element
virtual QDomElement save( QDomDocument& doc );
//! create the SLD UserStyle element following the SLD v1.1 specs with the given name
//! @note added in 2.8
virtual QDomElement writeSld( QDomDocument& doc, const QString& styleName ) const;
/** Create a new renderer according to the information contained in
* the UserStyle element of a SLD style document
* @param node the node in the SLD document whose the UserStyle element
* is a child
* @param geomType the geometry type of the features, used to convert
* Symbolizer elements
* @param errorMessage it will contain the error message if something
* went wrong
* @return the renderer
*/
static QgsFeatureRenderer* loadSld( const QDomNode &node, QgsWkbTypes::GeometryType geomType, QString &errorMessage ) /Factory/;
//! used from subclasses to create SLD Rule elements following SLD v1.1 specs
virtual void toSld( QDomDocument& doc, QDomElement &element ) const;
//! return a list of symbology items for the legend
virtual QgsLegendSymbologyList legendSymbologyItems( QSize iconSize );
//! items of symbology items in legend should be checkable
//! @note added in 2.5
virtual bool legendSymbolItemsCheckable() const;
//! items of symbology items in legend is checked
//! @note added in 2.5
virtual bool legendSymbolItemChecked( const QString& key );
//! item in symbology was checked
//! @note added in 2.5
virtual void checkLegendSymbolItem( const QString& key, bool state = true );
/** Sets the symbol to be used for a legend symbol item.
* @param key rule key for legend symbol
* @param symbol new symbol for legend item. Ownership is transferred to renderer.
* @note added in QGIS 2.14
*/
virtual void setLegendSymbolItem( const QString& key, QgsSymbol* symbol /Transfer/ );
//! return a list of item text / symbol
//! @note not available in python bindings
// virtual QgsLegendSymbolList legendSymbolItems( double scaleDenominator = -1, const QString& rule = "" );
//! Return a list of symbology items for the legend. Better choice than legendSymbolItems().
//! Default fallback implementation just uses legendSymbolItems() implementation
//! @note added in 2.6
virtual QgsLegendSymbolListV2 legendSymbolItemsV2() const;
//! If supported by the renderer, return classification attribute for the use in legend
//! @note added in 2.6
virtual QString legendClassificationAttribute() const;
//! set type and size of editing vertex markers for subsequent rendering
void setVertexMarkerAppearance( int type, int size );
/** Returns whether the renderer will render a feature or not.
* Must be called between startRender() and stopRender() calls.
* Default implementation uses symbolForFeature().
* @note added in QGIS 2.12
*/
virtual bool willRenderFeature( QgsFeature& feat, QgsRenderContext& context );
/** Returns list of symbols used for rendering the feature.
* For renderers that do not support MoreSymbolsPerFeature it is more efficient
* to use symbolForFeature()
* @note added in QGIS 2.12
*/
virtual QgsSymbolList symbolsForFeature( QgsFeature& feat, QgsRenderContext& context );
/** Equivalent of originalSymbolsForFeature() call
* extended to support renderers that may use more symbols per feature - similar to symbolsForFeature()
* @note added in 2.12 */
virtual QgsSymbolList originalSymbolsForFeature( QgsFeature& feat, QgsRenderContext& context );
/** Allows for a renderer to modify the extent of a feature request prior to rendering
* @param extent reference to request's filter extent. Modify extent to change the
* extent of feature request
* @param context render context
* @note added in QGIS 2.7
*/
virtual void modifyRequestExtent( QgsRectangle& extent, QgsRenderContext& context );
/** Returns the current paint effect for the renderer.
* @returns paint effect
* @note added in QGIS 2.9
* @see setPaintEffect
*/
QgsPaintEffect* paintEffect() const;
/** Sets the current paint effect for the renderer.
* @param effect paint effect. Ownership is transferred to the renderer.
* @note added in QGIS 2.9
* @see paintEffect
*/
void setPaintEffect( QgsPaintEffect* effect /Transfer/);
/** Returns whether the renderer must render as a raster.
* @note added in QGIS 2.12
* @see setForceRasterRender
*/
bool forceRasterRender() const;
/** Sets whether the renderer should be rendered to a raster destination.
* @param forceRaster set to true if renderer must be drawn on a raster surface.
* This may be desirable for highly detailed layers where rendering as a vector
* would result in a large, complex vector output.
* @see forceRasterRender
* @note added in QGIS 2.12
*/
void setForceRasterRender( bool forceRaster );
/**
* Get the order in which features shall be processed by this renderer.
* @note added in QGIS 2.14
* @note this property has no effect if orderByEnabled() is false
* @see orderByEnabled()
*/
QgsFeatureRequest::OrderBy orderBy() const;
/**
* Define the order in which features shall be processed by this renderer.
* @note this property has no effect if orderByEnabled() is false
* @note added in QGIS 2.14
* @see setOrderByEnabled()
*/
void setOrderBy( const QgsFeatureRequest::OrderBy& orderBy );
/**
* Returns whether custom ordering will be applied before features are processed by this renderer.
* @note added in QGIS 2.14
* @see orderBy()
* @see setOrderByEnabled()
*/
bool orderByEnabled() const;
/**
* Sets whether custom ordering should be applied before features are processed by this renderer.
* @param enabled set to true to enable custom feature ordering
* @note added in QGIS 2.14
* @see setOrderBy()
* @see orderByEnabled()
*/
void setOrderByEnabled( bool enabled );
/** Sets an embedded renderer (subrenderer) for this feature renderer. The base class implementation
* does nothing with subrenderers, but individual derived classes can use these to modify their behaviour.
* @param subRenderer the embedded renderer. Ownership will be transferred.
* @see embeddedRenderer()
* @note added in QGIS 2.16
*/
virtual void setEmbeddedRenderer( QgsFeatureRenderer* subRenderer /Transfer/ );
/** Returns the current embedded renderer (subrenderer) for this feature renderer. The base class
* implementation does not use subrenderers and will always return null.
* @see setEmbeddedRenderer()
* @note added in QGIS 2.16
*/
virtual const QgsFeatureRenderer* embeddedRenderer() const;
protected:
QgsFeatureRenderer( const QString& type );
void renderFeatureWithSymbol( QgsFeature& feature,
QgsSymbol* symbol,
QgsRenderContext& context,
int layer,
bool selected,
bool drawVertexMarker );
//! render editing vertex marker at specified point
void renderVertexMarker( QPointF pt, QgsRenderContext& context );
//! render editing vertex marker for a polyline
void renderVertexMarkerPolyline( QPolygonF& pts, QgsRenderContext& context );
//! render editing vertex marker for a polygon
void renderVertexMarkerPolygon( QPolygonF& pts, QList<QPolygonF>* rings, QgsRenderContext& context );
/**
* Creates a point in screen coordinates from a wkb string in map
* coordinates
*/
static QPointF _getPoint( QgsRenderContext& context, const QgsPointV2& point );
/**
* Clones generic renderer data to another renderer.
* Currently clones
* * Order By
* * Paint Effect
*
* @param destRenderer destination renderer for copied effect
*/
void copyRendererData( QgsFeatureRenderer *destRenderer ) const;
/** @note this function is used to convert old sizeScale expresssions to symbol
* level DataDefined size
*/
static void convertSymbolSizeScale( QgsSymbol * symbol, QgsSymbol::ScaleMethod method, const QString & field );
/** @note this function is used to convert old rotations expresssions to symbol
* level DataDefined angle
*/
static void convertSymbolRotation( QgsSymbol * symbol, const QString & field );
private:
QgsFeatureRenderer( const QgsFeatureRenderer & );
QgsFeatureRenderer & operator=( const QgsFeatureRenderer & );
};