QGIS/python/core/symbology-ng/qgsgraduatedsymbolrenderer.sip
Nyall Dawson 8301ba26c4 Remove sizeScaleField and sizeScaleMethods from renderers
These were unused (since they were moved to data defined properties
at the symbol layer level) and were not set anywhere in
core QGIS (ie, the only way to set them was by manually calling
this api)
2016-09-13 11:05:45 +10:00

331 lines
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class QgsRendererRange
{
%TypeHeaderCode
#include <qgsgraduatedsymbolrenderer.h>
%End
public:
QgsRendererRange();
QgsRendererRange( double lowerValue, double upperValue, QgsSymbol* symbol /Transfer/, const QString& label, bool render = true );
QgsRendererRange( const QgsRendererRange& range );
~QgsRendererRange();
double lowerValue() const;
double upperValue() const;
QgsSymbol* symbol() const;
QString label() const;
void setSymbol( QgsSymbol* s /Transfer/ );
void setLabel( const QString& label );
void setLowerValue( double lowerValue );
void setUpperValue( double upperValue );
// @note added in 2.5
bool renderState() const;
void setRenderState( bool render );
// debugging
QString dump() const;
/** Creates a DOM element representing the range in SLD format.
* @param doc DOM document
* @param element destination DOM element
* @param props graduated renderer properties
* @param firstRange set to true if the range is the first range, where the lower value uses a <= test
* rather than a < test.
*/
void toSld( QDomDocument& doc, QDomElement &element, QgsStringMap props, bool firstRange = false ) const;
protected:
// for cpy+swap idiom
void swap( QgsRendererRange & other );
};
typedef QList<QgsRendererRange> QgsRangeList;
// @note added in 2.6
class QgsRendererRangeLabelFormat
{
%TypeHeaderCode
#include <qgsgraduatedsymbolrenderer.h>
%End
public:
QgsRendererRangeLabelFormat();
QgsRendererRangeLabelFormat( const QString& format, int precision = 4, bool trimTrailingZeroes = false );
bool operator==( const QgsRendererRangeLabelFormat & other ) const;
bool operator!=( const QgsRendererRangeLabelFormat & other ) const;
QString format() const;
void setFormat( const QString& format );
int precision();
void setPrecision( int precision );
bool trimTrailingZeroes() const;
void setTrimTrailingZeroes( bool trimTrailingZeroes );
//! @note labelForLowerUpper in python bindings
QString labelForRange( double lower, double upper ) const /PyName=labelForLowerUpper/;
QString labelForRange( const QgsRendererRange &range ) const;
QString formatNumber( double value ) const;
void setFromDomElement( QDomElement &element );
void saveToDomElement( QDomElement &element );
static int MaxPrecision;
static int MinPrecision;
};
class QgsGraduatedSymbolRenderer : QgsFeatureRenderer
{
%TypeHeaderCode
#include <qgsgraduatedsymbolrenderer.h>
%End
public:
QgsGraduatedSymbolRenderer( const QString& attrName = QString(), const QgsRangeList& ranges = QgsRangeList() );
virtual ~QgsGraduatedSymbolRenderer();
//! @note labelForLowerUpper in python bindings
virtual QgsSymbol* symbolForFeature( QgsFeature& feature, QgsRenderContext& context );
//! @note originalSymbolForFeature2 in python bindings
virtual QgsSymbol* originalSymbolForFeature( QgsFeature& feature, QgsRenderContext& context );
virtual void startRender( QgsRenderContext& context, const QgsFields& fields );
virtual void stopRender( QgsRenderContext& context );
virtual QList<QString> usedAttributes();
virtual QString dump() const;
virtual QgsGraduatedSymbolRenderer* clone() const /Factory/;
virtual void toSld( QDomDocument& doc, QDomElement &element ) const;
//! returns bitwise OR-ed capabilities of the renderer
virtual QgsFeatureRenderer::Capabilities capabilities();
//! @note symbol2 in python bindings
virtual QgsSymbolList symbols( QgsRenderContext& context );
QString classAttribute() const;
void setClassAttribute( const QString& attr );
const QgsRangeList& ranges();
bool updateRangeSymbol( int rangeIndex, QgsSymbol* symbol /Transfer/ );
bool updateRangeLabel( int rangeIndex, const QString& label );
bool updateRangeUpperValue( int rangeIndex, double value );
bool updateRangeLowerValue( int rangeIndex, double value );
//! @note added in 2.5
bool updateRangeRenderState( int rangeIndex, bool render );
void addClass( QgsSymbol* symbol );
//! @note available in python bindings as addClassRange
void addClass( const QgsRendererRange& range ) /PyName=addClassRange/;
//! @note available in python bindings as addClassLowerUpper
void addClass( double lower, double upper ) /PyName=addClassLowerUpper/;
/** Add a breakpoint by splitting existing classes so that the specified
* value becomes a break between two classes.
* @param breakValue position to insert break
* @param updateSymbols set to true to reapply ramp colors to the new
* symbol ranges
* @note added in QGIS 2.9
*/
void addBreak( double breakValue, bool updateSymbols = true );
void deleteClass( int idx );
void deleteAllClasses();
//! Moves the category at index position from to index position to.
void moveClass( int from, int to );
/** Tests whether classes assigned to the renderer have ranges which overlap.
* @returns true if ranges overlap
* @note added in QGIS 2.10
*/
bool rangesOverlap() const;
/** Tests whether classes assigned to the renderer have gaps between the ranges.
* @returns true if ranges have gaps
* @note added in QGIS 2.10
*/
bool rangesHaveGaps() const;
void sortByValue( Qt::SortOrder order = Qt::AscendingOrder );
void sortByLabel( Qt::SortOrder order = Qt::AscendingOrder );
enum Mode
{
EqualInterval,
Quantile,
Jenks,
StdDev,
Pretty,
Custom
};
Mode mode() const;
void setMode( Mode mode );
//! Recalculate classes for a layer
//! @param vlayer The layer being rendered (from which data values are calculated)
//! @param mode The calculation mode
//! @param nclasses The number of classes to calculate (approximate for some modes)
//! @note Added in 2.6
void updateClasses( QgsVectorLayer *vlayer, Mode mode, int nclasses );
//! Return the label format used to generate default classification labels
//! @note Added in 2.6
const QgsRendererRangeLabelFormat &labelFormat() const;
//! Set the label format used to generate default classification labels
//! @param labelFormat The string appended to classification labels
//! @param updateRanges If true then ranges ending with the old unit string are updated to the new.
//! @note Added in 2.6
void setLabelFormat( const QgsRendererRangeLabelFormat &labelFormat, bool updateRanges = false );
//! Reset the label decimal places to a numberbased on the minimum class interval
//! @param updateRanges if true then ranges currently using the default label will be updated
//! @note Added in 2.6
void calculateLabelPrecision( bool updateRanges = true );
static QgsGraduatedSymbolRenderer* createRenderer(
QgsVectorLayer* vlayer,
const QString& attrName,
int classes,
Mode mode,
QgsSymbol* symbol /Transfer/,
QgsColorRamp* ramp /Transfer/,
bool inverted = false,
const QgsRendererRangeLabelFormat& legendFormat = QgsRendererRangeLabelFormat()
);
//! create renderer from XML element
static QgsFeatureRenderer* create( QDomElement& element ) /Factory/;
//! store renderer info to XML element
virtual QDomElement save( QDomDocument& doc );
//! return a list of symbology items for the legend
virtual QgsLegendSymbologyList legendSymbologyItems( QSize iconSize );
//! return a list of item text / symbol
//! @note not available in python bindings
// virtual QgsLegendSymbolList legendSymbolItems( double scaleDenominator = -1, const QString& rule = QString() );
//! @note added in 2.10
QgsLegendSymbolListV2 legendSymbolItemsV2() const;
virtual QSet< QString > legendKeysForFeature( QgsFeature& feature, QgsRenderContext& context );
/** Returns the renderer's source symbol, which is the base symbol used for the each classes' symbol before applying
* the classes' color.
* @see setSourceSymbol()
* @see sourceColorRamp()
*/
QgsSymbol* sourceSymbol();
/** Sets the source symbol for the renderer, which is the base symbol used for the each classes' symbol before applying
* the classes' color.
* @param sym source symbol, ownership is transferred to the renderer
* @see sourceSymbol()
* @see setSourceColorRamp()
*/
void setSourceSymbol( QgsSymbol* sym /Transfer/ );
/** Returns the source color ramp, from which each classes' color is derived.
* @see setSourceColorRamp()
* @see sourceSymbol()
*/
QgsColorRamp* sourceColorRamp();
/** Sets the source color ramp.
* @param ramp color ramp. Ownership is transferred to the renderer
*/
void setSourceColorRamp( QgsColorRamp* ramp /Transfer/ );
//! @note added in 2.1
bool invertedColorRamp();
void setInvertedColorRamp( bool inverted );
/** Update the color ramp used. Also updates all symbols colors.
* Doesn't alter current breaks.
* @param ramp color ramp. Ownership is transferred to the renderer
* @param inverted set to true to invert ramp colors
*/
void updateColorRamp( QgsColorRamp* ramp /Transfer/ = 0, bool inverted = false );
/** Update all the symbols but leave breaks and colors. This method also sets the source
* symbol for the renderer.
* @param sym source symbol to use for classes. Ownership is not transferred.
* @see setSourceSymbol()
*/
void updateSymbols( QgsSymbol* sym );
//! set varying symbol size for classes
//! @note the classes must already be set so that symbols exist
//! @note added in 2.10
void setSymbolSizes( double minSize, double maxSize );
//! return the min symbol size when graduated by size
//! @note added in 2.10
double minSymbolSize() const;
//! return the max symbol size when graduated by size
//! @note added in 2.10
double maxSymbolSize() const;
enum GraduatedMethod {GraduatedColor = 0, GraduatedSize = 1 };
//! return the method used for graduation (either size or color)
//! @note added in 2.10
GraduatedMethod graduatedMethod() const;
//! set the method used for graduation (either size or color)
//! @note added in 2.10
void setGraduatedMethod( GraduatedMethod method );
//! items of symbology items in legend should be checkable
//! @note added in 2.5
virtual bool legendSymbolItemsCheckable() const;
//! item in symbology was checked
//! @note added in 2.6
virtual bool legendSymbolItemChecked( const QString& key );
//! item in symbology was checked
//! @note added in 2.6
virtual void checkLegendSymbolItem( const QString& key, bool state = true );
virtual void setLegendSymbolItem( const QString& key, QgsSymbol* symbol /Transfer/ );
//! If supported by the renderer, return classification attribute for the use in legend
//! @note added in 2.6
virtual QString legendClassificationAttribute();
//! creates a QgsGraduatedSymbolRenderer from an existing renderer.
//! @note added in 2.6
//! @returns a new renderer if the conversion was possible, otherwise 0.
static QgsGraduatedSymbolRenderer* convertFromRenderer( const QgsFeatureRenderer *renderer ) /Factory/;
protected:
QgsSymbol* symbolForValue( double value );
/** Returns the matching legend key for a value.
*/
QString legendKeyForValue( double value ) const;
private:
QgsGraduatedSymbolRenderer( const QgsGraduatedSymbolRenderer & );
QgsGraduatedSymbolRenderer & operator=( const QgsGraduatedSymbolRenderer & );
};