QGIS/python/core/auto_generated/qgslegendrenderer.sip.in

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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/qgslegendrenderer.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsLegendRenderer
{
%Docstring
The QgsLegendRenderer class handles automatic layout and rendering of legend.
The content is given by QgsLayerTreeModel instance. Various layout properties can be configured
within QgsLegendRenderer.
All spacing and sizes are in millimeters.
.. versionadded:: 2.6
%End
%TypeHeaderCode
#include "qgslegendrenderer.h"
%End
public:
QgsLegendRenderer( QgsLayerTreeModel *legendModel, const QgsLegendSettings &settings );
%Docstring
Construct legend renderer. The ownership of legend model does not change
%End
QSizeF minimumSize();
%Docstring
Run the layout algorithm and determine the size required for legend
%End
void setLegendSize( QSizeF s );
%Docstring
Sets the preferred resulting legend size.
%End
QSizeF legendSize() const;
%Docstring
Find out preferred legend size set by the client. If null, the legend will be drawn with the minimum size
%End
void drawLegend( QPainter *painter );
%Docstring
Draw the legend with given painter. It will occupy the area reported in legendSize().
Painter should be scaled beforehand so that units correspond to millimeters.
%End
static void setNodeLegendStyle( QgsLayerTreeNode *node, QgsLegendStyle::Style style );
static QgsLegendStyle::Style nodeLegendStyle( QgsLayerTreeNode *node, QgsLayerTreeModel *model );
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/qgslegendrenderer.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/