QGIS/python/core/auto_generated/geometry/qgsgeometryutils.sip.in

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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/geometry/qgsgeometryutils.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsGeometryUtils
{
%Docstring
Contains various geometry utility functions.
.. versionadded:: 2.10
%End
%TypeHeaderCode
#include "qgsgeometryutils.h"
%End
public:
static QVector<QgsLineString *> extractLineStrings( const QgsAbstractGeometry *geom ) /Factory/;
%Docstring
Returns list of linestrings extracted from the passed geometry. The returned objects
have to be deleted by the caller.
%End
static QgsPoint closestVertex( const QgsAbstractGeometry &geom, const QgsPoint &pt, QgsVertexId &id /Out/ );
%Docstring
Returns the closest vertex to a geometry for a specified point.
On error null point will be returned and "id" argument will be invalid.
%End
static QgsPoint closestPoint( const QgsAbstractGeometry &geometry, const QgsPoint &point );
%Docstring
Returns the nearest point on a segment of a ``geometry``
for the specified ``point``. The z and m values will be linearly interpolated between
the two neighbouring vertices.
%End
static double distanceToVertex( const QgsAbstractGeometry &geom, QgsVertexId id );
%Docstring
Returns the distance along a geometry from its first vertex to the specified vertex.
:param geom: geometry
:param id: vertex id to find distance to
:return: distance to vertex (following geometry)
.. versionadded:: 2.16
%End
static bool verticesAtDistance( const QgsAbstractGeometry &geometry,
double distance,
QgsVertexId &previousVertex /Out/,
QgsVertexId &nextVertex /Out/ );
%Docstring
Retrieves the vertices which are before and after the interpolated point at a specified distance along a linestring
(or polygon boundary).
:param geometry: line or polygon geometry
:param distance: distance to traverse along geometry
:param previousVertex: will be set to previous vertex ID
:return: - true if vertices were successfully retrieved
- nextVertex: will be set to next vertex ID
.. note::
if the distance coincides exactly with a vertex, then both previousVertex and nextVertex will be set to this vertex
.. versionadded:: 3.0
%End
static double sqrDistance2D( const QgsPoint &pt1, const QgsPoint &pt2 );
%Docstring
Returns the squared 2D distance between two points.
%End
static double sqrDistToLine( double ptX, double ptY, double x1, double y1, double x2, double y2, double &minDistX /Out/, double &minDistY /Out/, double epsilon );
%Docstring
Returns the squared distance between a point and a line.
%End
static bool lineIntersection( const QgsPoint &p1, QgsVector v1, const QgsPoint &p2, QgsVector v2, QgsPoint &intersection /Out/ );
%Docstring
Computes the intersection between two lines. Z dimension is
supported and is retrieved from the first 3D point amongst ``p1`` and
``p2``.
:param p1: Point on the first line
:param v1: Direction vector of the first line
:param p2: Point on the second line
:param v2: Direction vector of the second line
:return: - Whether the lines intersect
- intersection: Output parameter, the intersection point
%End
static bool segmentIntersection( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &q1, const QgsPoint &q2, QgsPoint &intersectionPoint /Out/, bool &isIntersection /Out/, double tolerance = 1e-8, bool acceptImproperIntersection = false );
%Docstring
Compute the intersection between two segments
:param p1: First segment start point
:param p2: First segment end point
:param q1: Second segment start point
:param q2: Second segment end point
:param isIntersection: Output parameter, return true if an intersection is found
:param tolerance: The tolerance to use
:param acceptImproperIntersection: By default, this method returns true only if segments have proper intersection. If set true, returns also true if segments have improper intersection (end of one segment on other segment ; continuous segments).
:return: - Whether the segments intersect
- intersectionPoint: Output parameter, the intersection point
* Example:
.. code-block:: python
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 1 ), QgsPoint( 1, 1 ), QgsPoint( 1, 0 ) )
ret[0], ret[1].asWkt(), ret[2]
# Whether the segments intersect, the intersection point, is intersect
# (False, 'Point (0 0)', False)
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 5 ), QgsPoint( 1, 5 ) )
ret[0], ret[1].asWkt(), ret[2]
# (False, 'Point (0 5)', True)
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 5 ), QgsPoint( 1, 5 ), acceptImproperIntersection=True )
ret[0], ret[1].asWkt(), ret[2]
# (True, 'Point (0 5)', True)
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 2 ), QgsPoint( 1, 5 ) )
ret[0], ret[1].asWkt(), ret[2]
# (False, 'Point (0 2)', True)
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 2 ), QgsPoint( 1, 5 ), acceptImproperIntersection=True )
ret[0], ret[1].asWkt(), ret[2]
# (True, 'Point (0 2)', True)
ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, -5 ), QgsPoint( 0, 5 ), QgsPoint( 2, 0 ), QgsPoint( -1, 0 ) )
ret[0], ret[1].asWkt(), ret[2]
# (True, 'Point (0 0)', True)
%End
static bool lineCircleIntersection( const QgsPointXY &center, double radius,
const QgsPointXY &linePoint1, const QgsPointXY &linePoint2,
QgsPointXY &intersection /In,Out/ );
%Docstring
Compute the intersection of a line and a circle.
If the intersection has two solutions (points),
the closest point to the initial ``intersection`` point is returned.
:param center: the center of the circle
:param radius: the radius of the circle
:param linePoint1: a first point on the line
:param linePoint2: a second point on the line
:param intersection: the initial point and the returned intersection point
:return: true if an intersection has been found
%End
static int circleCircleIntersections( QgsPointXY center1, double radius1,
QgsPointXY center2, double radius2,
QgsPointXY &intersection1 /Out/, QgsPointXY &intersection2 /Out/ );
%Docstring
Calculates the intersections points between the circle with center ``center1`` and
radius ``radius1`` and the circle with center ``center2`` and radius ``radius2``.
If found, the intersection points will be stored in ``intersection1`` and ``intersection2``.
:return: number of intersection points found.
.. versionadded:: 3.2
%End
static bool tangentPointAndCircle( const QgsPointXY &center, double radius,
const QgsPointXY &p, QgsPointXY &pt1 /Out/, QgsPointXY &pt2 /Out/ );
%Docstring
Calculates the tangent points between the circle with the specified ``center`` and ``radius``
and the point ``p``.
If found, the tangent points will be stored in ``pt1`` and ``pt2``.
.. versionadded:: 3.2
%End
static int circleCircleOuterTangents(
const QgsPointXY &center1, double radius1, const QgsPointXY &center2, double radius2,
QgsPointXY &line1P1 /Out/, QgsPointXY &line1P2 /Out/,
QgsPointXY &line2P1 /Out/, QgsPointXY &line2P2 /Out/ );
%Docstring
Calculates the outer tangent points for two circles, centered at ``center1`` and
``center2`` and with radii of ``radius1`` and ``radius2`` respectively.
The outer tangent points correspond to the points at which the two lines
which are drawn so that they are tangential to both circles touch
the circles.
The first tangent line is described by the points
stored in ``line1P1`` and ``line1P2``,
and the second line is described by the points stored in ``line2P1``
and ``line2P2``.
Returns the number of tangents (either 0 or 2).
.. versionadded:: 3.2
%End
static int circleCircleInnerTangents(
const QgsPointXY &center1, double radius1, const QgsPointXY &center2, double radius2,
QgsPointXY &line1P1 /Out/, QgsPointXY &line1P2 /Out/,
QgsPointXY &line2P1 /Out/, QgsPointXY &line2P2 /Out/ );
%Docstring
Calculates the inner tangent points for two circles, centered at \a
center1 and ``center2`` and with radii of ``radius1`` and ``radius2``
respectively.
The inner tangent points correspond to the points at which the two lines
which are drawn so that they are tangential to both circles and are
crossing each other.
The first tangent line is described by the points
stored in ``line1P1`` and ``line1P2``,
and the second line is described by the points stored in ``line2P1``
and ``line2P2``.
Returns the number of tangents (either 0 or 2).
.. versionadded:: 3.6
%End
static QgsPoint projectPointOnSegment( const QgsPoint &p, const QgsPoint &s1, const QgsPoint &s2 );
%Docstring
Project the point on a segment
:param p: The point
:param s1: The segment start point
:param s2: The segment end point
:return: The projection of the point on the segment
%End
static int leftOfLine( const double x, const double y, const double x1, const double y1, const double x2, const double y2 );
%Docstring
Returns a value < 0 if the point (``x``, ``y``) is left of the line from (``x1``, ``y1``) -> ( ``x2``, ``y2``).
A positive return value indicates the point is to the right of the line.
If the return value is 0, then the test was unsuccessful (e.g. due to testing a point exactly
on the line, or exactly in line with the segment) and the result is undefined.
%End
static int leftOfLine( const QgsPoint &point, const QgsPoint &p1, const QgsPoint &p2 );
%Docstring
Returns a value < 0 if the point ``point`` is left of the line from ``p1`` -> ``p2``.
A positive return value indicates the point is to the right of the line.
If the return value is 0, then the test was unsuccessful (e.g. due to testing a point exactly
on the line, or exactly in line with the segment) and the result is undefined.
.. versionadded:: 3.6
%End
static QgsPoint pointOnLineWithDistance( const QgsPoint &startPoint, const QgsPoint &directionPoint, double distance );
%Docstring
Returns a point a specified ``distance`` toward a second point.
%End
static QgsPoint interpolatePointOnArc( const QgsPoint &pt1, const QgsPoint &pt2, const QgsPoint &pt3, double distance );
%Docstring
Interpolates a point on an arc defined by three points, ``pt1``, ``pt2`` and ``pt3``. The arc will be
interpolated by the specified ``distance`` from ``pt1``.
Any z or m values present in the points will also be linearly interpolated in the output.
.. versionadded:: 3.4
%End
static double ccwAngle( double dy, double dx );
%Docstring
Returns the counter clockwise angle between a line with components dx, dy and the line with dx > 0 and dy = 0
%End
static void circleCenterRadius( const QgsPoint &pt1, const QgsPoint &pt2, const QgsPoint &pt3, double &radius /Out/,
double &centerX /Out/, double &centerY /Out/ );
%Docstring
Returns radius and center of the circle through pt1, pt2, pt3
%End
static bool circleClockwise( double angle1, double angle2, double angle3 );
%Docstring
Returns true if the circle defined by three angles is ordered clockwise.
The angles are defined counter-clockwise from the origin, i.e. using
Euclidean angles as opposed to geographic "North up" angles.
%End
static bool circleAngleBetween( double angle, double angle1, double angle2, bool clockwise );
%Docstring
Returns true if, in a circle, angle is between angle1 and angle2
%End
static bool angleOnCircle( double angle, double angle1, double angle2, double angle3 );
%Docstring
Returns true if an angle is between angle1 and angle3 on a circle described by
angle1, angle2 and angle3.
%End
static double circleLength( double x1, double y1, double x2, double y2, double x3, double y3 );
%Docstring
Length of a circular string segment defined by pt1, pt2, pt3
%End
static double sweepAngle( double centerX, double centerY, double x1, double y1, double x2, double y2, double x3, double y3 );
%Docstring
Calculates angle of a circular string part defined by pt1, pt2, pt3
%End
static bool segmentMidPoint( const QgsPoint &p1, const QgsPoint &p2, QgsPoint &result /Out/, double radius, const QgsPoint &mousePos );
%Docstring
Calculates midpoint on circle passing through ``p1`` and ``p2``, closest to
the given coordinate ``mousePos``. Z dimension is supported and is retrieved from the
first 3D point amongst ``p1`` and ``p2``.
.. seealso:: :py:func:`segmentMidPointFromCenter`
%End
static QgsPoint segmentMidPointFromCenter( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &center, bool useShortestArc = true );
%Docstring
Calculates the midpoint on the circle passing through ``p1`` and ``p2``,
with the specified ``center`` coordinate.
If ``useShortestArc`` is true, then the midpoint returned will be that corresponding
to the shorter arc from ``p1`` to ``p2``. If it is false, the longer arc from ``p1``
to ``p2`` will be used (i.e. winding the other way around the circle).
.. seealso:: :py:func:`segmentMidPoint`
.. versionadded:: 3.2
%End
static double circleTangentDirection( const QgsPoint &tangentPoint, const QgsPoint &cp1, const QgsPoint &cp2, const QgsPoint &cp3 );
%Docstring
Calculates the direction angle of a circle tangent (clockwise from north in radians)
%End
static void segmentizeArc( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3,
QVector<QgsPoint> &points /Out/, double tolerance = M_PI_2 / 90,
QgsAbstractGeometry::SegmentationToleranceType toleranceType = QgsAbstractGeometry::MaximumAngle,
bool hasZ = false, bool hasM = false );
%Docstring
Convert circular arc defined by p1, p2, p3 (p1/p3 being start resp. end point, p2 lies on the arc) into a sequence of points.
.. versionadded:: 3.0
%End
static int segmentSide( const QgsPoint &pt1, const QgsPoint &pt3, const QgsPoint &pt2 );
%Docstring
For line defined by points pt1 and pt3, find out on which side of the line is point pt3.
Returns -1 if pt3 on the left side, 1 if pt3 is on the right side or 0 if pt3 lies on the line.
.. versionadded:: 3.0
%End
static double interpolateArcValue( double angle, double a1, double a2, double a3, double zm1, double zm2, double zm3 );
%Docstring
Interpolate a value at given angle on circular arc given values (zm1, zm2, zm3) at three different angles (a1, a2, a3).
.. versionadded:: 3.0
%End
static double normalizedAngle( double angle );
%Docstring
Ensures that an angle is in the range 0 <= angle < 2 pi.
:param angle: angle in radians
:return: equivalent angle within the range [0, 2 pi)
%End
static double lineAngle( double x1, double y1, double x2, double y2 );
%Docstring
Calculates the direction of line joining two points in radians, clockwise from the north direction.
:param x1: x-coordinate of line start
:param y1: y-coordinate of line start
:param x2: x-coordinate of line end
:param y2: y-coordinate of line end
:return: angle in radians. Returned value is undefined if start and end point are the same.
%End
static double angleBetweenThreePoints( double x1, double y1, double x2, double y2,
double x3, double y3 );
%Docstring
Calculates the angle between the lines AB and BC, where AB and BC described
by points a, b and b, c.
:param x1: x-coordinate of point a
:param y1: y-coordinate of point a
:param x2: x-coordinate of point b
:param y2: y-coordinate of point b
:param x3: x-coordinate of point c
:param y3: y-coordinate of point c
:return: angle between lines in radians. Returned value is undefined if two or more points are equal.
%End
static double linePerpendicularAngle( double x1, double y1, double x2, double y2 );
%Docstring
Calculates the perpendicular angle to a line joining two points. Returned angle is in radians,
clockwise from the north direction.
:param x1: x-coordinate of line start
:param y1: y-coordinate of line start
:param x2: x-coordinate of line end
:param y2: y-coordinate of line end
:return: angle in radians. Returned value is undefined if start and end point are the same.
%End
static double averageAngle( double x1, double y1, double x2, double y2, double x3, double y3 );
%Docstring
Calculates the average angle (in radians) between the two linear segments from
(``x1``, ``y1``) to (``x2``, ``y2``) and (``x2``, ``y2``) to (``x3``, ``y3``).
%End
static double averageAngle( double a1, double a2 );
%Docstring
Averages two angles, correctly handling negative angles and ensuring the result is between 0 and 2 pi.
:param a1: first angle (in radians)
:param a2: second angle (in radians)
:return: average angle (in radians)
%End
static QgsPoint midpoint( const QgsPoint &pt1, const QgsPoint &pt2 );
%Docstring
Returns a middle point between points pt1 and pt2.
Z value is computed if one of this point have Z.
M value is computed if one of this point have M.
:param pt1: first point.
:param pt2: second point.
:return: New point at middle between points pt1 and pt2.
* Example:
.. code-block:: python
p = QgsPoint( 4, 6 ) # 2D point
pr = midpoint ( p, QgsPoint( 2, 2 ) )
# pr is a 2D point: 'Point (3 4)'
pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointZ, 2, 2, 2 ) )
# pr is a 3D point: 'PointZ (3 4 1)'
pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointM, 2, 2, 0, 2 ) )
# pr is a 3D point: 'PointM (3 4 1)'
pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointZM, 2, 2, 2, 2 ) )
# pr is a 3D point: 'PointZM (3 4 1 1)'
.. versionadded:: 3.0
%End
static QgsPointXY interpolatePointOnLine( double x1, double y1, double x2, double y2, double fraction );
%Docstring
Interpolates the position of a point a ``fraction`` of the way along
the line from (``x1``, ``y1``) to (``x2``, ``y2``).
Usually the ``fraction`` should be between 0 and 1, where 0 represents the
point at the start of the line (``x1``, ``y1``) and 1 represents
the end of the line (``x2``, ``y2``). However, it is possible to
use a ``fraction`` < 0 or > 1, in which case the returned point
is extrapolated from the supplied line.
.. seealso:: :py:func:`interpolatePointOnLineByValue`
.. versionadded:: 3.0.2
%End
static QgsPoint interpolatePointOnLine( const QgsPoint &p1, const QgsPoint &p2, double fraction );
%Docstring
Interpolates the position of a point a ``fraction`` of the way along
the line from ``p1`` to ``p2``.
Usually the ``fraction`` should be between 0 and 1, where 0 represents the
point at the start of the line (``p1``) and 1 represents
the end of the line (``p2``). However, it is possible to
use a ``fraction`` < 0 or > 1, in which case the returned point
is extrapolated from the supplied line.
Any Z or M values present in the input points will also be interpolated
and present in the returned point.
.. seealso:: :py:func:`interpolatePointOnLineByValue`
.. versionadded:: 3.0.2
%End
static QgsPointXY interpolatePointOnLineByValue( double x1, double y1, double v1, double x2, double y2, double v2, double value );
%Docstring
Interpolates the position of a point along the line from (``x1``, ``y1``)
to (``x2``, ``y2``).
The position is interpolated using a supplied target ``value`` and the value
at the start of the line (``v1``) and end of the line (``v2``). The returned
point will be linearly interpolated to match position corresponding to
the target ``value``.
.. seealso:: :py:func:`interpolatePointOnLine`
.. versionadded:: 3.0.2
%End
static double gradient( const QgsPoint &pt1, const QgsPoint &pt2 );
%Docstring
Returns the gradient of a line defined by points ``pt1`` and ``pt2``.
:param pt1: first point.
:param pt2: second point.
:return: The gradient of this linear entity, or infinity if vertical
.. versionadded:: 3.0
%End
static void coefficients( const QgsPoint &pt1, const QgsPoint &pt2,
double &a /Out/, double &b /Out/, double &c /Out/ );
%Docstring
Returns the coefficients (a, b, c for equation "ax + by + c = 0") of a line defined by points ``pt1`` and ``pt2``.
:param pt1: first point.
:param pt2: second point.
:param b: Output parameter, b coefficient of the equation.
:param c: Output parameter, c coefficient of the equation.
.. versionadded:: 3.0
%End
static QgsLineString perpendicularSegment( const QgsPoint &p, const QgsPoint &s1, const QgsPoint &s2 );
%Docstring
Create a perpendicular line segment from p to segment [s1, s2]
:param p: The point
:param s1: The segment start point
:param s2: The segment end point
:return: A line (segment) from p to perpendicular point on segment [s1, s2]
%End
static double skewLinesDistance( const QgsVector3D &P1, const QgsVector3D &P12,
const QgsVector3D &P2, const QgsVector3D &P22 );
%Docstring
An algorithm to calculate the shortest distance between two skew lines.
:param P1: is the first point of the first line,
:param P12: is the second point on the first line,
:param P2: is the first point on the second line,
:param P22: is the second point on the second line.
:return: the shortest distance
%End
static bool skewLinesProjection( const QgsVector3D &P1, const QgsVector3D &P12,
const QgsVector3D &P2, const QgsVector3D &P22,
QgsVector3D &X1 /Out/,
double epsilon = 0.0001 );
%Docstring
A method to project one skew line onto another.
:param P1: is a first point that belonds to first skew line,
:param P12: is the second point that belongs to first skew line,
:param P2: is the first point that belongs to second skew line,
:param P22: is the second point that belongs to second skew line,
:param X1: is the result projection point of line P2P22 onto line P1P12,
:param epsilon: the tolerance to use.
:return: true if such point exists, false - otherwise.
%End
static bool linesIntersection3D( const QgsVector3D &La1, const QgsVector3D &La2,
const QgsVector3D &Lb1, const QgsVector3D &Lb2,
QgsVector3D &intersection /Out/ );
%Docstring
An algorithm to calculate an (approximate) intersection of two lines in 3D.
:param La1: is the first point on the first line,
:param La2: is the second point on the first line,
:param Lb1: is the first point on the second line,
:param Lb2: is the second point on the second line,
:return: - true if the intersection can be found, false - otherwise.
- intersection: is the result intersection, of it can be found.
example:
.. code-block:: python
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(2,1,0), QgsVector3D(2,3,0))
# (True, PyQt5.QtGui.QgsVector3D(2.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(2,1,0), QgsVector3D(2,0,0))
# (True, PyQt5.QtGui.QgsVector3D(2.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(0,1,0), QgsVector3D(0,3,0))
# (True, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(0,1,0), QgsVector3D(0,0,0))
# (True, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(5,1,0), QgsVector3D(5,3,0))
# (False, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(5,1,0), QgsVector3D(5,0,0))
# (False, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(1,1,0), QgsVector3D(2,2,0), QgsVector3D(3,1,0), QgsVector3D(3,2,0))
# (True, PyQt5.QtGui.QgsVector3D(3.0, 3.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(1,1,0), QgsVector3D(2,2,0), QgsVector3D(3,2,0), QgsVector3D(3,1,0))
# (True, PyQt5.QtGui.QgsVector3D(3.0, 3.0, 0.0))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(5,5,5), QgsVector3D(0,0,0), QgsVector3D(0,5,5), QgsVector3D(5,0,0))
# (True, PyQt5.QtGui.QgsVector3D(2.5, 2.5, 2.5))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(2.5,2.5,2.5), QgsVector3D(0,5,0), QgsVector3D(2.5,2.5,2.5), QgsVector3D(5,0,0))
# (True, PyQt5.QtGui.QgsVector3D(2.5, 2.5, 2.5))
QgsGeometryUtils.linesIntersection3D(QgsVector3D(2.5,2.5,2.5), QgsVector3D(5,0,0), QgsVector3D(0,5,5), QgsVector3D(5,5,5))
# (True, PyQt5.QtGui.QgsVector3D(0.0, 5.0, 5.0))
%End
static bool setZValueFromPoints( const QgsPointSequence &points, QgsPoint &point );
%Docstring
A Z dimension is added to ``point`` if one of the point in the list
``points`` is in 3D. Moreover, the Z value of ``point`` is updated with.
:param points: List of points in which a 3D point is searched.
:param point: The point to update with Z dimension and value.
:return: true if the point is updated, false otherwise
.. versionadded:: 3.0
%End
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/geometry/qgsgeometryutils.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/