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51 lines
3.0 KiB
Python
51 lines
3.0 KiB
Python
# The following has been generated automatically from src/core/symbology/qgsstyleentityvisitor.h
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# monkey patching scoped based enum
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QgsStyleEntityVisitorInterface.NodeType.Project.__doc__ = "QGIS Project node"
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QgsStyleEntityVisitorInterface.NodeType.Layer.__doc__ = "Map layer"
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QgsStyleEntityVisitorInterface.NodeType.SymbolRule.__doc__ = "Rule based symbology or label child rule"
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QgsStyleEntityVisitorInterface.NodeType.Layouts.__doc__ = "Layout collection"
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QgsStyleEntityVisitorInterface.NodeType.PrintLayout.__doc__ = "An individual print layout"
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QgsStyleEntityVisitorInterface.NodeType.LayoutItem.__doc__ = "Individual item in a print layout"
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QgsStyleEntityVisitorInterface.NodeType.Report.__doc__ = "A QGIS print report"
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QgsStyleEntityVisitorInterface.NodeType.ReportHeader.__doc__ = "Report header section"
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QgsStyleEntityVisitorInterface.NodeType.ReportFooter.__doc__ = "Report footer section"
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QgsStyleEntityVisitorInterface.NodeType.ReportSection.__doc__ = "Report sub section"
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QgsStyleEntityVisitorInterface.NodeType.Annotations.__doc__ = "Annotations collection"
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QgsStyleEntityVisitorInterface.NodeType.Annotation.__doc__ = "An individual annotation"
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QgsStyleEntityVisitorInterface.NodeType.__doc__ = """Describes the types of nodes which may be visited by the visitor.
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* ``Project``: QGIS Project node
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* ``Layer``: Map layer
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* ``SymbolRule``: Rule based symbology or label child rule
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* ``Layouts``: Layout collection
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* ``PrintLayout``: An individual print layout
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* ``LayoutItem``: Individual item in a print layout
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* ``Report``: A QGIS print report
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* ``ReportHeader``: Report header section
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* ``ReportFooter``: Report footer section
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* ``ReportSection``: Report sub section
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* ``Annotations``: Annotations collection
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* ``Annotation``: An individual annotation
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"""
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# --
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try:
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QgsStyleEntityVisitorInterface.__attribute_docs__ = {'identifier': 'A string identifying the node. The actual value of ``identifier`` will vary\ndepending on the node being visited. E.g for a rule based renderer, the\nidentifier will be a rule ID. For a project, node identifiers will be\nlayer IDs.', 'description': 'A string describing the node. The actual value of ``description`` will vary\ndepending on the node being visited. E.g for a rule based renderer, the\nidentifier will be a rule label. For a project, node identifiers will be\nlayer names.', 'entity': 'Reference to style entity being visited.', 'type': 'Node type.'}
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except NameError:
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pass
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QgsStyleEntityVisitorInterface.StyleLeaf.__doc__ = """Contains information relating to the style entity currently being visited."""
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QgsStyleEntityVisitorInterface.Node.__doc__ = """Contains information relating to a node (i.e. a group of symbols or other nodes)
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being visited."""
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try:
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QgsStyleEntityVisitorInterface.__group__ = ['symbology']
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except NameError:
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pass
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try:
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QgsStyleEntityVisitorInterface.StyleLeaf.__group__ = ['symbology']
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except NameError:
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pass
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try:
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QgsStyleEntityVisitorInterface.Node.__group__ = ['symbology']
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except NameError:
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pass
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