QGIS/python/gui/qgsmapcanvas.sip
Nyall Dawson c26ed69c6b Rework map touch tool
Qt5 allows runtime detection of touch devices. This commit reworks
the current touch map tool by pulling its behavior into the normal
pan tool when a touch device is detected.

It avoids the need for a seperate map tool for touch interaction,
and also avoids having this tool always appear on the Windows
builds (regardless of the presence of a touch device)
2017-02-12 15:06:24 +10:00

533 lines
18 KiB
Plaintext

/** \ingroup gui
* Map canvas is a class for displaying all GIS data types on a canvas.
*/
class QgsMapCanvas : QGraphicsView
{
%TypeHeaderCode
#include <qgsmapcanvas.h>
%End
%ConvertToSubClassCode
if (dynamic_cast<QgsMapCanvas*>(sipCpp) != NULL)
sipType = sipType_QgsMapCanvas;
else
sipType = NULL;
%End
public:
//! Constructor
QgsMapCanvas( QWidget * parent /TransferThis/ = 0 );
~QgsMapCanvas();
//! Returns the magnification factor
//! @note added in 2.16
double magnificationFactor() const;
//! Set list of layers that should be shown in the canvas
//! @note added in 3.0
void setLayers( const QList<QgsMapLayer*>& layers );
void setCurrentLayer( QgsMapLayer* layer );
//! Get access to properties used for map rendering
//! @note added in 2.4
const QgsMapSettings& mapSettings() const /KeepReference/;
//! sets whether to use projections for this layer set
//! @note added in 2.4
void setCrsTransformEnabled( bool enabled );
//! sets destination coordinate reference system
//! @note added in 2.4
void setDestinationCrs( const QgsCoordinateReferenceSystem& crs );
//! Get access to the labeling results (may be null)
//! @note added in 2.4
const QgsLabelingResults* labelingResults() const;
//! Set whether to cache images of rendered layers
//! @note added in 2.4
void setCachingEnabled( bool enabled );
//! Check whether images of rendered layers are curerently being cached
//! @note added in 2.4
bool isCachingEnabled() const;
//! Make sure to remove any rendered images from cache (does nothing if cache is not enabled)
//! @note added in 2.4
void clearCache();
//! Reload all layers, clear the cache and refresh the canvas
//! @note added in 2.9
void refreshAllLayers();
//! Set whether the layers are rendered in parallel or sequentially
//! @note added in 2.4
void setParallelRenderingEnabled( bool enabled );
//! Check whether the layers are rendered in parallel or sequentially
//! @note added in 2.4
bool isParallelRenderingEnabled() const;
//! Set how often map preview should be updated while it is being rendered (in milliseconds)
//! @note added in 2.4
void setMapUpdateInterval( int timeMilliseconds );
//! Find out how often map preview should be updated while it is being rendered (in milliseconds)
//! @note added in 2.4
int mapUpdateInterval() const;
//! Get the last reported scale of the canvas
double scale();
//! Returns the mapUnitsPerPixel (map units per pixel) for the canvas
double mapUnitsPerPixel() const;
//! Returns the current zoom extent of the map canvas
QgsRectangle extent() const;
//! Returns the combined extent for all layers on the map canvas
QgsRectangle fullExtent() const;
//! Set the extent of the map canvas
void setExtent( const QgsRectangle &r, bool magnified = false );
//! Get the current map canvas rotation in clockwise degrees
//! @note added in 2.8
double rotation() const;
//! Set the rotation of the map canvas in clockwise degrees
//! @note added in 2.8
void setRotation( double degrees );
//! Set the center of the map canvas, in geographical coordinates
//! @note added in 2.8
void setCenter( const QgsPoint& center );
//! Get map center, in geographical coordinates
//! @note added in 2.8
QgsPoint center() const;
//! Zoom to the full extent of all layers
void zoomToFullExtent();
//! Zoom to the previous extent (view)
void zoomToPreviousExtent();
//! Zoom to the next extent (view)
void zoomToNextExtent();
// ! Clears the list of extents and sets current extent as first item
void clearExtentHistory();
/** Zoom to the extent of the selected features of current (vector) layer.
* @param layer optionally specify different than current layer
*/
void zoomToSelected( QgsVectorLayer* layer = 0 );
/** Set canvas extent to the bounding box of a set of features
@param layer the vector layer
@param ids the feature ids*/
void zoomToFeatureIds( QgsVectorLayer* layer, const QgsFeatureIds& ids );
/** Centers canvas extent to feature ids
@param layer the vector layer
@param ids the feature ids*/
void panToFeatureIds( QgsVectorLayer* layer, const QgsFeatureIds& ids );
//! Pan to the selected features of current (vector) layer keeping same extent.
void panToSelected( QgsVectorLayer* layer = 0 );
//! \brief Sets the map tool currently being used on the canvas
void setMapTool( QgsMapTool* mapTool );
/** \brief Unset the current map tool or last non zoom tool
*
* This is called from destructor of map tools to make sure
* that this map tool won't be used any more.
* You don't have to call it manualy, QgsMapTool takes care of it.
*/
void unsetMapTool( QgsMapTool* mapTool );
//! Returns the currently active tool
QgsMapTool* mapTool();
//! Write property of QColor bgColor.
void setCanvasColor( const QColor & _newVal );
//! Read property of QColor bgColor.
QColor canvasColor() const;
//! Set color of selected vector features
//! @note added in 2.4
void setSelectionColor( const QColor& color );
//! Emits signal scaleChanged to update scale in main window
void updateScale();
//! return the map layer at position index in the layer stack
QgsMapLayer *layer( int index );
//! return number of layers on the map
int layerCount() const;
//! return list of layers within map canvas.
QList<QgsMapLayer*> layers() const;
/**
* Freeze/thaw the map canvas. This is used to prevent the canvas from
* responding to events while layers are being added/removed etc.
* @param frz Boolean specifying if the canvas should be frozen (true) or
* thawed (false). Default is true.
*
* TODO remove in QGIS 3
*/
void freeze( bool frz = true );
/**
* Accessor for frozen status of canvas
*
* TODO remove in QGIS 3
*/
bool isFrozen();
//! Set map units (needed by project properties dialog)
void setMapUnits( QgsUnitTypes::DistanceUnit mapUnits );
//! Get the current canvas map units
QgsUnitTypes::DistanceUnit mapUnits() const;
//! Getter for stored overrides of styles for layers.
//! @note added in 2.12
QMap<QString, QString> layerStyleOverrides() const;
//! Setter for stored overrides of styles for layers.
//! @note added in 2.12
void setLayerStyleOverrides( const QMap<QString, QString>& overrides );
//! Get the current coordinate transform
const QgsMapToPixel* getCoordinateTransform();
//! Find out whether rendering is in progress
bool isDrawing();
//! returns current layer (set by legend widget)
QgsMapLayer* currentLayer();
//! set wheel zoom factor (should be greater than 1)
void setWheelFactor( double factor );
//! Zoom to a specific scale
void zoomScale( double scale );
//! Zoom with the factor supplied. Factor > 1 zooms out, interval (0,1) zooms in
//! If point is given, re-center on it
void zoomByFactor( double scaleFactor, const QgsPoint *center = 0 );
//! Zooms in/out with a given center
void zoomWithCenter( int x, int y, bool zoomIn );
//! Zooms to feature extent. Adds a small margin around the extent
//! and does a pan if rect is empty (point extent)
void zoomToFeatureExtent( QgsRectangle& rect );
//! Returns whether the scale is locked, so zooming can be performed using magnication.
//! @note added in 2.16
//! @see setScaleLocked()
bool scaleLocked() const;
//! used to determine if anti-aliasing is enabled or not
void enableAntiAliasing( bool theFlag );
//! true if antialising is enabled
bool antiAliasingEnabled() const;
//! sets map tile rendering flag
void enableMapTileRendering( bool theFlag );
// following 2 methods should be moved elsewhere or changed to private
// currently used by pan map tool
//! Ends pan action and redraws the canvas.
void panActionEnd( QPoint releasePoint );
//! Called when mouse is moving and pan is activated
void panAction( QMouseEvent * event );
//! returns last position of mouse cursor
QPoint mouseLastXY();
/** Enables a preview mode for the map canvas
* @param previewEnabled set to true to enable a preview mode
* @see setPreviewMode
* @note added in 2.3 */
void setPreviewModeEnabled( bool previewEnabled );
/** Returns whether a preview mode is enabled for the map canvas
* @returns true if a preview mode is currently enabled
* @see setPreviewModeEnabled
* @see previewMode
* @note added in 2.3 */
bool previewModeEnabled() const;
/** Sets a preview mode for the map canvas. This setting only has an effect if
* previewModeEnabled is true.
* @param mode preview mode for the canvas
* @see previewMode
* @see setPreviewModeEnabled
* @see previewModeEnabled
* @note added in 2.3 */
void setPreviewMode( QgsPreviewEffect::PreviewMode mode );
/** Returns the current preview mode for the map canvas. This setting only has an effect if
* previewModeEnabled is true.
* @returns preview mode for map canvas
* @see setPreviewMode
* @see previewModeEnabled
* @note added in 2.3 */
QgsPreviewEffect::PreviewMode previewMode() const;
/** Return snapping utility class that is associated with map canvas.
* If no snapping utils instance has been associated previously, an internal will be created for convenience
* (so map tools do not need to test for existence of the instance).
*
* Main canvas in QGIS returns an instance which is always up-to-date with the project's snapping configuration.
* @note added in 2.8
*/
QgsSnappingUtils* snappingUtils() const;
/** Assign an instance of snapping utils to the map canvas.
* The instance is not owned by the canvas, so it is possible to use one instance in multiple canvases.
*
* For main canvas in QGIS, do not associate a different instance from the existing one (it is updated from
* the project's snapping configuration).
* @note added in 2.8
*/
void setSnappingUtils( QgsSnappingUtils* utils );
/** Sets an expression context scope for the map canvas. This scope is injected into the expression
* context used for rendering the map, and can be used to apply specific variable overrides for
* expression evaluation for the map canvas render. This method will overwrite the existing expression
* context scope for the canvas.
* @param scope new expression context scope
* @note added in QGIS 2.12
* @see expressionContextScope()
*/
void setExpressionContextScope( const QgsExpressionContextScope& scope );
/** Returns a reference to the expression context scope for the map canvas. This scope is injected
* into the expression context used for rendering the map, and can be used to apply specific variable
* overrides for expression evaluation for the map canvas render.
* @note added in QGIS 2.12
* @see setExpressionContextScope()
*/
QgsExpressionContextScope& expressionContextScope();
/** Returns a const reference to the expression context scope for the map canvas.
* @note added in QGIS 2.12
* @see setExpressionContextScope()
* @note not available in python bindings
*/
// const QgsExpressionContextScope& expressionContextScope() const;
/** Sets the segmentation tolerance applied when rendering curved geometries
@param tolerance the segmentation tolerance*/
void setSegmentationTolerance( double tolerance );
/** Sets segmentation tolerance type (maximum angle or maximum difference between curve and approximation)
@param type the segmentation tolerance typename*/
void setSegmentationToleranceType( QgsAbstractGeometry::SegmentationToleranceType type );
public slots:
//! Repaints the canvas map
void refresh();
//! Receives signal about selection change, and pass it on with layer info
void selectionChangedSlot();
//! Save the convtents of the map canvas to disk as an image
void saveAsImage( const QString& theFileName, QPixmap * QPixmap = 0, const QString& = "PNG" );
//! This slot is connected to the visibility change of one or more layers
void layerStateChange();
//! This slot is connected to the layer's CRS change
void layerCrsChange();
//! Whether to suppress rendering or not
void setRenderFlag( bool theFlag );
//! State of render suppression flag
bool renderFlag();
//! A simple helper method to find out if on the fly projections are enabled or not
bool hasCrsTransformEnabled();
//! stop rendering (if there is any right now)
//! @note added in 2.4
void stopRendering();
//! called to read map canvas settings from project
void readProject( const QDomDocument & );
//! called to write map canvas settings to project
void writeProject( QDomDocument & );
//! ask user about datum transformation
void getDatumTransformInfo( const QgsMapLayer* ml, const QString& srcAuthId, const QString& destAuthId );
//! Sets the factor of magnification to apply to the map canvas. Indeed, we
//! increase/decrease the DPI of the map settings according to this factor
//! in order to render marker point, labels, ... bigger.
//! @note added in 2.16
void setMagnificationFactor( double factor );
//! Lock the scale, so zooming can be performed using magnication
//! @note added in 2.16
//! @see scaleLocked()
void setScaleLocked( bool isLocked );
//! Zoom in with fixed factor
void zoomIn();
//! Zoom out with fixed factor
void zoomOut();
signals:
/** Emits current mouse position
\note changed in 1.3 */
void xyCoordinates( const QgsPoint &p );
//! Emitted when the scale of the map changes
void scaleChanged( double );
//! Emitted when the extents of the map change
void extentsChanged();
//! Emitted when the rotation of the map changes
//! @note added in 2.8
void rotationChanged( double );
//! Emitted when the scale of the map changes
//! @note added in 2.16
void magnificationChanged( double );
/** Emitted when the canvas has rendered.
* Passes a pointer to the painter on which the map was drawn. This is
* useful for plugins that wish to draw on the map after it has been
* rendered. Passing the painter allows plugins to work when the map is
* being rendered onto a pixmap other than the mapCanvas own pixmap member.
*
*/
//! TODO: deprecate when decorations are reimplemented as map canvas items
//! - anything related to rendering progress is not visible outside of map canvas
//! - additional drawing shall be done directly within the renderer job or independently as a map canvas item
void renderComplete( QPainter * );
// ### QGIS 3: renamte to mapRefreshFinished()
//! Emitted when canvas finished a refresh request.
void mapCanvasRefreshed();
// ### QGIS 3: rename to mapRefreshStarted()
//! Emitted when the canvas is about to be rendered.
void renderStarting();
//! Emitted when a new set of layers has been received
void layersChanged();
//! Emit key press event
void keyPressed( QKeyEvent * e );
//! Emit key release event
void keyReleased( QKeyEvent * e );
//! Emit map tool changed event
void mapToolSet( QgsMapTool *tool );
/** Emit map tool changed with the old tool
* @note added in 2.3
*/
void mapToolSet( QgsMapTool *newTool, QgsMapTool* oldTool );
// ### QGIS 3: remove the signal
//! Emitted when selection in any layer gets changed
void selectionChanged( QgsMapLayer * layer );
//! Emitted when zoom last status changed
void zoomLastStatusChanged( bool );
//! Emitted when zoom next status changed
void zoomNextStatusChanged( bool );
//! Emitted when on-the-fly projection has been turned on/off
//! @note added in 2.4
void hasCrsTransformEnabledChanged( bool flag );
//! Emitted when map CRS has changed
//! @note added in 2.4
void destinationCrsChanged();
//! Emitted when map units are changed
//! @note added in 2.4
void mapUnitsChanged();
//! Emitted when the current layer is changed
//! @note added in 2.8
void currentLayerChanged( QgsMapLayer* layer );
//! Emitted when the configuration of overridden layer styles changes
//! @note added in 2.12
void layerStyleOverridesChanged();
//! emit a message (usually to be displayed in a message bar)
void messageEmitted( const QString& title, const QString& message, QgsMessageBar::MessageLevel = QgsMessageBar::INFO );
protected:
//! Overridden standard event to be gestures aware
bool event( QEvent * e );
//! Overridden key press event
void keyPressEvent( QKeyEvent * e );
//! Overridden key release event
void keyReleaseEvent( QKeyEvent * e );
//! Overridden mouse double click event
void mouseDoubleClickEvent( QMouseEvent * e );
//! Overridden mouse move event
void mouseMoveEvent( QMouseEvent * e );
//! Overridden mouse press event
void mousePressEvent( QMouseEvent * e );
//! Overridden mouse release event
void mouseReleaseEvent( QMouseEvent * e );
//! Overridden mouse wheel event
void wheelEvent( QWheelEvent * e );
//! Overridden resize event
void resizeEvent( QResizeEvent * e );
//! Overridden paint event
void paintEvent( QPaintEvent * e );
//! Overridden drag enter event
void dragEnterEvent( QDragEnterEvent * e );
//! called when panning is in action, reset indicates end of panning
void moveCanvasContents( bool reset = false );
//! called on resize or changed extent to notify canvas items to change their rectangle
void updateCanvasItemPositions();
//! Make sure the datum transform store is properly populated
void updateDatumTransformEntries();
private:
void connectNotify( const char * signal );
}; // class QgsMapCanvas