QGIS/python/core/geometry/qgsabstractgeometryv2.sip

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struct QgsVertexId
{
%TypeHeaderCode
#include <qgsabstractgeometryv2.h>
%End
enum VertexType
{
SegmentVertex, //start / endpoint of a segment
CurveVertex
};
QgsVertexId();
QgsVertexId( int _part, int _ring, int _vertex, VertexType _type);
bool isValid() const;
bool operator==( const QgsVertexId& other ) const;
bool operator!=( const QgsVertexId& other ) const;
bool partEqual( const QgsVertexId& o ) const;
bool ringEqual( const QgsVertexId& o ) const;
bool vertexEqual( const QgsVertexId& o ) const;
bool isValid(const QgsAbstractGeometryV2* geom) const;
int part;
int ring;
int vertex;
VertexType type;
};
class QgsAbstractGeometryV2
{
%TypeHeaderCode
#include <qgsabstractgeometryv2.h>
#include <qgslinestringv2.h>
%End
%ConvertToSubClassCode
if (dynamic_cast<QgsPointV2*>(sipCpp) != NULL)
sipType = sipType_QgsPointV2;
else if (dynamic_cast<QgsLineStringV2*>(sipCpp) != NULL )
sipType = sipType_QgsLineStringV2;
else if (dynamic_cast<QgsCircularStringV2*>(sipCpp) != NULL )
sipType = sipType_QgsCircularStringV2;
else if (dynamic_cast<QgsCompoundCurveV2*>(sipCpp) != NULL )
sipType = sipType_QgsCompoundCurveV2;
else if (dynamic_cast<QgsPolygonV2*>(sipCpp) != NULL )
sipType = sipType_QgsPolygonV2;
else if (dynamic_cast<QgsCurvePolygonV2*>(sipCpp) != NULL )
sipType = sipType_QgsCurvePolygonV2;
else if (dynamic_cast<QgsMultiPointV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiPointV2;
else if (dynamic_cast<QgsMultiLineStringV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiLineStringV2;
else if (dynamic_cast<QgsMultiPolygonV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiPolygonV2;
else if (dynamic_cast<QgsMultiSurfaceV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiSurfaceV2;
else if (dynamic_cast<QgsMultiCurveV2*>(sipCpp) != NULL )
sipType = sipType_QgsMultiCurveV2;
else if (dynamic_cast<QgsGeometryCollectionV2*>(sipCpp) != NULL )
sipType = sipType_QgsGeometryCollectionV2;
else
sipType = 0;
%End
public:
QgsAbstractGeometryV2();
virtual ~QgsAbstractGeometryV2();
QgsAbstractGeometryV2( const QgsAbstractGeometryV2& geom );
//virtual QgsAbstractGeometryV2& operator=( const QgsAbstractGeometryV2& geom );
virtual QgsAbstractGeometryV2* clone() const = 0;
virtual void clear() = 0;
QgsRectangle boundingBox() const;
//mm-sql interface
virtual int dimension() const = 0;
//virtual int coordDim() const { return mCoordDimension; }
virtual QString geometryType() const = 0;
QgsWKBTypes::Type wkbType() const;
QString wktTypeStr() const;
bool is3D() const;
bool isMeasure() const;
//import
virtual bool fromWkb( const unsigned char * wkb ) = 0;
virtual bool fromWkt( const QString& wkt ) = 0;
//export
virtual int wkbSize() const = 0;
virtual unsigned char* asWkb( int& binarySize ) const = 0;
virtual QString asWkt( int precision = 17 ) const = 0;
virtual QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const = 0;
virtual QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const = 0;
virtual QString asJSON( int precision = 17 ) const = 0;
virtual QgsRectangle calculateBoundingBox() const;
//render pipeline
virtual void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform ) = 0;
virtual void transform( const QTransform& t ) = 0;
//virtual void clip( const QgsRectangle& rect );
virtual void draw( QPainter& p ) const = 0;
/** Returns next vertex id and coordinates
@return false if at end*/
virtual bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const = 0;
virtual void coordinateSequence( QList< QList< QList< QgsPointV2 > > >& coord /Out/ ) const = 0;
int nCoordinates() const;
virtual QgsPointV2 vertexAt( const QgsVertexId& id ) const = 0;
/** Searches for the closest segment of the geometry to a given point.
* @param pt specifies the point to find closest segment to
* @param segmentPt storage for the closest point within the geometry
* @param vertexAfter storage for the ID of the vertex at the end of the closest segment
* @param leftOf returns whether the point lies on the left side of the nearest segment (true if point is to left of segment,
* false if point is to right of segment)
* @param epsilon epsilon for segment snapping
* @returns squared distance to closest segment
*/
virtual double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const = 0;
//low-level editing
virtual bool insertVertex( const QgsVertexId& position, const QgsPointV2& vertex ) = 0;
virtual bool moveVertex( const QgsVertexId& position, const QgsPointV2& newPos ) = 0;
virtual bool deleteVertex( const QgsVertexId& position ) = 0;
/** Returns the length of the geometry.
* @see area()
* @see perimeter()
*/
virtual double length() const;
/** Returns the perimeter of the geometry.
* @see area()
* @see length()
*/
virtual double perimeter() const;
/** Returns the area of the geometry.
* @see length()
* @see perimeter()
*/
virtual double area() const;
/** Returns the centroid of the geometry*/
virtual QgsPointV2 centroid() const;
/** Returns true if the geometry is empty
*/
bool isEmpty() const;
virtual bool hasCurvedSegments() const;
/** Returns a geometry without curves. Caller takes ownership*/
virtual QgsAbstractGeometryV2* segmentize() const /Factory/;
/** Returns approximate angle at a vertex. This is usually the average angle between adjacent
* segments, and can be pictured as the orientation of a line following the curvature of the
* geometry at the specified vertex.
* @param vertex the vertex id
* @return rotation in radians, clockwise from north
*/
virtual double vertexAngle( const QgsVertexId& vertex ) const = 0;
virtual int vertexCount(int part = 0, int ring = 0) const = 0;
virtual int ringCount(int part = 0) const = 0;
virtual int partCount() const = 0;
/** Adds a z-dimension to the geometry, initialized to a preset value.
* @param zValue initial z-value for all nodes
* @returns true on success
* @note added in QGIS 2.12
* @see addMValue
*/
virtual bool addZValue( double zValue = 0 ) = 0;
/** Adds a measure to the geometry, initialized to a preset value.
* @param mValue initial m-value for all nodes
* @returns true on success
* @note added in QGIS 2.12
* @see addZValue
*/
virtual bool addMValue( double mValue = 0 ) = 0;
protected:
/** Updates the geometry type based on whether sub geometries contain z or m values.
*/
void setZMTypeFromSubGeometry( const QgsAbstractGeometryV2* subggeom, QgsWKBTypes::Type baseGeomType );
/** Reads a WKB header and tests its validity.
* @param wkbPtr
* @param wkbType destination for WKB type from header
* @param endianSwap will be set to true if endian from WKB must be swapped to match QGIS platform endianness
* @param expectedType expected WKB type
* @returns true if header is valid and matches expected type
* @note not available in Python bindings
*/
//static bool readWkbHeader( QgsConstWkbPtr& wkbPtr, QgsWKBTypes::Type& wkbType, bool& endianSwap, QgsWKBTypes::Type expectedType );
};