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653 lines
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653 lines
20 KiB
Plaintext
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= Building on MacOS X =
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In this approach I will try to avoid as much as possible building dependencies
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from source and rather use frameworks wherever possible.
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The base system here is Mac OS X 10.4 (__Tiger__), with a single, default,
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architecture build. "Universal", SDK and non-default arch builds require
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more complex options and some fiddling with the system.
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Included are notes for building on Mac OS X 10.5 (__Leopard__), 10.6
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(__Snow Leopard__) and 10.7 (__Lion__).
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(These names will be used throughout the instructions.)
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Make sure to read each section completely before typing the first command you see.
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__General note on Terminal usage:__ When I say "cd" to a folder in a Terminal,
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it means type "cd " (without the quotes, make sure to type a space after) and
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then type the path to said folder, then <return>. A simple way to do this
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without having to know and type the full path is, after type the "cd " part,
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drag the folder (use the icon in its window title bar, or drag a folder from
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within a window) from the Desktop to the Terminal, then tap <return>.
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__Parallel Compilation:__ On multiprocessor/multicore Macs, it's possible to
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speed up compilation, but it's not automatic. Whenever you type "make" (but
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NOT "make install"), instead type:
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```
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make -j [n]
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```
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Replace [n] with the number of cores and/or processors your Mac has. On recent
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models with hyperthreading processors this can be double the physical count of
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processors and cores.
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ie: Mac Pro "8 Core" model (2 quad core processors) = 8
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ie: Macbook Pro i5 (hyperthreading) = 2 cores X 2 = 4
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== Install Developer Tools ==
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Developer tools are not a part of a standard OS X installation. Up through
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Snow Leopard, the Developer Tools, later called Xcode, were included with the
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system install disks, though it's best to download the latest version compatible
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with your system to get important updates fixing various issues.
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Starting with Lion, Xcode is available as a download and from the App Store.
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BUT, there is really no need for the full Xcode on Lion, and in fact could be
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tricky to use for compiling QGIS.
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Downloading Xcode/Developer Tools requires a free developer account at
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developer.apple.com. Up through Snow Leopard, get the latest __Xcode__ that is
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supported for your system. For Lion, all you need is the much smaller
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__Command Line Tools for Xcode__ (you don't get the IDE or system SDKs but they are not
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necessary for QGIS). When installing Xcode up through Snow Leopard, make sure to
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do a custom install and install the Unix Development or Command Line Tools option.
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On Lion, if you have installed Xcode 4.0 - 4.2 and are upgrading to 4.3, it's
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a good idea to uninstall the old version first with:
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```
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sudo /Developer/Library/uninstall-devtools
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```
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== Install Qt4 from disk image ==
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You need a minimum of Qt-4.4.0. I suggest getting the latest. There is no need
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for the full Qt SDK, so save yourself some download time and get the frameworks
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only. This is available in the Libraries section of the Qt download page.
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__Snow Leopard+ note:__ If you are building on Snow Leopard+, you will need to
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decide between 32-bit support in the older Qt Carbon branch, or 64-bit
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support in the Qt Cocoa branch. Appropriate installers are available for both
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as of Qt-4.5.2, though they stopped making Carbon packages at Qt 4.7.4.
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Qt 4.6+ is recommended for Cocoa.
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Starting with Lion, Carbon may not work properly, if at all.
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__PPC note:__ The readymade Qt Cocoa installers don't include PPC support, you'd
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have to compile Qt yourself. But, there appear to be issues with Qt Cocoa on
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PPC Macs anyways. Qt Carbon is recommended on PPC Macs.
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http://qt.nokia.com/downloads
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If you want debug frameworks, Qt also provides a separate download with these.
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These are in addition to the non-debug frameworks.
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Earlier OS X systems may need an old Qt version - check the requirements of the
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current Qt version. To get old Qt downloads, there is an FTP link at the bottom
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of the download page. Files are in the qt/source (yes, even the binary packages).
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Once downloaded open the disk image and run the installer. Note you need admin
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privileges to install.
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__Leopard note:__ Qt includes a couple non-framework libraries in /usr/lib.
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When using a system SDK these libraries will not be found. To fix this problem,
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add symlinks to /usr/local:
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```
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sudo ln -s /usr/lib/libQtUiTools.a /usr/local/lib/
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sudo ln -s /usr/lib/libQtCLucene.dylib /usr/local/lib/
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```
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These should then be found automatically. Earlier systems
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may need some help by adding '-L/usr/local/lib' to CMAKE_SHARED_LINKER_FLAGS,
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CMAKE_MODULE_LINKER_FLAGS and CMAKE_EXE_LINKER_FLAGS in the cmake build.
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== Install CMake for OSX ==
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Get the latest source release from here:
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http://www.cmake.org/cmake/resources/software.html
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Binary installers are available for OS X, but they are not recommended
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(2.4 versions install in /usr instead of /usr/local, and 2.6+ versions are a
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strange application). Instead, download the source.
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NOTE: 2.8.5 is broken for detecting part of Qt. Fixed in 2.8.6.
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Double-click the source tarball, then cd to the source folder and:
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```
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./bootstrap --docdir=/share/doc/CMake --mandir=/share/man
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make
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sudo make install
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```
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== Install development frameworks for QGIS dependencies ==
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Download William Kyngesburye's excellent GDAL Complete package that includes
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PROJ, GEOS, GDAL, SQLite3, Spatialite, and image libraries, as frameworks.
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There is also a GSL framework.
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http://www.kyngchaos.com/wiki/software/frameworks
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Once downloaded, open and install the frameworks.
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William provides an additional installer package for Postgresql (for PostGIS
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support). QGIS just needs the libpq client library, so unless you want to
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setup the full Postgres + PostGIS server, all you need is the client-only
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package. It's available here:
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http://www.kyngchaos.com/wiki/software/postgres
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Also available is a GRASS application:
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http://www.kyngchaos.com/wiki/software/grass
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Old versions of these packages for older systems are available in the
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software archive section.
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=== Additional Dependencies: General compatibility note ===
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There are some additional dependencies that, at the time of writing, are not
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provided as frameworks or installers so we will need to build these from source.
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If you are wanting to build QGIS as a 64-bit application, you will need to
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provide the appropriate build commands to produce 64-bit support in dependencies.
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Likewise, for 32-bit support on Snow Leopard, you will need to override the
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default system architecture, which is 64-bit, according to instructions for
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individual dependency packages.
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Stable release versions are preferred. Beta and other development versions may
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have problems and you are on your own with those.
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=== Additional Dependencies: Expat ===
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__Snow Leopard+ note:__ Snow Leopard includes a usable expat, so this step is
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not necessary on Snow Leopard or Lion.
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Get the expat sources:
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http://sourceforge.net/project/showfiles.php?group_id=10127
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Double-click the source tarball to unpack, then, in Terminal.app, cd to the
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source folder and:
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```
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./configure
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make
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sudo make install
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```
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=== Additional Dependencies: Spatialindex ===
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Get the libspatialindex sources:
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http://download.osgeo.org/libspatialindex/
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Double-click the source tarball to unpack, then, in Terminal.app, cd to the
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source folder and:
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```
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./configure
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make
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sudo make install
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```
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=== Additional Dependencies: Python ===
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__Leopard+ note:__ Starting with Leopard a usable Python is included
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in the system. This Python 2.5, 2.6 and 2.7, respectively for Leo, Snow and Lion.
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So there is no need to install Python on Leopard and newer.
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You can still install Python from python.org if preferred.
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If installing from python.org, make sure you install the latest Python
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2.x from
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http://www.python.org/download/
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Python 3 is a major change, and may have compatibility issues, so try it at
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your own risk.
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=== Additional Dependencies: SIP ===
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Retrieve the python bindings toolkit SIP from
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http://www.riverbankcomputing.com/software/sip/download
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Double-click the source tarball to unpack it, then, in Terminal.app,
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cd to the source folder. Then for your chosen Python:
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__python.org Python__
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```
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python configure.py
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make
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sudo make install
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```
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__Leopard system Python__
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SIP wants to install in the system path -- this is not a good idea.
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More configuration is needed to install outside the system path:
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```
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python configure.py -n -d /Library/Python/2.5/site-packages -b /usr/local/bin \
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-e /usr/local/include -v /usr/local/share/sip -s MacOSX10.5.sdk
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```
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__Snow Leopard system Python__
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Similar to Leopard, you should install outside the system Python path.
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Also, you need to specify the architecture you want (requires at least SIP
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4.9), and make sure to run the versioned python binary (this one responds to
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the 'arch' command, 'python' does not).
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Substitute '2.7' for python version and 10.7 for SDK version below for Lion.
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If you are using 32-bit Qt (Qt Carbon):
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```
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python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
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-e /usr/local/include -v /usr/local/share/sip --arch=i386 -s MacOSX10.6.sdk
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```
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For 64-bit Qt (Qt Cocoa), use this configure line:
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```
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python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
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-e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.6.sdk
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```
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__Lion system Python__
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Similar to Snow Leopard, you should install outside the system Python path.
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There is no need for the SDK option (the CLI tools for Lion don't inlcude SDKs)
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or arch option:
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```
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python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin \
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-e /usr/local/include -v /usr/local/share/sip
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```
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__continue...__
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Then continue with compilation and installation:
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```
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make
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sudo make install
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```
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=== Additional Dependencies: PyQt ===
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Retrieve the python bindings toolkit for Qt from
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http://www.riverbankcomputing.com/software/pyqt/download
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Double-click the source tarball to unpack it, then, in Terminal.app,
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cd to the source folder. Then for your chosen Python:
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__python.org Python__
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```
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python configure.py
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yes
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```
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__Leopard system Python__
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PyQt wants to install in the system path -- this is not a good idea.
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More configuration is needed to install outside the system path:
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```
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python configure.py -d /Library/Python/2.5/site-packages -b /usr/local/bin
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```
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__Snow Leopard system Python__
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Similar to Leopard, you should install outside the system Python path.
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Also, you need to specify the architecture you want (requires at least PyQt 4.6),
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and make sure to run the versioned python binary (this one responds to the
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'arch' command, which is important for pyuic4, 'python' does not).
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Substitute '2.7' for python version and 10.7 for SDK version below for Lion.
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If you are using 32-bit Qt (Qt Carbon):
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```
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python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch i386
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```
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For 64-bit Qt (Qt Cocoa), use this configure line:
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```
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python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch x86_64
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```
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__Snow Leopard system Python__
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Similar to Snow Leopard, you should install outside the system Python path.
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But you don't need the arch option:
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```
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python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin
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```
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__continue...__
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```
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make
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sudo make install
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```
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If there is a problem with undefined symbols in QtOpenGL on Leopard, edit
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QtOpenGL/makefile and add ""-undefined dynamic_lookup"" to LFLAGS.
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Then make again.
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=== Additional Dependencies: Qwt ===
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The GPS tracking feature uses Qwt.
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NOTE: PyQwt is not compatible with PyQt 4.9, so we will skip that.
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Download the latest Qwt 5.x source (6.x is untested) from:
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http://sourceforge.net/projects/qwt
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Double-click the tarball to unpack it.
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Now, cd to the qwt source folder in a Terminal. Type these commands to build
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and install (assumes v5.2.2, adjust commands for other version as needed):
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```
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qmake -spec macx-g++
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make
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sudo make install
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sudo install_name_tool -id /usr/local/qwt-5.2.2/lib/libqwt.5.dylib \
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/usr/local/qwt-5.2.2/lib/libqwt.5.dylib
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```
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The Qwt shared library is now installed in /usr/local/qwt-5.x.x (x.x is
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the minor.point version). Remember this for QGIS configuration.
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=== Additional Dependencies: Bison ===
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The version of bison available by default on Mac OS X is too old so you
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need to get a more recent one on your system. Download at least version 2.4 from:
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```
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ftp.gnu.org/gnu/bison/
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```
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Now build and install it to a prefix of /usr/local. Double-click the source
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tarball to unpack it, then cd to the source folder and:
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```
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./configure --disable-dependency-tracking CFLAGS=-Os
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make
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sudo make install
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```
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=== Additional Dependencies: gpsbabel ===
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For integrated GPS Tools functions, a gpsbabel executable is required. You can
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find this at:
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http://www.gpsbabel.org/
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Download the GPSBabel OS X package, and copy GPSBabelFE.app from the disk image to
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/Applications.
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=== Optional Dependencies: libfcgi ===
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If you want to use the QGIS Mapserver, you need libfcgi. This is included on
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systems up through Snow Leopard, but was dropped at Lion. So, on Lion you need
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to get the source from:
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http://www.fastcgi.com/dist/
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Grab the latest fcgi SNAP package there. Double-click the source
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tarball to unpack it, then cd to the source folder and:
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```
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./configure --disable-dependency-tracking CFLAGS=-Os
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make
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sudo make install
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```
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=== Optional Dependencies: OSG & osgEarth ===
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If you want the Globe plugin in QGIS (default OFF), OSG and osgEarth are needed.
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First, **OpenSceneGraph**. The main site is:
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http://www.openscenegraph.org/
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Get the tarball (or zip) for the the latest 3.x version.
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Binary availability is unknown at this time as the site is down.
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Another place to get the source is github:
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http://github.com/openscenegraph/osg/tags
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Download the latest 3.1 version (you can select a tarball when you hover over
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the entry). Double-click the source tarball to unpack it.
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(There is a version numbering oddity in the source, but since we'll be
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bundling OSG as it's meant to be, it really doesn't matter).
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Installation is a bit out of touch with OS X standards, so we'll stage it to a
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temporary location first. You could stage it to the folder that the OSG source
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folder is in, or a common staging area like /Users/Shared/unix/osg. Pick a
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folder not hidden and that doesn't need admin permissions to write to for simplicity.
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In a new Terminal cd to the source folder and:
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```
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mkdir build
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cd build
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cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
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-D OSG_COMPILE_FRAMEWORKS=ON \
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-D OSG_PLUGIN_SEARCH_INSTALL_DIR_FOR_PLUGINS=OFF \
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..
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make
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make install
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sudo mkdir -p "/Library/Application Support/OpenSceneGraph/PlugIns"
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```
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Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above.
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Now move all .frameworks from the lib/ folder in the staging area to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder
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to /Library/Application Support/OpenSceneGraph/PlugIns. The bin/ executables
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can be left where they are, we don't need them.
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Next up is **libzip**. Get the latest tarball at:
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http://nih.at/libzip/
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Double-click the source tarball to unpack it.
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In a new Terminal cd to the source folder and:
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```
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./configure --disable-dependency-tracking --disable-shared CFLAGS=-Os
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make
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sudo make install
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```
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Then it's time for **osgEarth**. Downloads are also on github:
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http://github.com/gwaldron/osgearth/tags
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Download a tarball for the latest stable release (sorting can be confusing here).
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Double-click the source tarball to unpack it.
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This one also needs an intermediate staging area. Choose a folder similar to OSG.
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In a new Terminal cd to the source folder and:
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```
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mkdir build
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cd build
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export PATH="/path/to/osg/staging/folder/bin:$PATH"
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cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
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-D CMAKE_BUILD_TYPE=MinSizeRel \
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-D OSGEARTH_BUILD_FRAMEWORKS=true \
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..
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make
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make install
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sudo mkdir -p "/Library/Application Support/OpenSceneGraph/Headers"
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```
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Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above.
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Also enter the OSG staging path /bin folder in the export above.
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Move all the .frameworks from the lib/ folder to /Library/Frameworks.
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Move the files in the osgPlugins folder in the lib/ folder to
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/Library/Application Support/OpenSceneGraph/PlugIns. Move the osgEarthDrivers
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folder in the include/ folder to /Library/Application Support/OpenSceneGraph/Headers. And as for OSG, you can leave the bin/
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executables where they are.
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== QGIS source ==
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Unzip the QGIS source tarball to a working folder of your choice
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(/usr/somewhere is not a good choice as it's hidden and requires root
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privileges). If you are reading this from the source, you've already done
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this.
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If you want to experiment with the latest development sources, go to the github
|
|
QGIS project page:
|
|
|
|
http://github.com/qgis/Quantum-GIS
|
|
|
|
It should default to the master branch. Click the __Downloads__ button and
|
|
select __Download .tar.gz__.
|
|
|
|
Double-click the tarball to unzip it.
|
|
|
|
== Configure the build ==
|
|
|
|
CMake supports out of source build so we will create a 'build' dir for the
|
|
build process. OS X uses ${HOME}/Applications as a standard user app folder (it
|
|
gives it the system app folder icon). If you have the correct permissions you
|
|
may want to build straight into your /Applications folder. The instructions
|
|
below assume you are building into a ${HOME}/Applications directory.
|
|
In a Terminal cd to the qgis source folder previously downloaded, then:
|
|
|
|
```
|
|
mkdir build
|
|
cd build
|
|
cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
|
|
-D CMAKE_BUILD_TYPE=MinSizeRel -D ENABLE_TESTS=FALSE \
|
|
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
|
|
-D QWT_LIBRARY=/usr/local/qwt-5.2.2/lib/libqwt.dylib \
|
|
-D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.2/include \
|
|
-D BISON_EXECUTABLE=/usr/local/bin/bison \
|
|
..
|
|
```
|
|
|
|
This will automatically find and use the previously installed frameworks, and
|
|
the GRASS application if installed. Remember to change the Qwt version if a
|
|
different version was installed.
|
|
|
|
__Snow Leopard note:__ To handle 32-bit Qt (Carbon), create a 32bit python wrapper
|
|
script and add arch flags to the configuration:
|
|
|
|
```
|
|
sudo cat >/usr/local/bin/python32 <<EOF
|
|
#!/bin/sh
|
|
exec arch -i386 /usr/bin/python2.6 \${1+"\$@"}
|
|
EOF
|
|
|
|
sudo chmod +x /usr/local/bin/python32
|
|
|
|
cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
|
|
-D CMAKE_BUILD_TYPE=MinSizeRel -D ENABLE_TESTS=FALSE \
|
|
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
|
|
-D QWT_LIBRARY=/usr/local/qwt-5.2.1-svn/lib/libqwt.dylib \
|
|
-D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.1-svn/include \
|
|
-D BISON_EXECUTABLE=/usr/local/bin/bison \
|
|
-D CMAKE_OSX_ARCHITECTURES=i386 -D PYTHON_EXECUTABLE=/usr/local/bin/python32 \
|
|
..
|
|
```
|
|
|
|
__Mapserver note::__ The QGIS Mapserver feature requires fastcgi support. This is included in
|
|
Leopard and Snow Leopard, but was dropped at Lion. To build the Mapserver
|
|
component on Leopard and Snow, add the followling line before the last line in
|
|
the above configuration:
|
|
|
|
```
|
|
-D WITH_MAPSERVER=TRUE \
|
|
```
|
|
|
|
On Lion you are on your own to figure out how to install libfcgi and add fcgi
|
|
support to the system Apache. Not recommended for the average user.
|
|
|
|
__Globe plugin note:__ If you want the Globe plugin (and you compiled and installed OSG/osgEarth),
|
|
add the following lines before the last line in the above configuration:
|
|
|
|
```
|
|
-D WITH_GLOBE=true \
|
|
-D OSGEARTH_INCLUDE_DIR="/Library/Application Support/OpenSceneGraph/Headers" \
|
|
-D OSG_PLUGINS_PATH="/Library/Application Support/OpenSceneGraph/PlugIns" \
|
|
```
|
|
|
|
__Bundling note:__ Older Qt versions may have problems with some Qt plugins and
|
|
QGIS. The way to handle this is to bundle Qt inside the QGIS application. The
|
|
default is to bundle Qt (and osg/osgEarth, if configured).
|
|
|
|
Even better for distribution purposes, to also bundle any extra non-framework,
|
|
non-standard, libs (ie postgres' libpq) set the bundle value to 2:
|
|
|
|
```
|
|
-D QGIS_MACAPP_BUNDLE=2 \
|
|
```
|
|
|
|
== Building ==
|
|
|
|
Now we can start the build process (remember the parallel compilation note at
|
|
the beginning, this is a good place to use it, if you can):
|
|
|
|
```
|
|
make
|
|
```
|
|
|
|
If all built without errors you can then install it:
|
|
|
|
```
|
|
make install
|
|
```
|
|
|
|
or, for an /Applications build:
|
|
|
|
```
|
|
sudo make install
|
|
```
|
|
|
|
== Post-Install ==
|
|
|
|
A couple things to take care of.
|
|
|
|
**gpsbabel**
|
|
|
|
For QGIS to //easily// find gpsbabel, you need to copy the gpsbabel executable
|
|
to the QGIS application. Assuming you installed QGIS in your home folder:
|
|
|
|
```
|
|
cp -fp /Applications/GPSBabelFE.app/Contents/MacOS/gpsbabel ~/QGIS.app/Contents/MacOS/bin/
|
|
```
|
|
|
|
If you installed in /Applications, adjust the path accordingly and prefix the
|
|
whole command with 'sudo '.
|
|
|
|
**QGIS Mapserver**
|
|
|
|
See the QGIS Mapserver wiki page at:
|
|
|
|
http://hub.qgis.org/projects/quantum-gis/wiki/QGIS_Server_Tutorial
|
|
|
|
for instructions on setting up Apache fastcgi and testing Mapserver, including
|
|
installing the mod-fastcgi that is missing on Lion.
|