QGIS/python/core/auto_generated/tiledscene/qgstiledscenelayer.sip.in
2024-08-13 20:28:55 +10:00

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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/tiledscene/qgstiledscenelayer.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/
class QgsTiledSceneLayer : QgsMapLayer
{
%Docstring(signature="appended")
Represents a map layer supporting display of tiled scene objects.
.. versionadded:: 3.34
%End
%TypeHeaderCode
#include "qgstiledscenelayer.h"
%End
public:
struct LayerOptions
{
explicit LayerOptions( const QgsCoordinateTransformContext &transformContext = QgsCoordinateTransformContext( ) );
%Docstring
Constructor for LayerOptions with optional ``transformContext``.
%End
QgsCoordinateTransformContext transformContext;
bool loadDefaultStyle;
bool skipCrsValidation;
};
explicit QgsTiledSceneLayer( const QString &uri = QString(),
const QString &baseName = QString(),
const QString &provider = QString(),
const QgsTiledSceneLayer::LayerOptions &options = QgsTiledSceneLayer::LayerOptions() );
%Docstring
Constructor for QgsTiledSceneLayer.
%End
~QgsTiledSceneLayer();
SIP_PYOBJECT __repr__();
%MethodCode
QString str = QStringLiteral( "<QgsTiledSceneLayer: '%1' (%2)>" ).arg( sipCpp->name(), sipCpp->dataProvider() ? sipCpp->dataProvider()->name() : QStringLiteral( "Invalid" ) );
sipRes = PyUnicode_FromString( str.toUtf8().constData() );
%End
virtual QgsTiledSceneLayer *clone() const /Factory/;
virtual QgsRectangle extent() const;
virtual QgsTiledSceneDataProvider *dataProvider();
virtual bool readXml( const QDomNode &layerNode, QgsReadWriteContext &context );
virtual bool writeXml( QDomNode &layerNode, QDomDocument &doc, const QgsReadWriteContext &context ) const;
virtual bool readSymbology( const QDomNode &node, QString &errorMessage,
QgsReadWriteContext &context, StyleCategories categories = AllStyleCategories );
virtual bool readStyle( const QDomNode &node, QString &errorMessage, QgsReadWriteContext &context, StyleCategories categories = AllStyleCategories ) ${SIP_FINAL};
virtual bool writeSymbology( QDomNode &node, QDomDocument &doc, QString &errorMessage, const QgsReadWriteContext &context,
StyleCategories categories = AllStyleCategories ) const;
virtual bool writeStyle( QDomNode &node, QDomDocument &doc, QString &errorMessage, const QgsReadWriteContext &context, StyleCategories categories = AllStyleCategories ) const ${SIP_FINAL};
virtual void setTransformContext( const QgsCoordinateTransformContext &transformContext );
virtual QString encodedSource( const QString &source, const QgsReadWriteContext &context ) const;
virtual QString decodedSource( const QString &source, const QString &dataProvider, const QgsReadWriteContext &context ) const;
virtual QString loadDefaultStyle( bool &resultFlag /Out/ ) ${SIP_FINAL};
virtual QString htmlMetadata() const;
virtual QgsMapLayerRenderer *createMapRenderer( QgsRenderContext &rendererContext ) /Factory/;
virtual QString loadDefaultMetadata( bool &resultFlag /Out/ );
virtual QgsMapLayerElevationProperties *elevationProperties();
QgsTiledSceneRenderer *renderer();
%Docstring
Returns the 2D renderer for the tiled scene.
.. seealso:: :py:func:`setRenderer`
%End
void setRenderer( QgsTiledSceneRenderer *renderer /Transfer/ );
%Docstring
Sets the 2D ``renderer`` for the tiled scene.
Ownership of ``renderer`` is transferred to the layer.
.. seealso:: :py:func:`renderer`
%End
private:
QgsTiledSceneLayer( const QgsTiledSceneLayer &rhs );
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/tiledscene/qgstiledscenelayer.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.py again *
************************************************************************/