QGIS/python/core/auto_generated/mesh/qgsmeshadvancedediting.sip.in
Juergen E. Fischer c6008b7ee1 fix MSVC build: reverts fee62e4, dff05dd and e3a77b9484c effectivly
reverting 3fb0f66 (followup #45348)

Using --no-public-is-protected (default on Windows) also works on Linux
and fixes #45331 too
2021-10-21 23:03:48 +02:00

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5.1 KiB
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/************************************************************************
* This file has been generated automatically from *
* *
* src/core/mesh/qgsmeshadvancedediting.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsMeshAdvancedEditing : protected QgsTopologicalMesh::Changes /Abstract/
{
%Docstring(signature="appended")
Abstract class that can be derived to implement advanced editing on mesh
To apply the advanced editing, a pointer to an instance of a derived class is passed
in the method :py:func:`QgsMeshEditor.advancedEdit()`.
.. versionadded:: 3.22
%End
%TypeHeaderCode
#include "qgsmeshadvancedediting.h"
%End
public:
QgsMeshAdvancedEditing();
%Docstring
Constructor
%End
virtual ~QgsMeshAdvancedEditing();
void setInputVertices( const QList<int> verticesIndexes );
%Docstring
Sets the input vertices indexes that will be used for the editing
%End
void setInputFaces( const QList<int> faceIndexes );
%Docstring
Sets the input faces indexes that will be used for the editing
%End
QString message() const;
%Docstring
Returns a message that can be provided by the advanced editing when applying is done
%End
void clear();
%Docstring
Removes all data provided to the editing or created by the editing
%End
virtual bool isFinished() const;
%Docstring
Returns whether the advanced edit is finished,
if not, this edit has to be applied again with :py:func:`QgsMeshEditor.advancedEdit()` until is finished returns ``True``
%End
virtual QString text() const;
%Docstring
Returns a short text string describing what this advanced edit does. Default implementation return a void string.
%End
protected:
};
class QgsMeshEditRefineFaces : QgsMeshAdvancedEditing
{
%Docstring(signature="appended")
Class that can do a refinement of faces of a mesh.
This refinement is operated only on faces with 3 or 4 vertices (triangles or quads) by adding a vertex on the middle of each refined face.
For quad faces, a vertex is added on the centroid of the original face.
New vertices Z value are interpolated between original vertices.
Original triangle faces are replaced by four triangles, and original quad faces are replaced by four quads.
Neighboring faces are triangulated to take account of the new vertex in the shared edge.
.. versionadded:: 3.22
%End
%TypeHeaderCode
#include "qgsmeshadvancedediting.h"
%End
public:
QgsMeshEditRefineFaces();
%Docstring
Constructor
%End
virtual QString text() const;
};
class QgsMeshTransformVerticesByExpression : QgsMeshAdvancedEditing
{
%Docstring(signature="appended")
Class that can transform vertices of a mesh by expression
Each coordinates are associated with an expression that can be defined with function
returning the current coordinates (see :py:func:`~QgsMeshEditRefineFaces.setExpressions`):
- $vertex_x
- $vertex_y
- $vertex_z
Example:
Transposing a mesh and translate following axe X with a distance of 50 and increase the level of the mesh
with an height of 80 when previous X coordinate is under 100 and de crease the level of 150 when X is under 100:
expressionX: "$vertex_y + 50"
expressionY: "$vertex_x"
expressionZ: "if( $vertex_x <= 100 , $vertex_z + 80 , $vertex_z - 150)"
.. versionadded:: 3.22
%End
%TypeHeaderCode
#include "qgsmeshadvancedediting.h"
%End
public:
QgsMeshTransformVerticesByExpression();
%Docstring
Constructor
%End
virtual QString text() const;
void setExpressions( const QString &expressionX, const QString &expressionY, const QString &expressionZ );
%Docstring
Sets the expressions for the coordinates transformation.
.. note::
Expressions are optional for each coordinate, the coordinate will not be transformed if the string is void.
%End
bool calculate( QgsMeshLayer *layer );
%Docstring
Calculates the transformed vertices of the mesh ``layer``, returns ``False`` if this leads to topological or geometrical errors.
The mesh layer must be in edit mode.
.. note::
this method not apply new vertices to the mesh layer but only store the calculated transformation
that can be apply later with :py:func:`QgsMeshEditor.advancedEdit()`
%End
QgsMeshVertex transformedVertex( QgsMeshLayer *layer, int vertexIndex ) const;
%Docstring
Returns the transformed vertex from its index ``vertexIndex`` for the mesh ``layer``
If ``layer`` is not the same than the one used to make the calculation, this will create an undefined behavior
%End
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/mesh/qgsmeshadvancedediting.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/