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https://github.com/qgis/QGIS.git
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456 lines
16 KiB
Plaintext
456 lines
16 KiB
Plaintext
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/** \class QgsMapLayer
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* \brief Base class for all map layer types.
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* This class is the base class for all map layer types (vector, raster).
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*/
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class QgsMapLayer : QObject
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{
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%TypeHeaderCode
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#include <qgsmaplayer.h>
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%End
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%ConvertToSubClassCode
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if (sipCpp->inherits("QgsMapLayer"))
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{
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sipClass = sipClass_QgsMapLayer;
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QgsMapLayer* layer = qobject_cast<QgsMapLayer*>(sipCpp);
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if (layer->type() == QgsMapLayer::VectorLayer)
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{
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sipClass = sipClass_QgsVectorLayer;
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}
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else if (layer->type() == QgsMapLayer::RasterLayer)
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{
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sipClass = sipClass_QgsRasterLayer;
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}
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else if (layer->type() == QgsMapLayer::PluginLayer)
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{
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sipClass = sipClass_QgsPluginLayer;
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}
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}
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else
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{
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sipClass = 0;
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}
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%End
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public:
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/** Layers enum defining the types of layers that can be added to a map */
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enum LayerType
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{
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VectorLayer,
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RasterLayer,
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PluginLayer // added in 1.5
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};
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/** Constructor
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* @param type Type of layer as defined in QgsMapLayer::LayerType enum
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* @param lyrname Display Name of the layer
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* @param source datasource of layer
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*/
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QgsMapLayer( QgsMapLayer::LayerType type = QgsMapLayer::VectorLayer, QString lyrname = QString::null, QString source = QString::null );
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/** Destructor */
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virtual ~QgsMapLayer();
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/** Get the type of the layer
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* @return Integer matching a value in the QgsMapLayer::LayerType enum
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*/
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QgsMapLayer::LayerType type() const;
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/** Get this layer's unique ID, this ID is used to access this layer from map layer registry
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* @note added in 1.7
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*/
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QString id() const;
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/** Set the display name of the layer
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* @param name New name for the layer
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*/
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void setLayerName( const QString & name );
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/** Get the display name of the layer
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* @return the layer name
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*/
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const QString & name() const;
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/** Get the original name of the layer
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* @note added in 1.9
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*/
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const QString & originalName() const;
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void setTitle( const QString& title );
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const QString& title() const;
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void setAbstract( const QString& abstract );
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const QString& abstract() const;
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void setKeywordList( const QString& kwdList );
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const QString& keywordList() const;
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/* Layer dataUrl information */
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void setDataUrl( const QString& dataUrl );
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const QString& dataUrl() const;
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void setDataUrlFormat( const QString& dataUrlFormat );
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const QString& dataUrlFormat() const;
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/* Layer attribution information */
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void setAttribution( const QString& attrib );
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const QString& attribution() const;
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void setAttributionUrl( const QString& attribUrl );
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const QString& attributionUrl() const;
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/* Layer metadataUrl information */
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void setMetadataUrl( const QString& metaUrl );
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const QString& metadataUrl() const;
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void setMetadataUrlType( const QString& metaUrlType );
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const QString& metadataUrlType() const;
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void setMetadataUrlFormat( const QString& metaUrlFormat );
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const QString& metadataUrlFormat() const;
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/* Set the blending mode used for rendering a layer */
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void setBlendMode( const QPainter::CompositionMode blendMode );
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/* Returns the current blending mode for a layer */
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QPainter::CompositionMode blendMode() const;
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/**Synchronises with changes in the datasource
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@note added in version 1.6*/
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virtual void reload();
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/** This is the method that does the actual work of
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* drawing the layer onto a paint device.
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* @param rendererContext describes the extents,
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* resolumon etc. that should be used when rendering the
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* layer.
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*/
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virtual bool draw( QgsRenderContext& rendererContext );
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/** Draw labels
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* @todo to be removed: used only in vector layers
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*/
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virtual void drawLabels( QgsRenderContext& rendererContext );
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/** Return the extent of the layer */
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virtual QgsRectangle extent();
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/*! Return the status of the layer. An invalid layer is one which has a bad datasource
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* or other problem. Child classes set this flag when intialized
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* @return True if the layer is valid and can be accessed
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*/
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bool isValid();
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/*! Gets a version of the internal layer definition that has sensitive
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* bits removed (for example, the password). This function should
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* be used when displaying the source name for general viewing.
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*/
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QString publicSource() const;
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/** Returns the source for the layer */
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const QString &source() const;
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/**
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* Returns the sublayers of this layer
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* (Useful for providers that manage their own layers, such as WMS)
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*/
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virtual QStringList subLayers() const;
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/**
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* Reorders the *previously selected* sublayers of this layer from bottom to top
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* (Useful for providers that manage their own layers, such as WMS)
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*/
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virtual void setLayerOrder( const QStringList &layers );
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/** Set the visibility of the given sublayer name */
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virtual void setSubLayerVisibility( QString name, bool vis );
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/** True if the layer can be edited */
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virtual bool isEditable() const;
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/** sets state from Dom document
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@param layer_node is Dom node corresponding to ``maplayer'' tag
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@note
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The Dom node corresponds to a Dom document project file XML element read
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by QgsProject.
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This, in turn, calls readXml(), which is over-rideable by sub-classes so
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that they can read their own specific state from the given Dom node.
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Invoked by QgsProject::read().
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@returns true if successful
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*/
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bool readLayerXML( const QDomElement& layerElement );
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/** stores state in Dom node
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@param layerElement is a Dom element corresponding to ``maplayer'' tag
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@param document is a the dom document being written
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@note
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The Dom node corresponds to a Dom document project file XML element to be
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written by QgsProject.
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This, in turn, calls writeXml(), which is over-rideable by sub-classes so
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that they can write their own specific state to the given Dom node.
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Invoked by QgsProject::write().
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@returns true if successful
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*/
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bool writeLayerXML( QDomElement& layerElement, QDomDocument& document );
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/** Set a custom property for layer. Properties are stored in a map and saved in project file.
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* @note Added in v1.4 */
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void setCustomProperty( const QString& key, const QVariant& value );
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/** Read a custom property from layer. Properties are stored in a map and saved in project file.
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* @note Added in v1.4 */
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QVariant customProperty( const QString& value, const QVariant& defaultValue = QVariant() ) const;
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/** Remove a custom property from layer. Properties are stored in a map and saved in project file.
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* @note Added in v1.4 */
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void removeCustomProperty( const QString& key );
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/**
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* If an operation returns 0 (e.g. draw()), this function
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* returns the text of the error associated with the failure.
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* Interactive users of this provider can then, for example,
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* call a QMessageBox to display the contents.
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*/
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virtual QString lastErrorTitle();
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/**
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* If an operation returns 0 (e.g. draw()), this function
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* returns the text of the error associated with the failure.
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* Interactive users of this provider can then, for example,
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* call a QMessageBox to display the contents.
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*/
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virtual QString lastError();
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/** Get current status error. This error describes some principal problem
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* for which layer cannot work and thus is not valid. It is not last error
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* after accessing data by draw() etc.
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*/
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virtual QgsError error() const;
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/** Returns layer's spatial reference system
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@note This was introduced in QGIS 1.4
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*/
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const QgsCoordinateReferenceSystem& crs() const;
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/** Sets layer's spatial reference system
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@note emitSignal added in 1.4 */
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void setCrs( const QgsCoordinateReferenceSystem& srs, bool emitSignal = true );
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/** A convenience function to (un)capitalise the layer name */
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static QString capitaliseLayerName( const QString& name );
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/** Retrieve the style URI for this layer
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* (either as a .qml file on disk or as a
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* record in the users style table in their personal qgis.db)
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* @return a QString with the style file name
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* @see also loadNamedStyle () and saveNamedStyle ();
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* @note This method was added in QGIS 1.8
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*/
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virtual QString styleURI( );
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/** Retrieve the default style for this layer if one
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* exists (either as a .qml file on disk or as a
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* record in the users style table in their personal qgis.db)
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* @param theResultFlag a reference to a flag that will be set to false if
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* we did not manage to load the default style.
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* @return a QString with any status messages
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* @see also loadNamedStyle ();
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*/
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virtual QString loadDefaultStyle( bool & theResultFlag /Out/ );
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/** Retrieve a named style for this layer if one
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* exists (either as a .qml file on disk or as a
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* record in the users style table in their personal qgis.db)
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* @param theURI - the file name or other URI for the
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* style file. First an attempt will be made to see if this
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* is a file and load that, if that fails the qgis.db styles
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* table will be consulted to see if there is a style who's
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* key matches the URI.
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* @param theResultFlag a reference to a flag that will be set to false if
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* we did not manage to load the default style.
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* @return a QString with any status messages
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* @see also loadDefaultStyle ();
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*/
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virtual QString loadNamedStyle( const QString theURI, bool & theResultFlag /Out/ );
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virtual bool loadNamedStyleFromDb( const QString db, const QString theURI, QString &qml /Out/ );
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//TODO edit infos
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/**
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* Export the properties of this layer as named style in a QDomDocument
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* @param doc the target QDomDocument
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* @param errorMsg this QString will be initialized on error
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* during the execution of writeSymbology
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*/
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virtual void exportNamedStyle( QDomDocument &doc, QString &errorMsg );
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/**
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* Export the properties of this layer as SLD style in a QDomDocument
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* @param doc the target QDomDocument
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* @param errorMsg this QString will be initialized on error
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* during the execution of writeSymbology
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*/
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virtual void exportSldStyle( QDomDocument &doc, QString &errorMsg );
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/** Save the properties of this layer as the default style
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* (either as a .qml file on disk or as a
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* record in the users style table in their personal qgis.db)
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* @param theResultFlag a reference to a flag that will be set to false if
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* we did not manage to save the default style.
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* @return a QString with any status messages
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* @sa loadNamedStyle() and @see saveNamedStyle()
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*/
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virtual QString saveDefaultStyle( bool & theResultFlag /Out/ );
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/** Save the properties of this layer as a named style
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* (either as a .qml file on disk or as a
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* record in the users style table in their personal qgis.db)
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* @param theURI the file name or other URI for the
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* style file. First an attempt will be made to see if this
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* is a file and save to that, if that fails the qgis.db styles
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* table will be used to create a style entry who's
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* key matches the URI.
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* @param theResultFlag a reference to a flag that will be set to false if
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* we did not manage to save the default style.
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* @return a QString with any status messages
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* @sa saveDefaultStyle()
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*/
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virtual QString saveNamedStyle( const QString theURI, bool & theResultFlag /Out/ );
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virtual QString saveSldStyle( const QString theURI, bool & theResultFlag );
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virtual QString loadSldStyle( const QString theURI, bool &theResultFlag );
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virtual bool readSld( const QDomNode& node, QString& errorMessage );
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/** Read the symbology for the current layer from the Dom node supplied.
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* @param node node that will contain the symbology definition for this layer.
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* @param errorMessage reference to string that will be updated with any error messages
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* @return true in case of success.
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*/
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virtual bool readSymbology( const QDomNode& node, QString& errorMessage ) = 0;
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/** Write the symbology for the layer into the docment provided.
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* @param node the node that will have the style element added to it.
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* @param doc the document that will have the QDomNode added.
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* @param errorMessage reference to string that will be updated with any error messages
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* @return true in case of success.
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*/
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virtual bool writeSymbology( QDomNode &node, QDomDocument& doc, QString& errorMessage ) const = 0;
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/** Return pointer to layer's undo stack */
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QUndoStack* undoStack();
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/** Get the QImage used for caching render operations
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* @note This method was added in QGIS 1.4 **/
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QImage *cacheImage();
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/** Set the QImage used for caching render operations
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* @note This method was added in QGIS 1.4 **/
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void setCacheImage( QImage * thepImage /Transfer/ );
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/**
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* @brief Is called when the cache image is being deleted. Overwrite and use to clean up.
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* @note added in 2.0
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*/
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virtual void onCacheImageDelete();
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public slots:
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/** Event handler for when a coordinate transform fails due to bad vertex error */
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virtual void invalidTransformInput();
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/** Accessor and mutator for the minimum scale denominator member */
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void setMinimumScale( float theMinScale );
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float minimumScale();
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/** Accessor and mutator for the maximum scale denominator member */
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void setMaximumScale( float theMaxScale );
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float maximumScale();
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/** Accessor and mutator for the scale based visilibility flag */
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void toggleScaleBasedVisibility( bool theVisibilityFlag );
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bool hasScaleBasedVisibility();
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/** Clear cached image
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* added in 1.5 */
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void clearCacheImage();
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/** \brief Obtain Metadata for this layer */
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virtual QString metadata();
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/** Time stamp of data source in the moment when data/metadata were loaded by provider */
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virtual QDateTime timestamp() const;
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signals:
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/** Emit a signal to notify of a progress event */
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void drawingProgress( int theProgress, int theTotalSteps );
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/** Emit a signal with status (e.g. to be caught by QgisApp and display a msg on status bar) */
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void statusChanged( QString theStatus );
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/** Emit a signal that the layer name has been changed */
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void layerNameChanged();
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/** Emit a signal that layer's CRS has been reset
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added in 1.4
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*/
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void layerCrsChanged();
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/** This signal should be connected with the slot QgsMapCanvas::refresh()
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* \todo to be removed - GUI dependency
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*/
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void repaintRequested();
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/**The layer emits this signal when a screen update is requested.
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This signal should be connected with the slot QgsMapCanvas::updateMap()*/
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void screenUpdateRequested();
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/** This is used to send a request that any mapcanvas using this layer update its extents */
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void recalculateExtents();
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/** data of layer changed
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* added in 1.5 */
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void dataChanged();
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protected:
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/** Set the extent */
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virtual void setExtent( const QgsRectangle &rect );
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/** set whether layer is valid or not - should be used in constructor.
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\note added in v1.5 */
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void setValid( bool valid );
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/** called by readLayerXML(), used by children to read state specific to them from
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project files.
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*/
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virtual bool readXml( const QDomNode& layer_node );
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/** called by writeLayerXML(), used by children to write state specific to them to
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project files.
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*/
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virtual bool writeXml( QDomNode & layer_node, QDomDocument & document );
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/** Read custom properties from project file. Added in v1.4
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@param layerNode note to read from
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@param keyStartsWith reads only properties starting with the specified string (or all if the string is empty)*/
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void readCustomProperties( const QDomNode& layerNode, const QString& keyStartsWith = "" );
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/** Write custom properties to project file. Added in v1.4 */
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void writeCustomProperties( QDomNode & layerNode, QDomDocument & doc ) const;
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/** debugging member - invoked when a connect() is made to this object */
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void connectNotify( const char * signal );
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/** Add error message */
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void appendError( const QgsErrorMessage & theMessage );
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/** Set error message */
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void setError( const QgsError & theError );
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};
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