Martin Dobias 13251c2bf1 Make tessellator not flip axes and use the new option in QGIS code
We add a new setOutputZUp(true) option to QgsTessellator so that
the coordinates on output do not get flipped from [x,y,z] to [x,-z,y].

The default is still the old behavior with flipped axes (to make sure
we do not break the API), but all uses in the QGIS code were upgraded
to use the new option.

This means we do not need to add rotation to polygon / buffered line
symbol's 3D entities in 3D map views (and there's only translation left, yay!)
2024-11-08 12:44:27 +01:00
..
2024-11-06 23:17:04 +00:00
2024-01-22 05:46:15 +10:00
2024-03-24 14:24:12 +01:00
2024-01-16 12:18:11 +10:00