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We add a new setOutputZUp(true) option to QgsTessellator so that the coordinates on output do not get flipped from [x,y,z] to [x,-z,y]. The default is still the old behavior with flipped axes (to make sure we do not break the API), but all uses in the QGIS code were upgraded to use the new option. This means we do not need to add rotation to polygon / buffered line symbol's 3D entities in 3D map views (and there's only translation left, yay!)