QGIS/python/core/qgsmaprendererjob.sip
Matthias Kuhn 2e972b13ba Render incremental rendering image at proper location
The old behavior was to render it at the currently visibleExtent based on the
map canvas. The job may however have been scheduled for a different extent and
therefore rendered at an improper location.
2014-12-11 12:20:03 +01:00

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5.4 KiB
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struct LayerRenderJob
{
QgsRenderContext context;
QImage* img; // may be null if it is not necessary to draw to separate image (e.g. sequential rendering)
QgsMapLayerRenderer* renderer; // must be deleted
QPainter::CompositionMode blendMode;
bool cached; // if true, img already contains cached image from previous rendering
QString layerId;
};
typedef QList<LayerRenderJob> LayerRenderJobs;
/**
* Abstract base class for map rendering implementations.
*
* The API is designed in a way that rendering is done asynchronously, therefore
* the caller is not blocked while the rendering is in progress. Non-blocking
* operation is quite important because the rendering can take considerable
* amount of time.
*
* Common use case:
* 0. prepare QgsMapSettings with rendering configuration (extent, layer, map size, ...)
* 1. create QgsMapRendererJob subclass with QgsMapSettings instance
* 2. connect to job's finished() signal
* 3. call start(). Map rendering will start in background, the function immediately returns
* 4. at some point, slot connected to finished() signal is called, map rendering is done
*
* It is possible to cancel the rendering job while it is active by calling cancel() function.
*
* The following subclasses are available:
* - QgsMapRendererSequentialJob - renders map in one background thread to an image
* - QgsMapRendererParallelJob - renders map in multiple background threads to an image
* - QgsMapRendererCustomPainterJob - renders map with given QPainter in one background thread
*
* @note added in 2.4
*/
class QgsMapRendererJob : QObject
{
%TypeHeaderCode
#include <qgsmaprendererjob.h>
%End
public:
QgsMapRendererJob( const QgsMapSettings& settings );
virtual ~QgsMapRendererJob();
//! Start the rendering job and immediately return.
//! Does nothing if the rendering is already in progress.
virtual void start() = 0;
//! Stop the rendering job - does not return until the job has terminated.
//! Does nothing if the rendering is not active.
virtual void cancel() = 0;
//! Block until the job has finished.
virtual void waitForFinished() = 0;
//! Tell whether the rendering job is currently running in background.
virtual bool isActive() const = 0;
//! Get pointer to internal labeling engine (in order to get access to the results)
virtual QgsLabelingResults* takeLabelingResults() = 0 /Transfer/;
struct Error
{
Error( const QString& lid, const QString& msg );
QString layerID;
QString message;
};
typedef QList<QgsMapRendererJob::Error> Errors;
//! List of errors that happened during the rendering job - available when the rendering has been finished
Errors errors() const;
//! Assign a cache to be used for reading and storing rendered images of individual layers.
//! Does not take ownership of the object.
void setCache( QgsMapRendererCache* cache );
//! Set which vector layers should be cached while rendering
//! @note The way how geometries are cached is really suboptimal - this method may be removed in future releases
void setRequestedGeometryCacheForLayers( const QStringList& layerIds );
//! Find out how log it took to finish the job (in miliseconds)
int renderingTime() const;
/**
* Return map settings with which this job was started.
* @return A QgsMapSettings instance with render settings
* @note added in 2.8
*/
const QgsMapSettings& mapSettings() const;
signals:
//! emitted when asynchronous rendering is finished (or canceled).
void finished();
protected:
/** Convenience function to project an extent into the layer source
* CRS, but also split it into two extents if it crosses
* the +/- 180 degree line. Modifies the given extent to be in the
* source CRS coordinates, and if it was split, returns true, and
* also sets the contents of the r2 parameter
*/
static bool reprojectToLayerExtent( const QgsCoordinateTransform* ct, bool layerCrsGeographic, QgsRectangle& extent, QgsRectangle& r2 );
//! @note not available in python bindings
// LayerRenderJobs prepareJobs( QPainter* painter, QgsPalLabeling* labelingEngine );
//! @note not available in python bindings
// void cleanupJobs( LayerRenderJobs& jobs );
static QImage composeImage( const QgsMapSettings& settings, const LayerRenderJobs& jobs );
bool needTemporaryImage( QgsMapLayer* ml );
static void drawLabeling( const QgsMapSettings& settings, QgsRenderContext& renderContext, QgsPalLabeling* labelingEngine, QPainter* painter );
static void drawOldLabeling( const QgsMapSettings& settings, QgsRenderContext& renderContext );
static void drawNewLabeling( const QgsMapSettings& settings, QgsRenderContext& renderContext, QgsPalLabeling* labelingEngine );
//! called when rendering has finished to update all layers' geometry caches
void updateLayerGeometryCaches();
};
/** Intermediate base class adding functionality that allows client to query the rendered image.
* The image can be queried even while the rendering is still in progress to get intermediate result
*
* @note added in 2.4
*/
class QgsMapRendererQImageJob : QgsMapRendererJob
{
%TypeHeaderCode
#include <qgsmaprendererjob.h>
%End
public:
QgsMapRendererQImageJob( const QgsMapSettings& settings );
//! Get a preview/resulting image
virtual QImage renderedImage() = 0;
};