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QgsVectorColorRamp -> QgsColorRamp QgsVectorGradientColorRamp -> QgsGradientColorRamp QgsRandomColors -> QgsRandomColorRamp QgsRandomColorRamp -> QgsLimitedRandomColorRamp QgsVectorColorBrewerColorRamp -> QgsColorBrewerColorRamp These color ramps are used throughout all of QGIS (not just in vector symbology) and the current names are misleading.
141 lines
5.1 KiB
Plaintext
141 lines
5.1 KiB
Plaintext
class QgsHeatmapRenderer : QgsFeatureRenderer
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{
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%TypeHeaderCode
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#include <qgsheatmaprenderer.h>
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%End
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public:
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QgsHeatmapRenderer();
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virtual ~QgsHeatmapRenderer();
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//reimplemented methods
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virtual QgsHeatmapRenderer* clone() const /Factory/;
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virtual void startRender( QgsRenderContext& context, const QgsFields& fields );
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virtual bool renderFeature( QgsFeature& feature, QgsRenderContext& context, int layer = -1, bool selected = false, bool drawVertexMarker = false );
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virtual void stopRender( QgsRenderContext& context );
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//! @note symbolForFeature2 in python bindings
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virtual QgsSymbol* symbolForFeature( QgsFeature& feature, QgsRenderContext& context ) /PyName=symbolForFeature2/;
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//! @note symbol2 in python bindings
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virtual QgsSymbolList symbols( QgsRenderContext& context ) /PyName=symbols2/;
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virtual QString dump() const;
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virtual QList<QString> usedAttributes();
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static QgsFeatureRenderer* create( QDomElement& element ) /Factory/;
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virtual QDomElement save( QDomDocument& doc );
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static QgsHeatmapRenderer* convertFromRenderer( const QgsFeatureRenderer* renderer ) /Factory/;
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//reimplemented to extent the request so that points up to heatmap's radius distance outside
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//visible area are included
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virtual void modifyRequestExtent( QgsRectangle& extent, QgsRenderContext& context );
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//heatmap specific methods
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/** Returns the color ramp used for shading the heatmap.
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* @returns color ramp for heatmap
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* @see setColorRamp
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*/
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QgsColorRamp* colorRamp() const;
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/** Sets the color ramp to use for shading the heatmap.
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* @param ramp color ramp for heatmap. Ownership of ramp is transferred to the renderer.
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* @see colorRamp
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*/
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void setColorRamp( QgsColorRamp* ramp /Transfer/ );
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/** Returns whether the ramp is inverted
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* @returns true if color ramp is inverted
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* @see setInvertRamp
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* @see colorRamp
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*/
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bool invertRamp() const;
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/** Sets whether the ramp is inverted
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* @param invert set to true to invert color ramp
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* @see invertRamp
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* @see setColorRamp
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*/
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void setInvertRamp( const bool invert );
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/** Returns the radius for the heatmap
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* @returns heatmap radius
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* @see setRadius
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* @see radiusUnit
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* @see radiusMapUnitScale
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*/
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double radius() const;
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/** Sets the radius for the heatmap
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* @param radius heatmap radius
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* @see radius
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* @see setRadiusUnit
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* @see setRadiusMapUnitScale
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*/
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void setRadius( const double radius );
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/** Returns the units used for the heatmap's radius
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* @returns units for heatmap radius
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* @see radius
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* @see setRadiusUnit
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* @see radiusMapUnitScale
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*/
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QgsUnitTypes::RenderUnit radiusUnit() const;
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/** Sets the units used for the heatmap's radius
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* @param unit units for heatmap radius
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* @see radiusUnit
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* @see setRadius
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* @see radiusMapUnitScale
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*/
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void setRadiusUnit( const QgsUnitTypes::RenderUnit unit );
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/** Returns the map unit scale used for the heatmap's radius
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* @returns map unit scale for heatmap's radius
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* @see radius
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* @see radiusUnit
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* @see setRadiusMapUnitScale
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*/
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const QgsMapUnitScale& radiusMapUnitScale() const;
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/** Sets the map unit scale used for the heatmap's radius
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* @param scale map unit scale for heatmap's radius
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* @see setRadius
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* @see setRadiusUnit
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* @see radiusMapUnitScale
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*/
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void setRadiusMapUnitScale( const QgsMapUnitScale& scale );
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/** Returns the maximum value used for shading the heatmap.
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* @returns maximum value for heatmap shading. If 0, then maximum value will be automatically
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* calculated.
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* @see setMaximumValue
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*/
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double maximumValue() const;
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/** Sets the maximum value used for shading the heatmap.
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* @param value maximum value for heatmap shading. Set to 0 for automatic calculation of
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* maximum value.
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* @see maximumValue
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*/
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void setMaximumValue( const double value );
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/** Returns the render quality used for drawing the heatmap.
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* @returns render quality. A value of 1 indicates maximum quality, and increasing the
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* value will result in faster drawing but lower quality rendering.
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* @see setRenderQuality
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*/
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double renderQuality() const;
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/** Sets the render quality used for drawing the heatmap.
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* @param quality render quality. A value of 1 indicates maximum quality, and increasing the
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* value will result in faster drawing but lower quality rendering.
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* @see renderQuality
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*/
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void setRenderQuality( const int quality );
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/** Returns the expression used for weighting points when generating the heatmap.
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* @returns point weight expression. If empty, all points are equally weighted.
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* @see setWeightExpression
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*/
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QString weightExpression() const;
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/** Sets the expression used for weighting points when generating the heatmap.
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* @param expression point weight expression. If set to empty, all points are equally weighted.
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* @see weightExpression
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*/
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void setWeightExpression( const QString& expression );
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};
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