/************************************************************************ * This file has been generated automatically from * * * * src/core/raster/qgsrasterrenderer.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/ class QgsRasterRenderer : QgsRasterInterface { %Docstring Raster renderer pipe that applies colors to a raster. %End %TypeHeaderCode #include "qgsrasterrenderer.h" %End public: static const QRgb NODATA_COLOR; QgsRasterRenderer( QgsRasterInterface *input = 0, const QString &type = QString() ); %Docstring Constructor for QgsRasterRenderer. %End ~QgsRasterRenderer(); virtual QgsRasterRenderer *clone() const = 0 /Factory/; %Docstring QgsRasterRenderer cannot be copied. Use clone() instead. %End virtual int bandCount() const; virtual Qgis::DataType dataType( int bandNo ) const; virtual QString type() const; virtual bool setInput( QgsRasterInterface *input ); virtual QgsRasterBlock *block( int bandNo, const QgsRectangle &extent, int width, int height, QgsRasterBlockFeedback *feedback = 0 ) = 0 /Factory/; bool usesTransparency() const; void setOpacity( double opacity ); %Docstring Sets the ``opacity`` for the renderer, where ``opacity`` is a value between 0 (totally transparent) and 1.0 (fully opaque). .. seealso:: :py:func:`opacity` %End double opacity() const; %Docstring Returns the opacity for the renderer, where opacity is a value between 0 (totally transparent) and 1.0 (fully opaque). .. seealso:: :py:func:`setOpacity` %End QColor nodataColor() const; %Docstring Returns the color to use for shading nodata pixels. If the returned value is an invalid color then the default transparent rendering of nodata values will be used. .. seealso:: :py:func:`renderColorForNodataPixel` .. seealso:: :py:func:`setNodataColor` .. versionadded:: 3.12 %End void setNodataColor( const QColor &color ); %Docstring Sets the ``color`` to use for shading nodata pixels. If ``color`` is an invalid color then the default transparent rendering of nodata values will be used. .. seealso:: :py:func:`nodataColor` .. versionadded:: 3.12 %End void setRasterTransparency( QgsRasterTransparency *t /Transfer/ ); const QgsRasterTransparency *rasterTransparency() const; void setAlphaBand( int band ); int alphaBand() const; virtual void legendSymbologyItems( QList< QPair< QString, QColor > > &symbolItems /Out/ ) const; %Docstring Gets symbology items if provided by renderer %End virtual void readXml( const QDomElement &rendererElem ); %Docstring Sets base class members from xml. Usually called from create() methods of subclasses %End void copyCommonProperties( const QgsRasterRenderer *other, bool copyMinMaxOrigin = true ); %Docstring Copies common properties like opacity / transparency data from other renderer. Useful when cloning renderers. .. versionadded:: 2.16 %End virtual QList usesBands() const; %Docstring Returns a list of band numbers used by the renderer %End const QgsRasterMinMaxOrigin &minMaxOrigin() const; %Docstring Returns const reference to origin of min/max values %End void setMinMaxOrigin( const QgsRasterMinMaxOrigin &origin ); %Docstring Sets origin of min/max values %End virtual void toSld( QDomDocument &doc, QDomElement &element, const QgsStringMap &props = QgsStringMap() ) const; %Docstring Used from subclasses to create SLD Rule elements following SLD v1.0 specs .. versionadded:: 3.6 %End virtual bool accept( QgsStyleEntityVisitorInterface *visitor ) const; %Docstring Accepts the specified symbology ``visitor``, causing it to visit all symbols associated with the renderer. Returns ``True`` if the visitor should continue visiting other objects, or ``False`` if visiting should be canceled. .. versionadded:: 3.10 %End protected: void _writeXml( QDomDocument &doc, QDomElement &rasterRendererElem ) const; %Docstring Write upper class info into rasterrenderer element (called by writeXml method of subclasses) %End QRgb renderColorForNodataPixel() const; %Docstring Returns the color for the renderer to use to represent nodata pixels. Subclasses should use this rather then nodataColor() to determine the color to use for nodata pixels during an actual rendering operation. .. versionadded:: 3.10 %End private: QgsRasterRenderer( const QgsRasterRenderer & ); const QgsRasterRenderer &operator=( const QgsRasterRenderer & ); }; /************************************************************************ * This file has been generated automatically from * * * * src/core/raster/qgsrasterrenderer.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/