# The following has been generated automatically from src/gui/qgsfloatingwidget.h QgsFloatingWidget.TopLeft = QgsFloatingWidget.AnchorPoint.TopLeft QgsFloatingWidget.TopMiddle = QgsFloatingWidget.AnchorPoint.TopMiddle QgsFloatingWidget.TopRight = QgsFloatingWidget.AnchorPoint.TopRight QgsFloatingWidget.MiddleLeft = QgsFloatingWidget.AnchorPoint.MiddleLeft QgsFloatingWidget.Middle = QgsFloatingWidget.AnchorPoint.Middle QgsFloatingWidget.MiddleRight = QgsFloatingWidget.AnchorPoint.MiddleRight QgsFloatingWidget.BottomLeft = QgsFloatingWidget.AnchorPoint.BottomLeft QgsFloatingWidget.BottomMiddle = QgsFloatingWidget.AnchorPoint.BottomMiddle QgsFloatingWidget.BottomRight = QgsFloatingWidget.AnchorPoint.BottomRight QgsFloatingWidget.AnchorPoint.baseClass = QgsFloatingWidget try: QgsFloatingWidget.__attribute_docs__ = {'anchorWidgetChanged': 'Emitted when the anchor widget changes\n', 'anchorPointChanged': 'Emitted when the anchor point changes\n', 'anchorWidgetPointChanged': 'Emitted when the anchor widget point changes\n'} QgsFloatingWidget.__overridden_methods__ = ['showEvent', 'paintEvent', 'resizeEvent'] QgsFloatingWidget.__signal_arguments__ = {'anchorWidgetChanged': ['widget: QWidget'], 'anchorPointChanged': ['point: QgsFloatingWidget.AnchorPoint'], 'anchorWidgetPointChanged': ['point: QgsFloatingWidget.AnchorPoint']} except (NameError, AttributeError): pass