Last Updated: Friday May 11, 2012 Last Change : Friday May 11, 2012

  1. Introduction
  2. Overview
  3. Building on GNU/Linux
  4. Building on Windows
  5. Building on MacOS X
  6. Authors and Acknowledgments

1. Introduction

This document is the original installation guide of the described software Quantum GIS. The software and hardware descriptions named in this document are in most cases registered trademarks and are therefore subject to the legal requirements. Quantum GIS is subject to the GNU General Public License. Find more information on the Quantum GIS Homepage: http://www.qgis.org

The details, that are given in this document have been written and verified to the best of knowledge and responsibility of the editors. Nevertheless, mistakes concerning the content are possible. Therefore, all data are not liable to any duties or guarantees. The editors and publishers do not take any responsibility or liability for failures and their consequences. You are always welcome for indicating possible mistakes.

You can download this document as part of the Quantum GIS 'User and Installation Guide' in HTML and PDF format via http://www.qgis.org. A current version is also available at the wiki, see: http://www.qgis.org/wiki/Installation_Guide

Translations of this document can also be downloaded at the documentation area of the Quantum GIS project at http://www.qgis.org. More information is available via http://wiki.qgis.org/qgiswiki/DocumentationWritersCorner.

Please visit http://qgis.org for information on joining our mailing lists and getting involved in the project further.

/!\ Note to document writers: Please use this document as the central place for describing build procedures. Please do not remove this notice.

/!\ Note to document writers: This documented is generated from doc/INSTALL.t2t - if you need to edit this document, be sure to edit that file rather than the generated INSTALL document found in the root of the source directory.

2. Overview

QGIS, like a number of major projects (eg. KDE 4.0), uses CMake (http://www.cmake.org) for building from source.

Following a summary of the required dependencies for building:

Required build tools:

Required build deps:

Optional dependencies:

3. Building on GNU/Linux

3.1. Building QGIS with Qt 4.x

Requires: Ubuntu / Debian derived distro

These notes are for Ubuntu - other versions and Debian derived distros may require slight variations in package names.

These notes are for if you want to build QGIS from source. One of the major aims here is to show how this can be done using binary packages for *all* dependencies - building only the core QGIS stuff from source. I prefer this approach because it means we can leave the business of managing system packages to apt and only concern ourselves with coding QGIS!

This document assumes you have made a fresh install and have a 'clean' system. These instructions should work fine if this is a system that has already been in use for a while, you may need to just skip those steps which are irrelevant to you.

/!\ Note: Refer to the section Building Debian packages for building debian packages. Unless you plan to develop on QGIS, that is probably the easiest option to compile and install QGIS.

3.2. Prepare apt

The packages qgis depends on to build are available in the "universe" component of Ubuntu. This is not activated by default, so you need to activate it:

  1. Edit your /etc/apt/sources.list file.
  2. Uncomment all the lines starting with "deb"

    Also you will need to be running (K)Ubuntu 'edgy' or higher in order for all dependencies to be met.

    Now update your local sources database:

    sudo apt-get update 
    

3.3. Install build dependencies

Distribution install command for packages
lucid apt-get install bison cmake doxygen flex git-core graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
maverick apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
natty apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
oneiric apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
precise apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
sid apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
squeeze apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb
wheezy apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb

(extracted from the respective control files in debian/)

/!\ A Special Note: If you are following this set of instructions on a system where you already have Qt3 development tools installed, there will be a conflict between Qt3 tools and Qt4 tools. For example, qmake will point to the Qt3 version, not the Qt4. Ubuntu Qt4 and Qt3 packages are designed to live alongside each other. This means that, for example, if you have them both installed, you will have three qmake exe's:

/usr/bin/qmake -> /etc/alternatives/qmake 
/usr/bin/qmake-qt3
/usr/bin/qmake-qt4 

The same applies to all other Qt binaries. You will notice above that the canonical 'qmake' is managed by apt alternatives, so before we start to build QGIS, we need to make Qt4 the default. To return Qt3 to default later you can use this same process.

You can use apt alternatives to correct this so that the Qt4 version of applications is used in all cases:

sudo update-alternatives --config qmake
sudo update-alternatives --config uic 
sudo update-alternatives --config designer 
sudo update-alternatives --config assistant 
sudo update-alternatives --config qtconfig 
sudo update-alternatives --config moc 
sudo update-alternatives --config lupdate 
sudo update-alternatives --config lrelease 
sudo update-alternatives --config linguist 

Use the simple command line dialog that appears after running each of the above commands to select the Qt4 version of the relevant applications.

/!\ Note: For python language bindings SIP >= 4.5 and PyQt4 >= 4.1 is required! Some stable GNU/Linux distributions (e.g. Debian or SuSE) only provide SIP < 4.5 and PyQt4 < 4.1. To include support for python language bindings you may need to build and install those packages from source.

3.4. Setup ccache (Optional)

You should also setup ccache to speed up compile times:

cd /usr/local/bin 
sudo ln -s /usr/bin/ccache gcc 
sudo ln -s /usr/bin/ccache g++ 

3.5. Prepare your development environment

As a convention I do all my development work in $HOME/dev/<language>, so in this case we will create a work environment for C++ development work like this:

mkdir -p ${HOME}/dev/cpp 
cd ${HOME}/dev/cpp 

This directory path will be assumed for all instructions that follow.

3.6. Check out the QGIS Source Code

There are two ways the source can be checked out. Use the anonymous method if you do not have edit privileges for the QGIS source repository, or use the developer checkout if you have permissions to commit source code changes.

1. Anonymous Checkout

cd ${HOME}/dev/cpp 
git clone git://github.com/qgis/Quantum-GIS.git

2. Developer Checkout

cd ${HOME}/dev/cpp 
git clone git@github.com:qgis/Quantum-GIS.git

3.7. Starting the compile

I compile my development version of QGIS into my ~/apps directory to avoid conflicts with Ubuntu packages that may be under /usr. This way for example you can use the binary packages of QGIS on your system along side with your development version. I suggest you do something similar:

mkdir -p ${HOME}/apps 

Now we create a build directory and run ccmake:

cd Quantum-GIS
mkdir build-master
cd build-master
ccmake ..

When you run ccmake (note the .. is required!), a menu will appear where you can configure various aspects of the build. If you do not have root access or do not want to overwrite existing QGIS installs (by your packagemanager for example), set the CMAKE_INSTALL_PREFIX to somewhere you have write access to (I usually use ${HOME}/apps). Now press 'c' to configure, 'e' to dismiss any error messages that may appear. and 'g' to generate the make files. Note that sometimes 'c' needs to be pressed several times before the 'g' option becomes available. After the 'g' generation is complete, press 'q' to exit the ccmake interactive dialog.

Now on with the build:

make
make install

It may take a little while to build depending on your platform.

After that you can try to run QGIS:

$HOME/apps/bin/qgis

If all has worked properly the QGIS application should start up and appear on your screen.

3.8. Building Debian packages

Instead of creating a personal installation as in the previous step you can also create debian package. This is done from the qgis root directory, where you'll find a debian directory.

First you need to install the debian packaging tools once:

apt-get install build-essential

First you need to create an changelog entry for your distribution. For example for Ubuntu Lucid:

dch -l ~lucid  --force-distribution --distribution lucid "lucid build"

The QGIS packages will be created with:

dpkg-buildpackage -us -uc -b

/!\ Note: If dpkg-buildpackage complains about unmet build dependencies you can install them using apt-get and re-run the command.

/!\ Note: If you have libqgis1-dev installed, you need to remove it first using dpkg -r libqgis1-dev. Otherwise dpkg-buildpackage will complain about a build conflict.

The packages are created in the parent directory (ie. one level up). Install them using dpkg. E.g.:

sudo debi

3.9. A practical case: Building QGIS and GRASS from source on Ubuntu with ECW and MrSID formats support

The following procedure has been tested on Ubuntu 8.04, 8.10 and 9.04 32bit. If you want to use different versions of the software (gdal, grass, qgis), just make the necessary adjustments to the following code. This guide assumes that you don't have installed any previous version of gdal, grass and qgis.

3.9.1. Step 1: install base packages

First you need to install the necessary packages required to download the source code and compile it. Open the terminal and issue the following command:

sudo apt-get install build-essential g++ subversion

3.9.2. Step 2: compile and install the ecw libraries

Go to the ERDAS web site http://www.erdas.com/ and follow the links "'products --> ECW JPEG2000 Codec SDK --> downloads'" then download the "'Image Compression SDK Source Code 3.3'" (you'll need to make a registration and accept a license).

Uncompress the archive in a proper location (this guide assumes that all the downloaded source code will be placed in the user home) and the enter the newly created folder

cd /libecwj2-3.3

Compile the code with the standard commands

./configure

then

make

then

sudo make install

leave the folder

cd ..

3.9.3. Step 3: download the MrSID binaries

Go to the LIZARDTECH web site http://www.lizardtech.com/ and follow the links "'download --> Developer SDKs'", then download the "'GeoExpress SDK for Linux (x86) - gcc 4.1 32-bit'" (you'll need to make a registration and accept a license).

Uncompress the downloaded file. The resulting directory name should be similar to "Geo_DSDK-7.0.0.2167"

3.9.4. Step 4: compile and install the gdal libraries

Download the latest gdal source code

svn checkout https://svn.osgeo.org/gdal/trunk/gdal gdal

then copy a few files from the MrSID binaries folder to the folder with the gdal source code ('replace "USERNAME" with your actual account username')

cp /home/USERNAME/Geo_DSDK-7.0.0.2167/include/*.* /home/USERNAME/gdal/frmts/mrsid/

enter the gdal source code folder

cd /gdal

and run configure with a few specific parameters

./configure --without-grass --with-mrsid=../Geo_DSDK-7.0.0.2167 --without-jp2mrsid

at the end of the configuration process you should read something like

...
GRASS support:             no
...
...
...
ECW support:               yes
MrSID support              yes			
...

then compile normally

make

and

sudo make install

finish the process by creating the necessary links to the most recent shared libraries

sudo ldconfig

at this point you may want to check if gdal was compiled correctly with MrSID and ECW support by issuing one (or both) of the following commands

gdalinfo --formats | grep 'ECW'
gdalinfo --formats | grep 'SID'

leave the folder

cd ..

3.9.5. Step 5: compile and install GRASS

Before downloading and compile GRASS source code you need to install a few other libraries and programs. We can do this through apt

sudo apt-get install flex bison libreadline5-dev libncurses5-dev lesstif2-dev \
debhelper dpatch libtiff4-dev tcl8.4-dev tk8.4-dev fftw-dev xlibmesa-gl-dev \
libfreetype6-dev autoconf2.13 autotools-dev libgdal1-dev proj libjpeg62-dev \
libpng12-dev libpq-dev unixodbc-dev doxygen fakeroot cmake python-dev \
python-qt4-common python-qt4-dev python-sip4 python2.5-dev sip4 libglew1.5-dev \
libxmu6 \ libqt4-dev libgsl0-dev python-qt4 swig python-wxversion \
python-wxgtk2.8 libwxgtk2.8-0 libwxbase2.8-0 tcl8.4-dev tk8.4-dev tk8.4 \
libfftw3-dev libfftw3-3

At this point we can get the GRASS source code: you may want to download it through svn or maybe you want just to download the latest available source code archive. For example the GRASS 6.4rc4 is available at http://grass.itc.it/grass64/source/grass-6.4.0RC4.tar.gz

Uncompress the archive, enter the newly created folder and run configure with a few specific parameters

CFLAGS="-fexceptions" ./configure \
--with-tcltk-includes=/usr/include/tcl8.4 \
--with-proj-share=/usr/share/proj \
--with-gdal=/usr/local/bin/gdal-config \
--with-python=/usr/bin/python2.5-config

The additional gcc option -fexceptions is necessary to enable exceptions support in GRASS libraries. It is currently the only way to avoid QGIS crashes if a fatal error happens in GRASS library. See also http://trac.osgeo.org/grass/ticket/869

Then as usual (it will take a while)

make

and

sudo make install

leave the folder

cd ..

you have now compiled and installed GRASS (also with the new wxpyhton interface) so you may want to give it a try

grass64 -wxpython

3.9.6. Step 6: Compile and install QGIS

As for GRASS you can obtain the QGIS source code from different sources as described in section 2 above. Once you have the sources, create a build directory in them:

cd Quantum-GIS
mkdir build
cd build

then run ccmake

ccmake ..

Press the "c" key to do an initial configure. Press the "c" again and the option "Press [g] to generate and exit" will appear. Press the "g" key to generate and exit.

then as usual (it will take a while)

make

and

sudo make install

At the end of the process you should have QGIS and GRASS working with MrSID and ECW raster format support.

To run QGIS just use this command

qgis

4. Building on Windows

4.1. Building with Microsoft Visual Studio

This section describes how to build QGIS using Visual Studio on Windows. This is currently also who the binary QGIS packages are made (earlier versions used MinGW).

This section describes the setup required to allow Visual Studio to be used to build QGIS.

4.1.1. Visual C++ Express Edition

The free (as in free beer) Express Edition installer is available under:

http://download.microsoft.com/download/d/c/3/dc3439e7-5533-4f4c-9ba0-8577685b6e7e/vcsetup.exe

The optional products are not necessary. In the process the Windows SDKs for Visual Studio 2008 will also be downloaded and installed.

You also need the Microsoft Windows ServerŪ 2003 R2 Platform SDK (for setupapi):

http://download.microsoft.com/download/f/a/d/fad9efde-8627-4e7a-8812-c351ba099151/PSDK-x86.exe

You only need Microsoft Windows Core SDK / Build Environment (x86 32-Bit).

4.1.2. Other tools and dependencies

Download and install following packages:

Tool Website
CMake http://www.cmake.org/files/v2.8/cmake-2.8.4-win32-x86.exe
Flex http://gnuwin32.sourceforge.net/downlinks/flex.php
Bison http://gnuwin32.sourceforge.net/downlinks/bison.php
SVN http://sourceforge.net/projects/win32svn/files/1.6.13/Setup-Subversion-1.6.13.msi/download
or GIT http://msysgit.googlecode.com/files/Git-1.7.4-preview20110204.exe
OSGeo4W http://download.osgeo.org/osgeo4w/osgeo4w-setup.exe

OSGeo4W does not only provide ready packages for the current QGIS release and nightly builds of the trunk, but also offers most of the dependencies needs to build it.

For the QGIS build you need to install following packages from OSGeo4W (select Advanced Installation):

This will also select packages the above packages depend on.

Additionally QGIS also needs the include file unistd.h, which normally doesn't exist on Windows. It's shipped with Flex/Bison in GnuWin32\include and needs to be copied into the VC\include directory of your Visual C++ installation.

Earlier versions of this document also covered how to build all above dependencies. If you're interested in that, check the history of this page in the Wiki or the SVN repository.

4.1.3. Setting up the Visual Studio project with CMake

To start a command prompt with an environment that both has the VC++ and the OSGeo4W variables create the following batch file (assuming the above packages were installed in the default locations):

@echo off
path %SYSTEMROOT%\system32;%SYSTEMROOT%;%SYSTEMROOT%\System32\Wbem;%PROGRAMFILES%\CMake 2.8\bin;%PROGRAMFILES%\subversion\bin;%PROGRAMFILES%\GnuWin32\bin
set PYTHONPATH=

set VS90COMNTOOLS=%PROGRAMFILES%\Microsoft Visual Studio 9.0\Common7\Tools\
call "%PROGRAMFILES%\Microsoft Visual Studio 9.0\VC\vcvarsall.bat" x86

set INCLUDE=%INCLUDE%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\include
set LIB=%LIB%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\lib

set OSGEO4W_ROOT=C:\OSGeo4W
call "%OSGEO4W_ROOT%\bin\o4w_env.bat"

@set GRASS_PREFIX=c:/OSGeo4W/apps/grass/grass-6.4.0
@set INCLUDE=%INCLUDE%;%OSGEO4W_ROOT%\include
@set LIB=%LIB%;%OSGEO4W_ROOT%\lib;%OSGEO4W_ROOT%\lib

@cmd

Start the batch file and on the command prompt checkout the QGIS source from git to the source directory Quantum-GIS:

git clone git://github.com/qgis/Quantum-GIS.git

Create a 'build' directory somewhere. This will be where all the build output will be generated.

Now run cmake-gui and in the Where is the source code: box, browse to the top level QGIS directory.

In the Where to build the binaries: box, browse to the 'build' directory you created.

Adjust the path to bison and flex so that the shortened C:/Progra~1 is used rather than C:/Program Files.

Verify that the 'BINDINGS_GLOBAL_INSTALL' option is not checked, so that python bindings are placed into the output directory when you run the INSTALL target.

Hit Configure to start the configuration and select Visual Studio 9 2008 and keep native compilers and click Finish.

The configuration should complete without any further questions and allow you to click Generate.

Now close cmake-gui and continue on the command prompt by starting vcexpress. Use File / Open / Project/Solutions and open the qgis-x.y.z.sln File in your project directory.

Change Solution Configuration from Debug to RelWithDebInfo (Release with Debug Info) or Release before you build QGIS using the ALL_BUILD target (otherwise you need debug libraries that are not included).

After the build completed you should install QGIS using the INSTALL target.

Install QGIS by building the INSTALL project. By default this will install to c:\Program Files\qgis<version> (this can be changed by changing the CMAKE_INSTALL_PREFIX variable in cmake-gui).

You will also either need to add all the dependency DLLs to the QGIS install directory or add their respective directories to your PATH.

4.1.4. Packaging

To create a windows 'all in one' standalone package under ubuntu (yes you read correctly) do the following:

sudo apt-get install nsis

Now

cd qgis/ms-windows/osgeo4w

And run the nsis creation script:

creatensis.pl

When the script completes, it should have created a QGIS installer executable in the ms-windows directory (using the QGIS binaries from OSGEO4W).

4.1.5. Packaging your own build of QGIS

Assuming you have completed the above packaging step, if you want to include your own hand built QGIS executables, you need to copy them in from your windows installation into the ms-windows file tree created by the creatensis script.

cd ms-windows/
rm -rf osgeo4w/unpacked/apps/qgis/*
cp -r /tmp/qgis1.7.0/* osgeo4w/unpacked/apps/qgis/

Now create a package.

./quickpackage.sh

After this you should now have a nsis installer containing your own build of QGIS and all dependencies needed to run it on a windows machine.

4.1.6. Osgeo4w packaging

The actual packaging process is currently not documented, for now please take a look at:

ms-windows/osgeo4w/package.cmd

4.2. Building using MinGW

Note: This section might be outdated as nowadays Visual C++ is use to build the "official" packages.

Note: For a detailed account of building all the dependencies yourself you can visit Marco Pasetti's website here:

http://www.webalice.it/marco.pasetti/qgis+grass/BuildFromSource.html

Read on to use the simplified approach with pre-built libraries...

4.2.1. MSYS

MSYS provides a unix style build environment under windows. We have created a zip archive that contains just about all dependencies.

Get this:

http://download.osgeo.org/qgis/win32/msys.zip

and unpack to c:\msys

If you wish to prepare your msys environment yourself rather than using our pre-made one, detailed instructions are provided elsewhere in this document.

4.2.2. Qt

Download Qt opensource precompiled edition exe and install (including the download and install of mingw) from here:

http://qt.nokia.com/downloads/

When the installer will ask for MinGW, you don't need to download and install it, just point the installer to c:\msys\mingw

When Qt installation is complete:

Edit C:\Qt\4.7.0\bin\qtvars.bat and add the following lines:

set PATH=%PATH%;C:\msys\local\bin;c:\msys\local\lib 
set PATH=%PATH%;"C:\Program Files\Subversion\bin" 

I suggest you also add C:\Qt\4.7.0\bin\ to your Environment Variables Path in the windows system preferences.

If you plan to do some debugging, you'll need to compile debug version of Qt: C:\Qt\4.7.0\bin\qtvars.bat compile_debug

Note: there is a problem when compiling debug version of Qt 4.7, the script ends with this message "mingw32-make: *** No rule to make target `debug'. Stop.". To compile the debug version you have to go out of src directory and execute the following command:

c:\Qt\4.7.0 make 

4.2.3. Flex and Bison

Get Flex http://sourceforge.net/project/showfiles.php?group_id=23617&package_id=16424 (the zip bin) and extract it into c:\msys\mingw\bin

4.2.4. Python stuff (optional)

Follow this section in case you would like to use Python bindings for QGIS. To be able to compile bindings, you need to compile SIP and PyQt4 from sources as their installer doesn't include some development files which are necessary.

4.2.4.1. Download and install Python - use Windows installer

(It doesn't matter to what folder you'll install it)

http://python.org/download/

4.2.4.2. Download SIP and PyQt4 sources

http://www.riverbankcomputing.com/software/sip/download http://www.riverbankcomputing.com/software/pyqt/download

Extract each of the above zip files in a temporary directory. Make sure to get versions that match your current Qt installed version.

4.2.4.3. Compile SIP

c:\Qt\4.7.0\bin\qtvars.bat 
python configure.py -p win32-g++ 
make 
make install 

4.2.4.4. Compile PyQt

c:\Qt\4.7.0\bin\qtvars.bat 
python configure.py 
make 
make install 

4.2.4.5. Final python notes

/!\ You can delete the directories with unpacked SIP and PyQt4 sources after a successfull install, they're not needed anymore.

4.2.5. Subversion

In order to check out QGIS sources from the repository, you need Subversion client. This installer should work fine:

http://www.sliksvn.com/pub/Slik-Subversion-1.6.13-win32.msi

4.2.6. CMake

CMake is build system used by Quantum GIS. Download it from here:

http://www.cmake.org/files/v2.8/cmake-2.8.2-win32-x86.exe

4.2.7. QGIS

Start a cmd.exe window ( Start -> Run -> cmd.exe ) Create development directory and move into it

md c:\dev\cpp 
cd c:\dev\cpp 

Check out sources from SVN:

For svn trunk:

svn co https://svn.osgeo.org/qgis/trunk/qgis 

For svn 1.5 branch

svn co https://svn.osgeo.org/qgis/branches/Release-1_5_0 qgis1.5.0

4.2.8. Compiling

As a background read the generic building with CMake notes at the end of this document.

Start a cmd.exe window ( Start -> Run -> cmd.exe ) if you don't have one already. Add paths to compiler and our MSYS environment:

c:\Qt\4.7.0\bin\qtvars.bat 

For ease of use add c:\Qt\4.7.0\bin\ to your system path in system properties so you can just type qtvars.bat when you open the cmd console. Create build directory and set it as current directory:

cd c:\dev\cpp\qgis 
md build 
cd build 

4.2.9. Configuration

cmakesetup ..  

Note: You must include the '..' above.

Click 'Configure' button. When asked, you should choose 'MinGW Makefiles' as generator.

There's a problem with MinGW Makefiles on Win2K. If you're compiling on this platform, use 'MSYS Makefiles' generator instead.

All dependencies should be picked up automatically, if you have set up the Paths correctly. The only thing you need to change is the installation destination (CMAKE_INSTALL_PREFIX) and/or set 'Debug'.

For compatibility with NSIS packaging scripts I recommend to leave the install prefix to its default c:\program files\

When configuration is done, click 'OK' to exit the setup utility.

4.2.10. Compilation and installation

 make make install 

4.2.11. Run qgis.exe from the directory where it's installed (CMAKE_INSTALL_PREFIX)

Make sure to copy all .dll:s needed to the same directory as the qgis.exe binary is installed to, if not already done so, otherwise QGIS will complain about missing libraries when started.

A possibility is to run qgis.exe when your path contains c:\msys\local\bin and c:\msys\local\lib directories, so the DLLs will be used from that place.

4.2.12. Create the installation package: (optional)

Download and install NSIS from (http://nsis.sourceforge.net/Main_Page)

Now using windows explorer, enter the win_build directory in your QGIS source tree. Read the READMEfile there and follow the instructions. Next right click on qgis.nsi and choose the option 'Compile NSIS Script'.

4.3. Creation of MSYS environment for compilation of Quantum GIS

4.3.1. Initial setup

4.3.1.1. MSYS

This is the environment that supplies many utilities from UNIX world in Windows and is needed by many dependencies to be able to compile.

Download from here:

http://puzzle.dl.sourceforge.net/sourceforge/mingw/MSYS-1.0.11-2004.04.30-1.exe

Install to c:\msys

All stuff we're going to compile is going to get to this directory (resp. its subdirs).

4.3.1.2. MinGW

Download from here:

http://puzzle.dl.sourceforge.net/sourceforge/mingw/MinGW-5.1.3.exe

Install to c:\msys\mingw

It suffices to download and install only g++ and mingw-make components.

4.3.1.3. Flex and Bison

Flex and Bison are tools for generation of parsers, they're needed for GRASS and also QGIS compilation.

Download the following packages:

http://gnuwin32.sourceforge.net/downlinks/flex-bin-zip.php
http://gnuwin32.sourceforge.net/downlinks/bison-bin-zip.php
http://gnuwin32.sourceforge.net/downlinks/bison-dep-zip.php

Unpack them all to c:\msys\local

4.3.2. Installing dependencies

4.3.2.1. Getting ready

Paul Kelly did a great job and prepared a package of precompiled libraries for GRASS. The package currently includes:

It's available for download here:

http://www.stjohnspoint.co.uk/grass/wingrass-extralibs.tar.gz

Moreover he also left the notes how to compile it (for those interested):

http://www.stjohnspoint.co.uk/grass/README.extralibs

Unpack the whole package to c:\msys\local

4.3.2.2. GRASS

Grab sources from CVS or use a weekly snapshot, see:

http://grass.itc.it/devel/cvs.php

In MSYS console go to the directory where you've unpacked or checked out sources (e.g. c:\msys\local\src\grass-6.3.cvs)

Run these commands:

export PATH="/usr/local/bin:/usr/local/lib:$PATH"
./configure --prefix=/usr/local --bindir=/usr/local --with-includes=/usr/local/include --with-libs=/usr/local/lib --with-cxx --without-jpeg \
--without-tiff --with-postgres=yes --with-postgres-includes=/local/pgsql/include --with-pgsql-libs=/local/pgsql/lib --with-opengl=windows --with-fftw \
--with-freetype --with-freetype-includes=/mingw/include/freetype2 --without-x --without-tcltk --enable-x11=no --enable-shared=yes \
--with-proj-share=/usr/local/share/proj
make
make install

It should get installed to c:\msys\local\grass-6.3.cvs

By the way, these pages might be useful:

4.3.2.3. GEOS

Download the sources:

http://geos.refractions.net/geos-2.2.3.tar.bz2

Unpack to e.g. c:\msys\local\src

To compile, I had to patch the sources: in file source/headers/timeval.h line 13. Change it from:

#ifdef _WIN32

to:

#if defined(_WIN32) && defined(_MSC_VER)

Now, in MSYS console, go to the source directory and run:

./configure --prefix=/usr/local
make
make install

4.3.2.4. SQLITE

You can use precompiled DLL, no need to compile from source:

Download this archive:

http://www.sqlite.org/sqlitedll-3_3_17.zip

and copy sqlite3.dll from it to c:\msys\local\lib

Then download this archive:

http://www.sqlite.org/sqlite-source-3_3_17.zip

and copy sqlite3.h to c:\msys\local\include

4.3.2.5. GSL

Download sources:

ftp://ftp.gnu.org/gnu/gsl/gsl-1.9.tar.gz

Unpack to c:\msys\local\src

Run from MSYS console in the source directory:

./configure
make
make install

4.3.2.6. EXPAT

Download sources:

http://dfn.dl.sourceforge.net/sourceforge/expat/expat-2.0.0.tar.gz

Unpack to c:\msys\local\src

Run from MSYS console in the source directory:

./configure
make
make install

4.3.2.7. POSTGRES

We're going to use precompiled binaries. Use the link below for download:

http://wwwmaster.postgresql.org/download/mirrors-ftp?file=%2Fbinary%2Fv8.2.4%2Fwin32%2Fpostgresql-8.2.4-1-binaries-no-installer.zip

copy contents of pgsql directory from the archive to c:\msys\local

4.3.3. Cleanup

We're done with preparation of MSYS environment. Now you can delete all stuff in c:\msys\local\src - it takes quite a lot of space and it's not necessary at all.

5. Building on MacOS X

In this approach I will try to avoid as much as possible building dependencies from source and rather use frameworks wherever possible.

The base system here is Mac OS X 10.4 (Tiger), with a single, default, architecture build. "Universal", SDK and non-default arch builds require more complex options and some fiddling with the system. Included are notes for building on Mac OS X 10.5 (Leopard), 10.6 (Snow Leopard) and 10.7 (Lion). (These names will be used throughout the instructions.) Make sure to read each section completely before typing the first command you see.

General note on Terminal usage: When I say "cd" to a folder in a Terminal, it means type "cd " (without the quotes, make sure to type a space after) and then type the path to said folder, then <return>. A simple way to do this without having to know and type the full path is, after type the "cd " part, drag the folder (use the icon in its window title bar, or drag a folder from within a window) from the Desktop to the Terminal, then tap <return>.

Parallel Compilation: On multiprocessor/multicore Macs, it's possible to speed up compilation, but it's not automatic. Whenever you type "make" (but NOT "make install"), instead type:

make -j [n]

Replace [n] with the number of cores and/or processors your Mac has. On recent models with hyperthreading processors this can be double the physical count of processors and cores.

ie: Mac Pro "8 Core" model (2 quad core processors) = 8

ie: Macbook Pro i5 (hyperthreading) = 2 cores X 2 = 4

5.1. Install Developer Tools

Developer tools are not a part of a standard OS X installation. Up through Snow Leopard, the Developer Tools, later called Xcode, were included with the system install disks, though it's best to download the latest version compatible with your system to get important updates fixing various issues. Starting with Lion, Xcode is available as a download and from the App Store. BUT, there is really no need for the full Xcode on Lion, and in fact could be tricky to use for compiling QGIS.

Downloading Xcode/Developer Tools requires a free developer account at developer.apple.com. Up through Snow Leopard, get the latest Xcode that is supported for your system. For Lion, all you need is the much smaller Command Line Tools for Xcode (you don't get the IDE or system SDKs but they are not necessary for QGIS). When installing Xcode up through Snow Leopard, make sure to do a custom install and install the Unix Development or Command Line Tools option.

On Lion, if you have installed Xcode 4.0 - 4.2 and are upgrading to 4.3, it's a good idea to uninstall the old version first with:

sudo /Developer/Library/uninstall-devtools

5.2. Install Qt4 from disk image

You need a minimum of Qt-4.4.0. I suggest getting the latest. There is no need for the full Qt SDK, so save yourself some download time and get the frameworks only. This is available in the Libraries section of the Qt download page.

Snow Leopard+ note: If you are building on Snow Leopard+, you will need to decide between 32-bit support in the older Qt Carbon branch, or 64-bit support in the Qt Cocoa branch. Appropriate installers are available for both as of Qt-4.5.2, though they stopped making Carbon packages at Qt 4.7.4. Qt 4.6+ is recommended for Cocoa. Starting with Lion, Carbon may not work properly, if at all.

PPC note: The readymade Qt Cocoa installers don't include PPC support, you'd have to compile Qt yourself. But, there appear to be issues with Qt Cocoa on PPC Macs anyways. Qt Carbon is recommended on PPC Macs.

http://qt.nokia.com/downloads

If you want debug frameworks, Qt also provides a separate download with these. These are in addition to the non-debug frameworks.

Earlier OS X systems may need an old Qt version - check the requirements of the current Qt version. To get old Qt downloads, there is an FTP link at the bottom of the download page. Files are in the qt/source (yes, even the binary packages).

Once downloaded open the disk image and run the installer. Note you need admin privileges to install.

Leopard note: Qt includes a couple non-framework libraries in /usr/lib. When using a system SDK these libraries will not be found. To fix this problem, add symlinks to /usr/local:

sudo ln -s /usr/lib/libQtUiTools.a /usr/local/lib/
sudo ln -s /usr/lib/libQtCLucene.dylib /usr/local/lib/

These should then be found automatically. Earlier systems may need some help by adding '-L/usr/local/lib' to CMAKE_SHARED_LINKER_FLAGS, CMAKE_MODULE_LINKER_FLAGS and CMAKE_EXE_LINKER_FLAGS in the cmake build.

5.3. Install CMake for OSX

Get the latest source release from here:

http://www.cmake.org/cmake/resources/software.html

Binary installers are available for OS X, but they are not recommended (2.4 versions install in /usr instead of /usr/local, and 2.6+ versions are a strange application). Instead, download the source. NOTE: 2.8.5 is broken for detecting part of Qt. Fixed in 2.8.6. Double-click the source tarball, then cd to the source folder and:

./bootstrap --docdir=/share/doc/CMake --mandir=/share/man
make
sudo make install

5.4. Install development frameworks for QGIS dependencies

Download William Kyngesburye's excellent GDAL Complete package that includes PROJ, GEOS, GDAL, SQLite3, Spatialite, and image libraries, as frameworks. There is also a GSL framework.

http://www.kyngchaos.com/wiki/software/frameworks

Once downloaded, open and install the frameworks.

William provides an additional installer package for Postgresql (for PostGIS support). QGIS just needs the libpq client library, so unless you want to setup the full Postgres + PostGIS server, all you need is the client-only package. It's available here:

http://www.kyngchaos.com/wiki/software/postgres

Also available is a GRASS application:

http://www.kyngchaos.com/wiki/software/grass

Old versions of these packages for older systems are available in the software archive section.

5.4.1. Additional Dependencies: General compatibility note

There are some additional dependencies that, at the time of writing, are not provided as frameworks or installers so we will need to build these from source. If you are wanting to build QGIS as a 64-bit application, you will need to provide the appropriate build commands to produce 64-bit support in dependencies. Likewise, for 32-bit support on Snow Leopard, you will need to override the default system architecture, which is 64-bit, according to instructions for individual dependency packages.

Stable release versions are preferred. Beta and other development versions may have problems and you are on your own with those.

5.4.2. Additional Dependencies: Expat

Snow Leopard+ note: Snow Leopard includes a usable expat, so this step is not necessary on Snow Leopard or Lion.

Get the expat sources:

http://sourceforge.net/project/showfiles.php?group_id=10127

Double-click the source tarball to unpack, then, in Terminal.app, cd to the source folder and:

./configure
make 
sudo make install 

5.4.3. Additional Dependencies: Spatialindex

Get the libspatialindex sources:

http://download.osgeo.org/libspatialindex/

Double-click the source tarball to unpack, then, in Terminal.app, cd to the source folder and:

./configure
make 
sudo make install 

5.4.4. Additional Dependencies: Python

Leopard+ note: Starting with Leopard a usable Python is included in the system. This Python 2.5, 2.6 and 2.7, respectively for Leo, Snow and Lion. So there is no need to install Python on Leopard and newer. You can still install Python from python.org if preferred.

If installing from python.org, make sure you install the latest Python 2.x from

http://www.python.org/download/

Python 3 is a major change, and may have compatibility issues, so try it at your own risk.

5.4.5. Additional Dependencies: SIP

Retrieve the python bindings toolkit SIP from

http://www.riverbankcomputing.com/software/sip/download

Double-click the source tarball to unpack it, then, in Terminal.app, cd to the source folder. Then for your chosen Python:

python.org Python

python configure.py 
make 
sudo make install 

Leopard system Python

SIP wants to install in the system path -- this is not a good idea. More configuration is needed to install outside the system path:

python configure.py -n -d /Library/Python/2.5/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip -s MacOSX10.5.sdk

Snow Leopard system Python

Similar to Leopard, you should install outside the system Python path. Also, you need to specify the architecture you want (requires at least SIP 4.9), and make sure to run the versioned python binary (this one responds to the 'arch' command, 'python' does not). Substitute '2.7' for python version and 10.7 for SDK version below for Lion.

If you are using 32-bit Qt (Qt Carbon):

python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=i386 -s MacOSX10.6.sdk

For 64-bit Qt (Qt Cocoa), use this configure line:

python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.6.sdk

Lion system Python

Similar to Snow Leopard, you should install outside the system Python path. There is no need for the SDK option (the CLI tools for Lion don't inlcude SDKs) or arch option:

python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin \
-e /usr/local/include -v /usr/local/share/sip

continue...

Then continue with compilation and installation:

make 
sudo make install 

5.4.6. Additional Dependencies: PyQt

Retrieve the python bindings toolkit for Qt from

http://www.riverbankcomputing.com/software/pyqt/download

Double-click the source tarball to unpack it, then, in Terminal.app, cd to the source folder. Then for your chosen Python:

python.org Python

python configure.py 
yes 

Leopard system Python

PyQt wants to install in the system path -- this is not a good idea. More configuration is needed to install outside the system path:

python configure.py -d /Library/Python/2.5/site-packages -b /usr/local/bin

Snow Leopard system Python

Similar to Leopard, you should install outside the system Python path. Also, you need to specify the architecture you want (requires at least PyQt 4.6), and make sure to run the versioned python binary (this one responds to the 'arch' command, which is important for pyuic4, 'python' does not). Substitute '2.7' for python version and 10.7 for SDK version below for Lion.

If you are using 32-bit Qt (Qt Carbon):

python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch i386

For 64-bit Qt (Qt Cocoa), use this configure line:

python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch x86_64

Snow Leopard system Python

Similar to Snow Leopard, you should install outside the system Python path. But you don't need the arch option:

python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin

continue...

make 
sudo make install 

If there is a problem with undefined symbols in QtOpenGL on Leopard, edit QtOpenGL/makefile and add -undefined dynamic_lookup to LFLAGS. Then make again.

5.4.7. Additional Dependencies: Qwt

The GPS tracking feature uses Qwt.

NOTE: PyQwt is not compatible with PyQt 4.9, so we will skip that.

Download the latest Qwt 5.x source (6.x is untested) from:

http://sourceforge.net/projects/qwt

Double-click the tarball to unpack it.

Now, cd to the qwt source folder in a Terminal. Type these commands to build and install (assumes v5.2.2, adjust commands for other version as needed):

qmake -spec macx-g++
make
sudo make install
sudo install_name_tool -id /usr/local/qwt-5.2.2/lib/libqwt.5.dylib \
/usr/local/qwt-5.2.2/lib/libqwt.5.dylib

The Qwt shared library is now installed in /usr/local/qwt-5.x.x (x.x is the minor.point version). Remember this for QGIS configuration.

5.4.8. Additional Dependencies: Bison

The version of bison available by default on Mac OS X is too old so you need to get a more recent one on your system. Download at least version 2.4 from:

ftp.gnu.org/gnu/bison/

Now build and install it to a prefix of /usr/local. Double-click the source tarball to unpack it, then cd to the source folder and:

./configure --disable-dependency-tracking CFLAGS=-Os
make
sudo make install 

5.4.9. Additional Dependencies: gpsbabel

For integrated GPS Tools functions, a gpsbabel executable is required. You can find this at:

http://www.gpsbabel.org/

Download the GPSBabel OS X package, and copy GPSBabelFE.app from the disk image to /Applications.

5.4.10. Optional Dependencies: libfcgi

If you want to use the QGIS Mapserver, you need libfcgi. This is included on systems up through Snow Leopard, but was dropped at Lion. So, on Lion you need to get the source from:

http://www.fastcgi.com/dist/

Grab the latest fcgi SNAP package there. Double-click the source tarball to unpack it, then cd to the source folder and:

./configure --disable-dependency-tracking CFLAGS=-Os
make
sudo make install 

5.4.11. Optional Dependencies: OSG & osgEarth

If you want the Globe plugin in QGIS (default OFF), OSG and osgEarth are needed.

First, OpenSceneGraph. The main site is:

http://www.openscenegraph.org/

Get the tarball (or zip) for the the latest 3.x version. Binary availability is unknown at this time as the site is down.

Another place to get the source is github:

http://github.com/openscenegraph/osg/tags

Download the latest 3.1 version (you can select a tarball when you hover over the entry). Double-click the source tarball to unpack it. (There is a version numbering oddity in the source, but since we'll be bundling OSG as it's meant to be, it really doesn't matter).

Installation is a bit out of touch with OS X standards, so we'll stage it to a temporary location first. You could stage it to the folder that the OSG source folder is in, or a common staging area like /Users/Shared/unix/osg. Pick a folder not hidden and that doesn't need admin permissions to write to for simplicity.

In a new Terminal cd to the source folder and:

mkdir build
cd build
cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
-D OSG_COMPILE_FRAMEWORKS=ON \
-D OSG_PLUGIN_SEARCH_INSTALL_DIR_FOR_PLUGINS=OFF \
..
make
make install
sudo mkdir -p "/Library/Application Support/OpenSceneGraph/PlugIns"

Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above.

Now move all .frameworks from the lib/ folder in the staging area to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder to /Library/Application Support/OpenSceneGraph/PlugIns. The bin/ executables can be left where they are, we don't need them.

Next up is libzip. Get the latest tarball at:

http://nih.at/libzip/

Double-click the source tarball to unpack it. In a new Terminal cd to the source folder and:

./configure --disable-dependency-tracking --disable-shared CFLAGS=-Os
make
sudo make install

Then it's time for osgEarth. Downloads are also on github:

http://github.com/gwaldron/osgearth/tags

Download a tarball for the latest stable release (sorting can be confusing here). Double-click the source tarball to unpack it.

This one also needs an intermediate staging area. Choose a folder similar to OSG.

In a new Terminal cd to the source folder and:

mkdir build
cd build
export PATH="/path/to/osg/staging/folder/bin:$PATH"
cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \
-D CMAKE_BUILD_TYPE=MinSizeRel \
-D OSGEARTH_BUILD_FRAMEWORKS=true \
..
make
make install
sudo mkdir -p "/Library/Application Support/OpenSceneGraph/Headers"

Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above. Also enter the OSG staging path /bin folder in the export above.

Move all the .frameworks from the lib/ folder to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder to /Library/Application Support/OpenSceneGraph/PlugIns. Move the osgEarthDrivers folder in the include/ folder to /Library/Application Support/OpenSceneGraph/Headers. And as for OSG, you can leave the bin/ executables where they are.

5.5. QGIS source

Unzip the QGIS source tarball to a working folder of your choice (/usr/somewhere is not a good choice as it's hidden and requires root privileges). If you are reading this from the source, you've already done this.

If you want to experiment with the latest development sources, go to the github QGIS project page:

http://github.com/qgis/Quantum-GIS

It should default to the master branch. Click the Downloads button and select Download .tar.gz.

Double-click the tarball to unzip it.

5.6. Configure the build

CMake supports out of source build so we will create a 'build' dir for the build process. OS X uses ${HOME}/Applications as a standard user app folder (it gives it the system app folder icon). If you have the correct permissions you may want to build straight into your /Applications folder. The instructions below assume you are building into a ${HOME}/Applications directory. In a Terminal cd to the qgis source folder previously downloaded, then:

mkdir build
cd build
cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
-D CMAKE_BUILD_TYPE=MinSizeRel -D ENABLE_TESTS=FALSE \
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
-D QWT_LIBRARY=/usr/local/qwt-5.2.2/lib/libqwt.dylib \
-D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.2/include \
-D BISON_EXECUTABLE=/usr/local/bin/bison \
..

This will automatically find and use the previously installed frameworks, and the GRASS application if installed. Remember to change the Qwt version if a different version was installed.

Snow Leopard note: To handle 32-bit Qt (Carbon), create a 32bit python wrapper script and add arch flags to the configuration:

sudo cat >/usr/local/bin/python32 <<EOF
#!/bin/sh
exec arch -i386 /usr/bin/python2.6 \${1+"\$@"}
EOF

sudo chmod +x /usr/local/bin/python32

cmake -D CMAKE_INSTALL_PREFIX=~/Applications \
-D CMAKE_BUILD_TYPE=MinSizeRel -D ENABLE_TESTS=FALSE \
-D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \
-D QWT_LIBRARY=/usr/local/qwt-5.2.1-svn/lib/libqwt.dylib \
-D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.1-svn/include \
-D BISON_EXECUTABLE=/usr/local/bin/bison \
-D CMAKE_OSX_ARCHITECTURES=i386 -D PYTHON_EXECUTABLE=/usr/local/bin/python32 \
..

Mapserver note:: The QGIS Mapserver feature requires fastcgi support. This is included in Leopard and Snow Leopard, but was dropped at Lion. To build the Mapserver component on Leopard and Snow, add the followling line before the last line in the above configuration:

-D WITH_MAPSERVER=TRUE \

On Lion you are on your own to figure out how to install libfcgi and add fcgi support to the system Apache. Not recommended for the average user.

Globe plugin note: If you want the Globe plugin (and you compiled and installed OSG/osgEarth), add the following lines before the last line in the above configuration:

-D WITH_GLOBE=true \
-D OSGEARTH_INCLUDE_DIR="/Library/Application Support/OpenSceneGraph/Headers" \
-D OSG_PLUGINS_PATH="/Library/Application Support/OpenSceneGraph/PlugIns" \

Bundling note: Older Qt versions may have problems with some Qt plugins and QGIS. The way to handle this is to bundle Qt inside the QGIS application. The default is to bundle Qt (and osg/osgEarth, if configured).

Even better for distribution purposes, to also bundle any extra non-framework, non-standard, libs (ie postgres' libpq) set the bundle value to 2:

-D QGIS_MACAPP_BUNDLE=2 \

5.7. Building

Now we can start the build process (remember the parallel compilation note at the beginning, this is a good place to use it, if you can):

make 

If all built without errors you can then install it:

make install 

or, for an /Applications build:

sudo make install

5.8. Post-Install

A couple things to take care of.

gpsbabel

For QGIS to easily find gpsbabel, you need to copy the gpsbabel executable to the QGIS application. Assuming you installed QGIS in your home folder:

cp -fp /Applications/GPSBabelFE.app/Contents/MacOS/gpsbabel ~/QGIS.app/Contents/MacOS/bin/

If you installed in /Applications, adjust the path accordingly and prefix the whole command with 'sudo '.

QGIS Mapserver

See the QGIS Mapserver wiki page at:

http://hub.qgis.org/projects/quantum-gis/wiki/QGIS_Server_Tutorial

for instructions on setting up Apache fastcgi and testing Mapserver, including installing the mod-fastcgi that is missing on Lion.

6. Authors and Acknowledgments

The following people have contributed to this document: