Quantum GIS (QGIS) Building QGIS from source - step by step Tuesday October 23, 2012 Last Updated: Tuesday October 23, 2012 Last Change : Tuesday October 23, 2012 1. Introduction 2. Overview 3. Building on GNU/Linux 3.1. Building QGIS with Qt 4.x 3.2. Prepare apt 3.3. Install build dependencies 3.4. Setup ccache (Optional) 3.5. Prepare your development environment 3.6. Check out the QGIS Source Code 3.7. Starting the compile 3.8. Building Debian packages 3.9. A practical case: Building QGIS and GRASS from source on Ubuntu with ECW and MrSID formats support 4. Building on Windows 4.1. Building with Microsoft Visual Studio 4.2. Building using MinGW 4.3. Creation of MSYS environment for compilation of Quantum GIS 5. Building on MacOS X 5.1. Install Developer Tools 5.2. Install Qt4 from disk image 5.3. Install CMake for OSX 5.4. Install development frameworks for QGIS dependencies 5.5. API documentation 5.6. QGIS source 5.7. Configure the build 5.8. Building 5.9. Post-Install 6. Setting up the WCS test server on GNU/Linux 6.1. Preparation 6.2. Setup mapserver 6.3. Create a home page 6.4. Now deploy it 6.5. Debugging 7. Setting up a Jenkins Build Server 8. Debug output and running tests 9. Authors and Acknowledgments 1. Introduction =============== This document is the original installation guide of the described software Quantum GIS. The software and hardware descriptions named in this document are in most cases registered trademarks and are therefore subject to the legal requirements. Quantum GIS is subject to the GNU General Public License. Find more information on the Quantum GIS Homepage: http://www.qgis.org The details, that are given in this document have been written and verified to the best of knowledge and responsibility of the editors. Nevertheless, mistakes concerning the content are possible. Therefore, all data are not liable to any duties or guarantees. The editors and publishers do not take any responsibility or liability for failures and their consequences. You are always welcome for indicating possible mistakes. You can download this document as part of the Quantum GIS 'User and Installation Guide' in HTML and PDF format via http://www.qgis.org. A current version is also available at: http://www.qgis.org/api/INSTALL.html Translations of this document can also be downloaded at the documentation area of the Quantum GIS project at http://www.qgis.org. More information is available via http://wiki.qgis.org/qgiswiki/DocumentationWritersCorner. Please visit http://qgis.org for information on joining our mailing lists and getting involved in the project further. /!\ Note to document writers: Please use this document as the central place for describing build procedures. Please do not remove this notice. /!\ Note to document writers: This documented is generated from doc/INSTALL.t2t - if you need to edit this document, be sure to edit that file rather than the generated INSTALL document found in the root of the source directory. 2. Overview =========== QGIS, like a number of major projects (eg. KDE 4.0), uses CMake (http://www.cmake.org) for building from source. Following a summary of the required dependencies for building: Required build tools: - CMake >= 2.6.2 - Flex - Bison >= 2.4 Required build deps: - Qt >= 4.4.0 - Proj >= 4.4.x - GEOS >= 3.0 - Sqlite3 >= 3.0.0 - GDAL/OGR >= 1.4.x - Qwt >= 5.0 Optional dependencies: - for GRASS plugin - GRASS >= 6.0.0 (libraries compiled with exceptions support on Linux 32bit) - for georeferencer - GSL >= 1.8 - for postgis support and SPIT plugin - PostgreSQL >= 8.0.x - for gps plugin - expat >= 1.95 and gpsbabel - for mapserver export and PyQGIS - Python >= 2.3 (2.5+ preferred) - for python support - SIP >= 4.8, PyQt >= must match Qt version, Qscintilla2 - for qgis mapserver - FastCGI 3. Building on GNU/Linux ======================== 3.1. Building QGIS with Qt 4.x ============================== Requires: Ubuntu / Debian derived distro These notes are for Ubuntu - other versions and Debian derived distros may require slight variations in package names. These notes are for if you want to build QGIS from source. One of the major aims here is to show how this can be done using binary packages for *all* dependencies - building only the core QGIS stuff from source. I prefer this approach because it means we can leave the business of managing system packages to apt and only concern ourselves with coding QGIS! This document assumes you have made a fresh install and have a 'clean' system. These instructions should work fine if this is a system that has already been in use for a while, you may need to just skip those steps which are irrelevant to you. /!\ Note: Refer to the section Building Debian packages for building debian packages. Unless you plan to develop on QGIS, that is probably the easiest option to compile and install QGIS. 3.2. Prepare apt ================ The packages qgis depends on to build are available in the "universe" component of Ubuntu. This is not activated by default, so you need to activate it: 1. Edit your /etc/apt/sources.list file. 2. Uncomment all the lines starting with "deb" Also you will need to be running (K)Ubuntu 'edgy' or higher in order for all dependencies to be met. Now update your local sources database: sudo apt-get update 3.3. Install build dependencies =============================== || Distribution | install command for packages | | lucid | ``apt-get install bison cmake doxygen flex git-core graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | maverick | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | natty | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | oneiric | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | precise | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | sid | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | squeeze | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libpq-dev libproj-dev libqt4-dev libqwt5-qt4-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | | wheezy | ``apt-get install bison cmake doxygen flex git graphviz grass-dev libexpat1-dev libfcgi-dev libgdal1-dev libgeos-dev libgsl0-dev libopenscenegraph-dev libosgearth-dev libpq-dev libproj-dev libqt4-dev libqt4-opengl-dev libqtwebkit-dev libqwt-dev libspatialindex-dev libspatialite-dev libsqlite3-dev pkg-config pyqt4-dev-tools python python-dev python-qt4 python-qt4-dev python-sip python-sip-dev txt2tags xauth xfonts-base xvfb`` | (extracted from the respective control files in debian/) /!\ A Special Note: If you are following this set of instructions on a system where you already have Qt3 development tools installed, there will be a conflict between Qt3 tools and Qt4 tools. For example, qmake will point to the Qt3 version, not the Qt4. Ubuntu Qt4 and Qt3 packages are designed to live alongside each other. This means that, for example, if you have them both installed, you will have three qmake exe's: /usr/bin/qmake -> /etc/alternatives/qmake /usr/bin/qmake-qt3 /usr/bin/qmake-qt4 The same applies to all other Qt binaries. You will notice above that the canonical 'qmake' is managed by apt alternatives, so before we start to build QGIS, we need to make Qt4 the default. To return Qt3 to default later you can use this same process. You can use apt alternatives to correct this so that the Qt4 version of applications is used in all cases: sudo update-alternatives --config qmake sudo update-alternatives --config uic sudo update-alternatives --config designer sudo update-alternatives --config assistant sudo update-alternatives --config qtconfig sudo update-alternatives --config moc sudo update-alternatives --config lupdate sudo update-alternatives --config lrelease sudo update-alternatives --config linguist Use the simple command line dialog that appears after running each of the above commands to select the Qt4 version of the relevant applications. /!\ Note: For python language bindings SIP >= 4.5 and PyQt4 >= 4.1 is required! Some stable GNU/Linux distributions (e.g. Debian or SuSE) only provide SIP < 4.5 and PyQt4 < 4.1. To include support for python language bindings you may need to build and install those packages from source. 3.4. Setup ccache (Optional) ============================ You should also setup ccache to speed up compile times: cd /usr/local/bin sudo ln -s /usr/bin/ccache gcc sudo ln -s /usr/bin/ccache g++ 3.5. Prepare your development environment ========================================= As a convention I do all my development work in $HOME/dev/, so in this case we will create a work environment for C++ development work like this: mkdir -p ${HOME}/dev/cpp cd ${HOME}/dev/cpp This directory path will be assumed for all instructions that follow. 3.6. Check out the QGIS Source Code =================================== There are two ways the source can be checked out. Use the anonymous method if you do not have edit privileges for the QGIS source repository, or use the developer checkout if you have permissions to commit source code changes. 1. Anonymous Checkout cd ${HOME}/dev/cpp git clone git://github.com/qgis/Quantum-GIS.git 2. Developer Checkout cd ${HOME}/dev/cpp git clone git@github.com:qgis/Quantum-GIS.git 3.7. Starting the compile ========================= I compile my development version of QGIS into my ~/apps directory to avoid conflicts with Ubuntu packages that may be under /usr. This way for example you can use the binary packages of QGIS on your system along side with your development version. I suggest you do something similar: mkdir -p ${HOME}/apps Now we create a build directory and run ccmake: cd Quantum-GIS mkdir build-master cd build-master ccmake .. When you run ccmake (note the .. is required!), a menu will appear where you can configure various aspects of the build. If you do not have root access or do not want to overwrite existing QGIS installs (by your packagemanager for example), set the CMAKE_INSTALL_PREFIX to somewhere you have write access to (I usually use ${HOME}/apps). Now press 'c' to configure, 'e' to dismiss any error messages that may appear. and 'g' to generate the make files. Note that sometimes 'c' needs to be pressed several times before the 'g' option becomes available. After the 'g' generation is complete, press 'q' to exit the ccmake interactive dialog. Now on with the build: make make install It may take a little while to build depending on your platform. After that you can try to run QGIS: $HOME/apps/bin/qgis If all has worked properly the QGIS application should start up and appear on your screen. 3.8. Building Debian packages ============================= Instead of creating a personal installation as in the previous step you can also create debian package. This is done from the qgis root directory, where you'll find a debian directory. First you need to install the debian packaging tools once: apt-get install build-essential First you need to create an changelog entry for your distribution. For example for Ubuntu Lucid: dch -l ~lucid --force-distribution --distribution lucid "lucid build" The QGIS packages will be created with: dpkg-buildpackage -us -uc -b /!\ Note: If dpkg-buildpackage complains about unmet build dependencies you can install them using apt-get and re-run the command. /!\ Note: If you have libqgis1-dev installed, you need to remove it first using dpkg -r libqgis1-dev. Otherwise dpkg-buildpackage will complain about a build conflict. The packages are created in the parent directory (ie. one level up). Install them using dpkg. E.g.: sudo debi 3.9. A practical case: Building QGIS and GRASS from source on Ubuntu with ECW and MrSID formats support ======================================================================================================= The following procedure has been tested on Ubuntu 8.04, 8.10 and 9.04 32bit. If you want to use different versions of the software (gdal, grass, qgis), just make the necessary adjustments to the following code. This guide assumes that you don't have installed any previous version of gdal, grass and qgis. 3.9.1. Step 1: install base packages ==================================== First you need to install the necessary packages required to download the source code and compile it. Open the terminal and issue the following command: sudo apt-get install build-essential g++ subversion 3.9.2. Step 2: compile and install the ecw libraries ==================================================== Go to the ERDAS web site http://www.erdas.com/ and follow the links "'products --> ECW JPEG2000 Codec SDK --> downloads'" then download the "'Image Compression SDK Source Code 3.3'" (you'll need to make a registration and accept a license). Uncompress the archive in a proper location (this guide assumes that all the downloaded source code will be placed in the user home) and the enter the newly created folder cd /libecwj2-3.3 Compile the code with the standard commands ./configure then make then sudo make install leave the folder cd .. 3.9.3. Step 3: download the MrSID binaries ========================================== Go to the LIZARDTECH web site http://www.lizardtech.com/ and follow the links "'download --> Developer SDKs'", then download the "'GeoExpress SDK for Linux (x86) - gcc 4.1 32-bit'" (you'll need to make a registration and accept a license). Uncompress the downloaded file. The resulting directory name should be similar to "Geo_DSDK-7.0.0.2167" 3.9.4. Step 4: compile and install the gdal libraries ===================================================== Download the latest gdal source code svn checkout https://svn.osgeo.org/gdal/trunk/gdal gdal then copy a few files from the MrSID binaries folder to the folder with the gdal source code ('replace "USERNAME" with your actual account username') cp /home/USERNAME/Geo_DSDK-7.0.0.2167/include/*.* /home/USERNAME/gdal/frmts/mrsid/ enter the gdal source code folder cd /gdal and run configure with a few specific parameters ./configure --without-grass --with-mrsid=../Geo_DSDK-7.0.0.2167 --without-jp2mrsid at the end of the configuration process you should read something like ... GRASS support: no ... ... ... ECW support: yes MrSID support yes ... then compile normally make and sudo make install finish the process by creating the necessary links to the most recent shared libraries sudo ldconfig at this point you may want to check if gdal was compiled correctly with MrSID and ECW support by issuing one (or both) of the following commands gdalinfo --formats | grep 'ECW' gdalinfo --formats | grep 'SID' leave the folder cd .. 3.9.5. Step 5: compile and install GRASS ======================================== Before downloading and compile GRASS source code you need to install a few other libraries and programs. We can do this through apt sudo apt-get install flex bison libreadline5-dev libncurses5-dev lesstif2-dev \ debhelper dpatch libtiff4-dev tcl8.4-dev tk8.4-dev fftw-dev xlibmesa-gl-dev \ libfreetype6-dev autoconf2.13 autotools-dev libgdal1-dev proj libjpeg62-dev \ libpng12-dev libpq-dev unixodbc-dev doxygen fakeroot cmake python-dev \ python-qt4-common python-qt4-dev python-sip4 python2.5-dev sip4 libglew1.5-dev \ libxmu6 \ libqt4-dev libgsl0-dev python-qt4 swig python-wxversion \ python-wxgtk2.8 libwxgtk2.8-0 libwxbase2.8-0 tcl8.4-dev tk8.4-dev tk8.4 \ libfftw3-dev libfftw3-3 At this point we can get the GRASS source code: you may want to download it through svn or maybe you want just to download the latest available source code archive. For example the GRASS 6.4rc4 is available at http://grass.itc.it/grass64/source/grass-6.4.0RC4.tar.gz Uncompress the archive, enter the newly created folder and run configure with a few specific parameters CFLAGS="-fexceptions" ./configure \ --with-tcltk-includes=/usr/include/tcl8.4 \ --with-proj-share=/usr/share/proj \ --with-gdal=/usr/local/bin/gdal-config \ --with-python=/usr/bin/python2.5-config The additional gcc option -fexceptions is necessary to enable exceptions support in GRASS libraries. It is currently the only way to avoid QGIS crashes if a fatal error happens in GRASS library. See also http://trac.osgeo.org/grass/ticket/869 Then as usual (it will take a while) make and sudo make install leave the folder cd .. you have now compiled and installed GRASS (also with the new wxpyhton interface) so you may want to give it a try grass64 -wxpython 3.9.6. Step 6: Compile and install QGIS ======================================= As for GRASS you can obtain the QGIS source code from different sources as described in section 2 above. Once you have the sources, create a build directory in them: cd Quantum-GIS mkdir build cd build then run ccmake ccmake .. Press the "c" key to do an initial configure. Press the "c" again and the option "Press [g] to generate and exit" will appear. Press the "g" key to generate and exit. then as usual (it will take a while) make and sudo make install At the end of the process you should have QGIS and GRASS working with MrSID and ECW raster format support. To run QGIS just use this command qgis 4. Building on Windows ====================== 4.1. Building with Microsoft Visual Studio ========================================== This section describes how to build QGIS using Visual Studio on Windows. This is currently also who the binary QGIS packages are made (earlier versions used MinGW). This section describes the setup required to allow Visual Studio to be used to build QGIS. 4.1.1. Visual C++ Express Edition ================================= The free (as in free beer) Express Edition installer is available under: http://download.microsoft.com/download/d/c/3/dc3439e7-5533-4f4c-9ba0-8577685b6e7e/vcsetup.exe The optional products are not necessary. In the process the Windows SDKs for Visual Studio 2008 will also be downloaded and installed. You also need the Microsoft Windows ServerŪ 2003 R2 Platform SDK (for setupapi): http://download.microsoft.com/download/f/a/d/fad9efde-8627-4e7a-8812-c351ba099151/PSDK-x86.exe You only need Microsoft Windows Core SDK / Build Environment (x86 32-Bit). 4.1.2. Other tools and dependencies =================================== Download and install following packages: || Tool | Website | | CMake | http://www.cmake.org/files/v2.8/cmake-2.8.4-win32-x86.exe | | Flex | http://gnuwin32.sourceforge.net/downlinks/flex.php | | Bison | http://gnuwin32.sourceforge.net/downlinks/bison.php | | SVN | http://sourceforge.net/projects/win32svn/files/1.6.13/Setup-Subversion-1.6.13.msi/download | | or GIT | http://msysgit.googlecode.com/files/Git-1.7.4-preview20110204.exe | | OSGeo4W | http://download.osgeo.org/osgeo4w/osgeo4w-setup.exe | OSGeo4W does not only provide ready packages for the current QGIS release and nightly builds of the trunk, but also offers most of the dependencies needs to build it. For the QGIS build you need to install following packages from OSGeo4W (select Advanced Installation): - expat - fcgi - gdal - grass - gsl-devel - iconv - pyqt4 - qt4-devel - qwt5-devel-qt4 - sip - spatialite - libspatialindex-devel - python-qscintilla This will also select packages the above packages depend on. Additionally QGIS also needs the include file unistd.h, which normally doesn't exist on Windows. It's shipped with Flex/Bison in GnuWin32\include and needs to be copied into the VC\include directory of your Visual C++ installation. Earlier versions of this document also covered how to build all above dependencies. If you're interested in that, check the history of this page in the Wiki or the SVN repository. === Setting up the Visual Studio project with CMake === To start a command prompt with an environment that both has the VC++ and the OSGeo4W variables create the following batch file (assuming the above packages were installed in the default locations): @echo off path %SYSTEMROOT%\system32;%SYSTEMROOT%;%SYSTEMROOT%\System32\Wbem;%PROGRAMFILES%\CMake 2.8\bin;%PROGRAMFILES%\subversion\bin;%PROGRAMFILES%\GnuWin32\bin set PYTHONPATH= set VS90COMNTOOLS=%PROGRAMFILES%\Microsoft Visual Studio 9.0\Common7\Tools\ call "%PROGRAMFILES%\Microsoft Visual Studio 9.0\VC\vcvarsall.bat" x86 set INCLUDE=%INCLUDE%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\include set LIB=%LIB%;%PROGRAMFILES%\Microsoft Platform SDK for Windows Server 2003 R2\lib set OSGEO4W_ROOT=C:\OSGeo4W call "%OSGEO4W_ROOT%\bin\o4w_env.bat" @set GRASS_PREFIX=c:/OSGeo4W/apps/grass/grass-6.4.0 @set INCLUDE=%INCLUDE%;%OSGEO4W_ROOT%\include @set LIB=%LIB%;%OSGEO4W_ROOT%\lib;%OSGEO4W_ROOT%\lib @cmd Start the batch file and on the command prompt checkout the QGIS source from git to the source directory Quantum-GIS: git clone git://github.com/qgis/Quantum-GIS.git Create a 'build' directory somewhere. This will be where all the build output will be generated. Now run cmake-gui and in the Where is the source code: box, browse to the top level QGIS directory. In the Where to build the binaries: box, browse to the 'build' directory you created. Adjust the path to bison and flex so that the shortened C:/Progra~1 is used rather than C:/Program Files. Verify that the 'BINDINGS_GLOBAL_INSTALL' option is not checked, so that python bindings are placed into the output directory when you run the INSTALL target. Hit Configure to start the configuration and select Visual Studio 9 2008 and keep native compilers and click Finish. The configuration should complete without any further questions and allow you to click Generate. Now close cmake-gui and continue on the command prompt by starting vcexpress. Use File / Open / Project/Solutions and open the qgis-x.y.z.sln File in your project directory. Change Solution Configuration from Debug to RelWithDebInfo (Release with Debug Info) or Release before you build QGIS using the ALL_BUILD target (otherwise you need debug libraries that are not included). After the build completed you should install QGIS using the INSTALL target. Install QGIS by building the INSTALL project. By default this will install to c:\Program Files\qgis (this can be changed by changing the CMAKE_INSTALL_PREFIX variable in cmake-gui). You will also either need to add all the dependency DLLs to the QGIS install directory or add their respective directories to your PATH. 4.1.3. Packaging ================ To create a standalone installer there is a perl script named 'creatensis.pl' in 'qgis/ms-windows/osgeo4w'. It downloads all required packages from OSGeo4W and repackages them into an installer using NSIS. The script can either be run on Windows, but also can be run on Linux. On Debian/Ubuntu you can just install the 'nsis' package. NSIS for Windows can be downloaded at: http://nsis.sourceforge.net And Perl for Windows (including other requirements like 'wget', 'unzip', 'tar' and 'bzip2') is available at: http://cygwin.com 4.1.4. Packaging your own build of QGIS ======================================= Assuming you have completed the above packaging step, if you want to include your own hand built QGIS executables, you need to copy them in from your windows installation into the ms-windows file tree created by the creatensis script. cd ms-windows/ rm -rf osgeo4w/unpacked/apps/qgis/* cp -r /tmp/qgis1.7.0/* osgeo4w/unpacked/apps/qgis/ Now create a package. ./quickpackage.sh After this you should now have a nsis installer containing your own build of QGIS and all dependencies needed to run it on a windows machine. 4.1.5. Osgeo4w packaging ======================== The actual packaging process is currently not documented, for now please take a look at: ms-windows/osgeo4w/package.cmd 4.2. Building using MinGW ========================= Note: This section might be outdated as nowadays Visual C++ is use to build the "official" packages. Note: For a detailed account of building all the dependencies yourself you can visit Marco Pasetti's website here: http://www.webalice.it/marco.pasetti/qgis+grass/BuildFromSource.html Read on to use the simplified approach with pre-built libraries... 4.2.1. MSYS =========== MSYS provides a unix style build environment under windows. We have created a zip archive that contains just about all dependencies. Get this: http://download.osgeo.org/qgis/win32/msys.zip and unpack to c:\msys If you wish to prepare your msys environment yourself rather than using our pre-made one, detailed instructions are provided elsewhere in this document. 4.2.2. Qt ========= Download Qt opensource precompiled edition exe and install (including the download and install of mingw) from here: http://qt.nokia.com/downloads/ When the installer will ask for MinGW, you don't need to download and install it, just point the installer to c:\msys\mingw When Qt installation is complete: Edit C:\Qt\4.7.0\bin\qtvars.bat and add the following lines: set PATH=%PATH%;C:\msys\local\bin;c:\msys\local\lib set PATH=%PATH%;"C:\Program Files\Subversion\bin" I suggest you also add C:\Qt\4.7.0\bin\ to your Environment Variables Path in the windows system preferences. If you plan to do some debugging, you'll need to compile debug version of Qt: C:\Qt\4.7.0\bin\qtvars.bat compile_debug Note: there is a problem when compiling debug version of Qt 4.7, the script ends with this message "mingw32-make: *** No rule to make target `debug'. Stop.". To compile the debug version you have to go out of src directory and execute the following command: c:\Qt\4.7.0 make 4.2.3. Flex and Bison ===================== Get Flex http://sourceforge.net/project/showfiles.php?group_id=23617&package_id=16424 (the zip bin) and extract it into c:\msys\mingw\bin 4.2.4. Python stuff (optional) ============================== Follow this section in case you would like to use Python bindings for QGIS. To be able to compile bindings, you need to compile SIP and PyQt4 from sources as their installer doesn't include some development files which are necessary. 4.2.4.1. Download and install Python - use Windows installer ============================================================ (It doesn't matter to what folder you'll install it) http://python.org/download/ 4.2.4.2. Download SIP and PyQt4 sources ======================================= http://www.riverbankcomputing.com/software/sip/download http://www.riverbankcomputing.com/software/pyqt/download Extract each of the above zip files in a temporary directory. Make sure to get versions that match your current Qt installed version. 4.2.4.3. Compile SIP ==================== c:\Qt\4.7.0\bin\qtvars.bat python configure.py -p win32-g++ make make install 4.2.4.4. Compile PyQt ===================== c:\Qt\4.7.0\bin\qtvars.bat python configure.py make make install 4.2.4.5. Final python notes =========================== /!\ You can delete the directories with unpacked SIP and PyQt4 sources after a successfull install, they're not needed anymore. 4.2.5. git ========== In order to check out QGIS sources from the repository, you need a git client. This installer should work fine: http://msysgit.googlecode.com/files/Git-1.7.4-preview20110204.exe 4.2.6. CMake ============ CMake is build system used by Quantum GIS. Download it from here: http://www.cmake.org/files/v2.8/cmake-2.8.2-win32-x86.exe 4.2.7. QGIS =========== Start a cmd.exe window ( Start -> Run -> cmd.exe ) Create development directory and move into it md c:\dev\cpp cd c:\dev\cpp Check out sources from GIT: git clone git://github.com/qgis/Quantum-GIS.git 4.2.8. Compiling ================ As a background read the generic building with CMake notes at the end of this document. Start a cmd.exe window ( Start -> Run -> cmd.exe ) if you don't have one already. Add paths to compiler and our MSYS environment: c:\Qt\4.7.0\bin\qtvars.bat For ease of use add c:\Qt\4.7.0\bin\ to your system path in system properties so you can just type qtvars.bat when you open the cmd console. Create build directory and set it as current directory: cd c:\dev\cpp\qgis md build cd build 4.2.9. Configuration ==================== cmakesetup .. Note: You must include the '..' above. Click 'Configure' button. When asked, you should choose 'MinGW Makefiles' as generator. There's a problem with MinGW Makefiles on Win2K. If you're compiling on this platform, use 'MSYS Makefiles' generator instead. All dependencies should be picked up automatically, if you have set up the Paths correctly. The only thing you need to change is the installation destination (CMAKE_INSTALL_PREFIX) and/or set 'Debug'. For compatibility with NSIS packaging scripts I recommend to leave the install prefix to its default c:\program files\ When configuration is done, click 'OK' to exit the setup utility. 4.2.10. Compilation and installation ==================================== make make install 4.2.11. Run qgis.exe from the directory where it's installed (CMAKE_INSTALL_PREFIX) =================================================================================== Make sure to copy all .dll:s needed to the same directory as the qgis.exe binary is installed to, if not already done so, otherwise QGIS will complain about missing libraries when started. A possibility is to run qgis.exe when your path contains c:\msys\local\bin and c:\msys\local\lib directories, so the DLLs will be used from that place. 4.2.12. Create the installation package: (optional) =================================================== Download and install NSIS from (http://nsis.sourceforge.net/Main_Page) Now using windows explorer, enter the win_build directory in your QGIS source tree. Read the READMEfile there and follow the instructions. Next right click on qgis.nsi and choose the option 'Compile NSIS Script'. 4.3. Creation of MSYS environment for compilation of Quantum GIS ================================================================ 4.3.1. Initial setup ==================== 4.3.1.1. MSYS ============= This is the environment that supplies many utilities from UNIX world in Windows and is needed by many dependencies to be able to compile. Download from here: http://puzzle.dl.sourceforge.net/sourceforge/mingw/MSYS-1.0.11-2004.04.30-1.exe Install to c:\msys All stuff we're going to compile is going to get to this directory (resp. its subdirs). 4.3.1.2. MinGW ============== Download from here: http://puzzle.dl.sourceforge.net/sourceforge/mingw/MinGW-5.1.3.exe Install to c:\msys\mingw It suffices to download and install only g++ and mingw-make components. 4.3.1.3. Flex and Bison ======================= Flex and Bison are tools for generation of parsers, they're needed for GRASS and also QGIS compilation. Download the following packages: http://gnuwin32.sourceforge.net/downlinks/flex-bin-zip.php http://gnuwin32.sourceforge.net/downlinks/bison-bin-zip.php http://gnuwin32.sourceforge.net/downlinks/bison-dep-zip.php Unpack them all to c:\msys\local 4.3.2. Installing dependencies ============================== 4.3.2.1. Getting ready ====================== Paul Kelly did a great job and prepared a package of precompiled libraries for GRASS. The package currently includes: - zlib-1.2.3 - libpng-1.2.16-noconfig - xdr-4.0-mingw2 - freetype-2.3.4 - fftw-2.1.5 - PDCurses-3.1 - proj-4.5.0 - gdal-1.4.1 It's available for download here: http://www.stjohnspoint.co.uk/grass/wingrass-extralibs.tar.gz Moreover he also left the notes how to compile it (for those interested): http://www.stjohnspoint.co.uk/grass/README.extralibs Unpack the whole package to c:\msys\local 4.3.2.2. GRASS ============== Grab sources from CVS or use a weekly snapshot, see: http://grass.itc.it/devel/cvs.php In MSYS console go to the directory where you've unpacked or checked out sources (e.g. c:\msys\local\src\grass-6.3.cvs) Run these commands: export PATH="/usr/local/bin:/usr/local/lib:$PATH" ./configure --prefix=/usr/local --bindir=/usr/local --with-includes=/usr/local/include --with-libs=/usr/local/lib --with-cxx --without-jpeg \ --without-tiff --with-postgres=yes --with-postgres-includes=/local/pgsql/include --with-pgsql-libs=/local/pgsql/lib --with-opengl=windows --with-fftw \ --with-freetype --with-freetype-includes=/mingw/include/freetype2 --without-x --without-tcltk --enable-x11=no --enable-shared=yes \ --with-proj-share=/usr/local/share/proj make make install It should get installed to c:\msys\local\grass-6.3.cvs By the way, these pages might be useful: - http://grass.gdf-hannover.de/wiki/WinGRASS_Current_Status - http://geni.ath.cx/grass.html 4.3.2.3. GEOS ============= Download the sources: http://geos.refractions.net/geos-2.2.3.tar.bz2 Unpack to e.g. c:\msys\local\src To compile, I had to patch the sources: in file source/headers/timeval.h line 13. Change it from: #ifdef _WIN32 to: #if defined(_WIN32) && defined(_MSC_VER) Now, in MSYS console, go to the source directory and run: ./configure --prefix=/usr/local make make install 4.3.2.4. SQLITE =============== You can use precompiled DLL, no need to compile from source: Download this archive: http://www.sqlite.org/sqlitedll-3_3_17.zip and copy sqlite3.dll from it to c:\msys\local\lib Then download this archive: http://www.sqlite.org/sqlite-source-3_3_17.zip and copy sqlite3.h to c:\msys\local\include 4.3.2.5. GSL ============ Download sources: ftp://ftp.gnu.org/gnu/gsl/gsl-1.9.tar.gz Unpack to c:\msys\local\src Run from MSYS console in the source directory: ./configure make make install 4.3.2.6. EXPAT ============== Download sources: http://dfn.dl.sourceforge.net/sourceforge/expat/expat-2.0.0.tar.gz Unpack to c:\msys\local\src Run from MSYS console in the source directory: ./configure make make install 4.3.2.7. POSTGRES ================= We're going to use precompiled binaries. Use the link below for download: http://wwwmaster.postgresql.org/download/mirrors-ftp?file=%2Fbinary%2Fv8.2.4%2Fwin32%2Fpostgresql-8.2.4-1-binaries-no-installer.zip copy contents of pgsql directory from the archive to c:\msys\local 4.3.3. Cleanup ============== We're done with preparation of MSYS environment. Now you can delete all stuff in c:\msys\local\src - it takes quite a lot of space and it's not necessary at all. 5. Building on MacOS X ====================== In this approach I will try to avoid as much as possible building dependencies from source and rather use frameworks wherever possible. "Universal", SDK and non-default arch builds require more complex options and some fiddling with the system. It is best to stick with a single, default, architecture build and follow these instructions for an initial build. Included are notes for building on Mac OS X 10.5 (Leopard), 10.6 (Snow Leopard), 10.7 (Lion) and 10.8 (Mt. Lion). (These names will be used throughout the instructions.) Make sure to read each section completely before typing the first command you see. General note on Terminal usage: When I say "cd" to a folder in a Terminal, it means type "cd " (without the quotes, make sure to type a space after) and then type the path to said folder, then . A simple way to do this without having to know and type the full path is, after type the "cd " part, drag the folder (use the icon in its window title bar, or drag a folder from within a window) from the Desktop to the Terminal, then tap . Parallel Compilation: On multiprocessor/multicore Macs, it's possible to speed up compilation, but it's not automatic. Whenever you type "make" (but NOT "make install"), instead type: make -j [#cpus] Replace [#cpus] with the number of cores and/or processors your Mac has. On recent models with hyperthreading processors this can be double the physical count of processors and cores. ie: Mac Pro "8 Core" model (2 quad core processors) = 8 ie: Macbook Pro i5 (hyperthreading) = 2 cores X 2 = 4 To find out how many CPUs you have available, run the following in Terminal: /usr/sbin/sysctl -n hw.ncpu which can be used in build shell scripts like: make -j $(/usr/sbin/sysctl -n hw.ncpu) 5.1. Install Developer Tools ============================ Developer tools are not a part of a standard OS X installation. Up through Snow Leopard, the Developer Tools, later called Xcode, were included with the system install disks, though it's best to download the latest version compatible with your system to get important updates fixing various issues. Starting with Lion, Xcode is available as a download and from the App Store. BUT, there is really no need for the full Xcode on Lion, and in fact could be tricky to use for compiling QGIS. Downloading Xcode/Developer Tools requires a free developer account at developer.apple.com. Up through Snow Leopard, get the latest Xcode that is supported for your system. For Lion, all you need is the much smaller Command Line Tools for Xcode (you don't get the IDE or system SDKs but they are not necessary for QGIS). When installing Xcode up through Snow Leopard, make sure to do a custom install and install the Unix Development or Command Line Tools option. On Lion, if you have installed Xcode 4.0 - 4.2 and are upgrading to 4.3, it's a good idea to uninstall the old version first with: sudo /Developer/Library/uninstall-devtools On Lion and Mt. Lion, using Xcode 4.4+, the developer command line tools can be installed via the Xcode preferences. The tools now appear to require an install of Xcode, regardless of using a separate DMG installer for just the tools. Xcode 4.4+ also introduces the clang frontend to the LLVM compiler as default. http://clang.llvm.org/ The supplied clang version 4 can compile QGIS, but presents many warnings compared to just using LLVM. You can specifically use LLVM by exporting paths to the compilers in Terminal, or shell scripts, prior to building QGIS: export CC=/usr/bin/llvm-gcc export CXX=/usr/bin/llvm-g++ If you have trouble building some of the dependencies listed below with clang (e.g. OSG & osgEarth), try using only the LLVM compilers. 5.2. Install Qt4 from disk image ================================ You need a minimum of Qt-4.4.0. I suggest getting the latest. There is no need for the full Qt SDK, so save yourself some download time and get the frameworks only. This is available in the Libraries section of the Qt download page. Snow Leopard+ note: If you are building on Snow Leopard+, you will need to decide between 32-bit support in the older Qt Carbon branch, or 64-bit support in the Qt Cocoa branch. Appropriate installers are available for both as of Qt-4.5.2, though they stopped making Carbon packages at Qt 4.7.4. Qt 4.6+ is recommended for Cocoa. Starting with Lion, Carbon may not work properly, if at all. Mt. Lion note: Any Qt version < 4.8.3 will cause a 'This version of Mac OS X is unsupported' error when building QGIS. PPC note: The readymade Qt Cocoa installers don't include PPC support, you'd have to compile Qt yourself. But, there appear to be issues with Qt Cocoa on PPC Macs anyways. Qt Carbon is recommended on PPC Macs. http://qt.nokia.com/downloads If you want debug frameworks, Qt also provides a separate download with these. These are in addition to the non-debug frameworks. Earlier OS X systems may need an old Qt version - check the requirements of the current Qt version. To get old Qt downloads, there is an FTP link at the bottom of the download page. Files are in the qt/source (yes, even the binary packages). Once downloaded open the disk image and run the installer. Note you need admin privileges to install. Leopard note: Qt includes a couple non-framework libraries in /usr/lib. When using a system SDK these libraries will not be found. To fix this problem, add symlinks to /usr/local: sudo ln -s /usr/lib/libQtUiTools.a /usr/local/lib/ sudo ln -s /usr/lib/libQtCLucene.dylib /usr/local/lib/ These should then be found automatically. Earlier systems may need some help by adding '-L/usr/local/lib' to CMAKE_SHARED_LINKER_FLAGS, CMAKE_MODULE_LINKER_FLAGS and CMAKE_EXE_LINKER_FLAGS in the cmake build. 5.3. Install CMake for OSX ========================== Get the latest source release from here: http://www.cmake.org/cmake/resources/software.html Binary installers are available for OS X, but they are not recommended (2.4 versions install in /usr instead of /usr/local, and 2.6+ versions are a strange application). Instead, download the source. NOTE: 2.8.5 is broken for detecting part of Qt. Fixed in 2.8.6. Double-click the source tarball, then cd to the source folder and: ./bootstrap --docdir=/share/doc/CMake --mandir=/share/man make -j [#cpus] sudo make install 5.3.1. Optional setup: ccache ============================= Setup ccache to significantly speed up compile times after initial build. (Switching git branches will again cause longer initial build times unless separate build directories are used for each branch.) Get the latest source release from here: http://ccache.samba.org/ Double-click the source tarball to unpack, then, in Terminal.app, cd to the source folder and: ./configure make sudo make install After install, symbolically link compilers to /usr/local/bin/ccache. (Note: this differs from instructions at http://ccache.samba.org/manual.html Changing the /usr/bin:/usr/local/bin order in PATH is not recommended on OS X. sudo mkdir /usr/local/bin/compilers && cd /usr/local/bin/compilers sudo ln -s ../ccache gcc sudo ln -s ../ccache g++ sudo ln -s ../ccache cc sudo ln -s ../ccache c++ Add the following to the end of your ~/.bash_profile (and optionally ~/.bashrc) to allow your login shell to discover the symbolically linked compilers before /usr/bin compilers and to easily toggle using ccache off, by commenting out the line and starting a new login session in Terminal. export PATH=/usr/local/bin/compilers:$PATH If you have trouble building some of the dependencies listed below (e.g. OSG & osgEarth), try bypassing ccache. 5.4. Install development frameworks for QGIS dependencies ========================================================= Download William Kyngesburye's excellent GDAL Complete package that includes PROJ, GEOS, GDAL, SQLite3, Spatialite, and image libraries, as frameworks. There is also a GSL framework. http://www.kyngchaos.com/wiki/software/frameworks Once downloaded, open and install the frameworks. William provides an additional installer package for Postgresql (for PostGIS support). QGIS just needs the libpq client library, so unless you want to setup the full Postgres + PostGIS server, all you need is the client-only package. It's available here: http://www.kyngchaos.com/wiki/software/postgres Also available is a GRASS application: http://www.kyngchaos.com/wiki/software/grass Old versions of these packages for older systems are available in the software archive section. 5.4.1. Additional dependencies: General compatibility note ========================================================== There are some additional dependencies that, at the time of writing, are not provided as frameworks or installers so we will need to build these from source. If you are wanting to build QGIS as a 64-bit application, you will need to provide the appropriate build commands to produce 64-bit support in dependencies. Likewise, for 32-bit support on Snow Leopard, you will need to override the default system architecture, which is 64-bit, according to instructions for individual dependency packages. Stable release versions are preferred. Beta and other development versions may have problems and you are on your own with those. 5.4.2. Additional dependencies: Expat ===================================== Snow Leopard+ note: Snow Leopard includes a usable expat, so this step is not necessary on Snow Leopard or Lion. Get the expat sources: http://sourceforge.net/project/showfiles.php?group_id=10127 Double-click the source tarball to unpack, then, in Terminal.app, cd to the source folder and: ./configure make sudo make install 5.4.3. Additional dependencies: Spatialindex ============================================ Get the libspatialindex sources: http://download.osgeo.org/libspatialindex/ Double-click the source tarball to unpack, then, in Terminal.app, cd to the source folder and: ./configure make sudo make install 5.4.4. Additional dependencies: Python ====================================== Leopard+ note: Starting with Leopard a usable Python is included in the system. This Python 2.5, 2.6 and 2.7, respectively for Leo, Snow and Lion. So there is no need to install Python on Leopard and newer. You can still install Python from python.org if preferred. If installing from python.org, make sure you install the latest Python 2.x from http://www.python.org/download/ Python 3 is a major change, and may have compatibility issues, so try it at your own risk. 5.4.5. Additional dependencies: SIP =================================== Retrieve the python bindings toolkit SIP from http://www.riverbankcomputing.com/software/sip/download Double-click the source tarball to unpack it, then, in Terminal.app, cd to the source folder. Then for your chosen Python: python.org Python python configure.py make sudo make install Leopard system Python SIP wants to install in the system path -- this is not a good idea. More configuration is needed to install outside the system path: python configure.py -n -d /Library/Python/2.5/site-packages -b /usr/local/bin \ -e /usr/local/include -v /usr/local/share/sip -s MacOSX10.5.sdk Snow Leopard system Python Similar to Leopard, you should install outside the system Python path. Also, you need to specify the architecture you want (requires at least SIP 4.9), and make sure to run the versioned python binary (this one responds to the 'arch' command, 'python' does not). Substitute '2.7' for python version and 10.7 for SDK version below for Lion. If you are using 32-bit Qt (Qt Carbon): python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \ -e /usr/local/include -v /usr/local/share/sip --arch=i386 -s MacOSX10.6.sdk For 64-bit Qt (Qt Cocoa), use this configure line: python2.6 configure.py -n -d /Library/Python/2.6/site-packages -b /usr/local/bin \ -e /usr/local/include -v /usr/local/share/sip --arch=x86_64 -s MacOSX10.6.sdk Lion system Python Similar to Snow Leopard, you should install outside the system Python path. There is no need for the SDK option (the CLI tools for Lion don't include SDKs) or arch option: python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin \ -e /usr/local/include -v /usr/local/share/sip continue... Then continue with compilation and installation: make sudo make install 5.4.6. Additional dependencies: QScintilla2 =========================================== Retrieve the Qt version of the Scintilla-based text editor widget from http://www.riverbankcomputing.co.uk/software/qscintilla/download Note:The editor uses API files for code completion in the PyQGIS console. To have PyQt4's API automatically created, install QScintilla2 library first. Double-click the tarball to unpack it. Then, cd to the QScintilla2.x.x source folder in a Terminal. QScintilla2 wants to install in the system path -- with libraries going into /Library/Frameworks and headers into /usr/include/Qsci -- this is not a good idea, and it also basically breaks the QtDesigner plugin. More configuration is needed to install outside the system path, in /usr/local/: cd Qt4Qt5 Edit QScintilla-gpl-2.x.x/Qt4Qt5/qscintilla.pro in the following manner: current line --> new line target.path = $$[QT_INSTALL_LIBS] --> target.path = /usr/local/lib header.path = $$[QT_INSTALL_HEADERS] --> header.path = /usr/local/include Save the qscintilla.pro file and build the QScintilla2 C++ library: qmake -spec macx-g++ qscintilla.pro make -j [#cpus] sudo make install sudo install_name_tool -id /usr/local/lib/libqscintilla2.8.dylib \ /usr/local/lib/libqscintilla2.8.dylib This installs QScintilla2's dylib in /usr/local/lib/ and the header files in /usr/local/include/Qsci/, both of which should be automatically found when building QGIS. 5.4.6.1. Optional setup: QScintilla2 QtDesigner plugin ====================================================== The plugin allows QScintilla2 widgets to be used within QtDesigner. cd cd designer-Qt4 qmake -spec macx-g++ designer.pro make sudo make install Installs in /Developer/Applications/Qt/plugins/designer/ 5.4.7. Additional dependencies: PyQt ==================================== Retrieve the python bindings toolkit for Qt from http://www.riverbankcomputing.com/software/pyqt/download Double-click the source tarball to unpack it, then, in Terminal.app, cd to the source folder. Then for your chosen Python: python.org Python python configure.py yes Leopard system Python PyQt wants to install in the system path -- this is not a good idea. More configuration is needed to install outside the system path: python configure.py -d /Library/Python/2.5/site-packages -b /usr/local/bin Snow Leopard system Python Similar to Leopard, you should install outside the system Python path. Also, you need to specify the architecture you want (requires at least PyQt 4.6), and make sure to run the versioned python binary (this one responds to the 'arch' command, which is important for pyuic4, 'python' does not). Substitute '2.7' for python version and 10.7 for SDK version below for Lion. If you are using 32-bit Qt (Qt Carbon): python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch i386 For 64-bit Qt (Qt Cocoa), use this configure line: python2.6 configure.py -d /Library/Python/2.6/site-packages -b /usr/local/bin --use-arch x86_64 Lion system Python Similar to Snow Leopard, you should install outside the system Python path. But you don't need the arch option: python2.7 configure.py -d /Library/Python/2.7/site-packages -b /usr/local/bin continue... make -j [#cpus] sudo make install If there is a problem with undefined symbols in QtOpenGL on Leopard, edit QtOpenGL/makefile and add -undefined dynamic_lookup to LFLAGS. Then make again. 5.4.8. Additional dependencies: QScintilla2 Python Module ========================================================= This will create the Qsci.so module in /Library/Python/2.x/site-packages/PyQt4. Snow Leopard: substitute '2.6' for Python version cd cd Python python2.7 configure.py -o /usr/local/lib -n /usr/local/include make -j [#cpus] sudo make install The -o and -n options should match the QScintilla2 C++ dylib install options. 5.4.9. Additional dependencies: Qwt =================================== The GPS tracking feature uses Qwt. NOTE: PyQwt is not compatible with PyQt 4.9, so we will skip that. Download the latest Qwt 5.x or 6.x source from: http://sourceforge.net/projects/qwt Double-click the tarball to unpack it. Now, cd to the qwt source folder in a Terminal. Type these commands to build and install 5.x.x (assumes v5.2.2, adjust commands for other version as needed): qmake -spec macx-g++ make -j [#cpus] sudo make install sudo install_name_tool -id /usr/local/qwt-5.2.2/lib/libqwt.5.dylib \ /usr/local/qwt-5.2.2/lib/libqwt.5.dylib The Qwt shared library is now installed in /usr/local/qwt-5.x.x (x.x is the minor.point version). Remember this for QGIS configuration. Qwt 6.x.x is similarly built, but defaults to being installed as a framework: cd qmake -spec macx-g++ make -j [#cpus] sudo make install sudo install_name_tool -id /usr/local/qwt-6.0.1/lib/qwt.framework/Versions/6/qwt \ /usr/local/qwt-6.0.1/lib/qwt.framework/Versions/6/qwt This installs to the following location /usr/local/qwt-6.x.x/lib/qwt.framework/qwt /usr/local/qwt-6.x.x/lib/qwt.framework/Headers (x.x is the minor.point version). Remember these for QGIS configuration. 5.4.10. Additional dependencies: Bison ====================================== The version of bison available by default on Mac OS X is too old so you need to get a more recent one on your system. Download at least version 2.4 from: ftp.gnu.org/gnu/bison/ Now build and install it to a prefix of /usr/local. Double-click the source tarball to unpack it, then cd to the source folder and: ./configure --disable-dependency-tracking CFLAGS=-Os make sudo make install 5.4.11. Additional dependencies: gpsbabel ========================================= For integrated GPS Tools functions, a gpsbabel executable is required. You can find this at: http://www.gpsbabel.org/ Download the GPSBabel OS X package, and copy GPSBabelFE.app from the disk image to /Applications. 5.4.12. Optional dependencies: libfcgi ====================================== If you want to use the QGIS Mapserver, you need libfcgi. This is included on systems up through Snow Leopard, but was dropped at Lion. So, on Lion you need to get the source from: http://www.fastcgi.com/dist/ Grab the latest fcgi SNAP package there. Double-click the source tarball to unpack it, then cd to the source folder and: ./configure --disable-dependency-tracking CFLAGS=-Os make sudo make install 5.4.13. Optional dependencies: OSG & osgEarth ============================================= If you want the Globe plugin in QGIS (default OFF), OSG and osgEarth are needed. First, OpenSceneGraph. The main site is: http://www.openscenegraph.org/ Get the tarball (or zip) for the the latest 3.x version. Binary availability is unknown at this time as the site is down. Another place to get the source is github: http://github.com/openscenegraph/osg/tags Download the latest 3.1 version (you can select a tarball when you hover over the entry). Double-click the source tarball to unpack it. (There is a version numbering oddity in the source, but since we'll be bundling OSG as it's meant to be, it really doesn't matter). Installation is a bit out of touch with OS X standards, so we'll stage it to a temporary location first. You could stage it to the folder that the OSG source folder is in, or a common staging area like /Users/Shared/unix/osg. Pick a folder not hidden and that doesn't need admin permissions to write to for simplicity. In a new Terminal cd to the source folder and: mkdir build cd build cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \ -D OSG_COMPILE_FRAMEWORKS=ON \ -D OSG_PLUGIN_SEARCH_INSTALL_DIR_FOR_PLUGINS=OFF \ .. make make install sudo mkdir -p "/Library/Application Support/OpenSceneGraph/PlugIns" Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above. Now move all .frameworks from the lib/ folder in the staging area to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder to /Library/Application Support/OpenSceneGraph/PlugIns. The bin/ executables can be left where they are, we don't need them. Next up is libzip. Get the latest tarball at: http://nih.at/libzip/ Double-click the source tarball to unpack it. In a new Terminal cd to the source folder and: ./configure --disable-dependency-tracking --disable-shared CFLAGS=-Os make sudo make install Then it's time for osgEarth. Downloads are also on github: http://github.com/gwaldron/osgearth/tags Download a tarball for the latest stable release (sorting can be confusing here). Double-click the source tarball to unpack it. This one also needs an intermediate staging area. Choose a folder similar to OSG. In a new Terminal cd to the source folder and: mkdir build cd build export PATH="/path/to/osg/staging/folder/bin:$PATH" cmake -D CMAKE_INSTALL_PREFIX=/path/to/some/staging/folder \ -D CMAKE_BUILD_TYPE=MinSizeRel \ -D OSGEARTH_BUILD_FRAMEWORKS=true \ .. make make install sudo mkdir -p "/Library/Application Support/OpenSceneGraph/Headers" Enter the staging path you chose for the CMAKE_INSTALL_PREFIX option above. Also enter the OSG staging path /bin folder in the export above. Move all the .frameworks from the lib/ folder to /Library/Frameworks. Move the files in the osgPlugins folder in the lib/ folder to /Library/Application Support/OpenSceneGraph/PlugIns. Move the osgEarthDrivers folder in the include/ folder to /Library/Application Support/OpenSceneGraph/Headers. And as for OSG, you can leave the bin/ executables where they are. 5.5. API documentation ====================== If you want to build a local copy of the API docs (like those at http://doc.qgis.org/api) you will need Graphviz and Doxygen installed: http://www.graphviz.org/Download_macos.php http://www.stack.nl/~dimitri/doxygen/download.html Graphviz is simply installed via a regular Mac package installer. Install it first. It will place some of its binaries in /usr/local/bin/. For Doxygen, compiling the source is recommended over installing the app. Double-click the source tarball to unpack it, then cd to the source folder and: ./configure make -j [#cpus] sudo make install The documentation will be output to the build directory, and if using more complete QGIS.app bundling on install, inside the app in: QGIS.app/Contents/Resources/doc 5.6. QGIS source ================ Unzip the QGIS source tarball to a working folder of your choice (/usr/somewhere is not a good choice as it's hidden and requires root privileges). If you are reading this from the source, you've already done this. If you want to experiment with the latest development sources, go to the github QGIS project page: http://github.com/qgis/Quantum-GIS It should default to the master branch. Click the Downloads button and select Download .tar.gz. Double-click the tarball to unzip it. Alternatively, install git from http://git-scm.com and do the following. Make a specific repository directory somewhere, e.g. ~/QGIS/Quantum-GIS, and cd into it. The following will read-only clone the master branch to the directory: git init git remote add -f -t master -m master qgisupstream git://github.com/qgis/Quantum-GIS.git git merge qgisupstream 5.7. Configure the build ======================== CMake supports out of source build so we will create a 'build' dir for the build process. OS X uses ${HOME}/Applications as a standard user app folder (it gives it the system app folder icon). If you have the correct permissions you may want to build straight into your /Applications folder. The instructions below assume you are building into a ${HOME}/Applications directory. You have two interactive options for configuring the build: ccmake or run Terminal commands. ccmake is a curses interface inside Terminal for CMake and allows a tabular layout for viewing and editing ALL available QGIS source CMake options. To get started initially run the Terminal method. In a Terminal cd to the qgis source folder previously downloaded, then: mkdir build cd build cmake -D CMAKE_INSTALL_PREFIX=~/Applications \ -D CMAKE_BUILD_TYPE=MINSIZEREL -D ENABLE_TESTS=FALSE \ -D WITH_INTERNAL_SPATIALITE=FALSE -D WITH_PYSPATIALITE=FALSE \ -D SPATIALINDEX_LIBRARY=/usr/local/lib/libspatialindex.dylib \ -D SPATIALINDEX_INCLUDE_DIR=/usr/local/include/spatialindex \ -D QWT_LIBRARY=/usr/local/qwt-5.2.2/lib/libqwt.dylib \ -D QWT_INCLUDE_DIR=/usr/local/qwt-5.2.2/include \ -D BISON_EXECUTABLE=/usr/local/bin/bison \ .. Note: Don't forget the .. on the last line, which tells CMake to look for the source files in one directory up. After the initial Terminal configure, you can use ccmake to make further changes: cd build ccmake .. This will automatically find and use the previously installed frameworks, and the GRASS application if installed. Remember to change the Qwt version if a different version was installed, and possibly paths, e.g. for Qwt 6.0.1, which installs as a framework, use: -D QWT_LIBRARY=/usr/local/qwt-6.0.1/lib/qwt.framework/qwt \ -D QWT_INCLUDE_DIR=/usr/local/qwt-6.0.1/lib/qwt.framework/Headers \ If you want to use a newer PostgreSQL client than the default Mac OS X version, e.g. install from kyngchaos.com, set the following option to pg_config's path: -D POSTGRES_CONFIG=/usr/local/pgsql/bin/pg_config \ To build a local copy of the API docs (see API documentation section above): -D WITH_APIDOC=TRUE \ Snow Leopard note: To handle 32-bit Qt (Carbon), create a 32bit python wrapper script and add arch flags to the configuration: sudo cat >/usr/local/bin/python32 < ServerName wcs.qgis.org ServerAdmin tim@linfiniti.com LogLevel warn LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" \"%{forensic-id}n\"" combined CustomLog /var/log/apache2/wcs_qgis.org/access.log combined ErrorLog /var/log/apache2/wcs_qgis.org/error.log DocumentRoot /var/www/wcs/html ScriptAlias /cgi-bin/ /var/www/wcs/cgi-bin/ AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all RewriteEngine on RewriteRule /1.9.0/wcs /cgi-bin/wcstest-1.9.0 [PT] 6.3. Create a home page ======================= mkdir html vim html/index.html Set the contents to: This is the test platform for QGIS' wcs client. You can use these services from QGIS directly (to try out WCS for example) by pointing your QGIS to: http://wcs.qgis.org/1.9.0/wcs 6.4. Now deploy it ================== sudo mkdir /var/log/apache2/wcs_qgis.org sudo chown www-data /var/log/apache2/wcs_qgis.org cd /etc/apache2/sites-available/ sudo ln -s /var/www/wcs/7-wcs.qgis.org.conf . cd /var/www/wcs/ sudo a2ensite 7-wcs.qgis.org.conf sudo /etc/init.d/apache2 reload 6.5. Debugging ============== sudo tail -f /var/log/apache2/wcs_qgis.org/error.log 7. Setting up a Jenkins Build Server ==================================== Assumption: You know how to make a working build environment and want to deploy it under Jenkins for continuous integration testing now. These notes are terse, I will expand on them later as the need arises. The procedure is: - Install Jenkins and get it configured according to your own preferences - Make sure you have the git, github, junit etc plugins installed. A complete list of the plugins I have installed follows (note that you almost certainly don't need evey plugin listed here): - External Monitor Job Type Plugin - LDAP Plugin - pam-auth - javadoc - ant - Jenkins Subversion Plug-in - Git Plugin - Maven 2 Project Plugin - Jenkins SLOCCount Plug-in - Jenkins Sounds plugin - Jenkins Translation Assistance plugin - ruby-runtime - Jenkins CVS Plug-in - Coverage/Complexity Scatter Plot PlugIn - Status Monitor Plugin - Git Parameter Plug-In - github-api - GitHub plugin - Jenkins Violations plugin - git-notes Plugin - Twitter plugin - Jenkins Cobertura Plugin - Jenkins Gravatar plugin - Jenkins SSH Slaves plugin - Create a Job called 'QGIS' - Use the following options for your job: - Job Name: QGIS - Job Type: Build a free-style software project - Tick enable project based security (you need to elsewhere configure your Jenkins security to per project settings) - Allow Anonymous user Read and Discover access - Set the github project to https://github.com/qgis/Quantum-GIS/ - Set source code management to Git - Set repository url to git://github.com/qgis/Quantum-GIS.git - In advanced repository url settings set refspec to : +refs/heads/master:refs/remotes/origin/master - Set branch to build to master - Repository Browser: Auto - Build triggers: set to Poll SCM and set schedule to * * * * * (polls every minute) - Build - Execute shell and set shell script to: cd build cmake .. xvfb-run --auto-servernum --server-num=1 \ --server-args="-screen 0 1024x768x24" \ make Experimental || true if [ -f Testing/TAG ] ; then xsltproc ../tests/ctest2junix.xsl \ Testing/`head -n 1 < Testing/TAG`/Test.xml > \ CTestResults.xml fi - Add Junit post build action and set 'Publish Junit test result report' to: build/CTestResults.xml - Email notification: Send separate e-mails to individuals who broke the build - Jenkins sounds - set up sounds for Failure, Success and Unstable. - Save Now open the Job dash board and push something to QGIS and wait a minute to validate automated builds work. Note: You will need to log in to the Jenkins user account and go to /var/lib/jenkins/jobs/QGIS/workspace, then make a build directory and run the initial cmake setup and then do test build. This process is the same as described elsewhere in this doc. I based some of the set up from this nice blog article here: http://alexott.blogspot.com/2012/03/jenkins-cmakectest.html 8. Debug output and running tests ================================= If you are interested in seeing embedded debug output, change the following CMake option: -D CMAKE_BUILD_TYPE=DEBUG (or RELWITHDEBINFO) This will flood your terminal or system log with lots of useful output from QgsDebugMsg() calls in source code. If you would like to run the test suite, you will need to do so from the build directory, as it will not work with the installed/bundled app. First set the CMake option to enable tests: -D ENABLE_TESTS=TRUE Then run all tests from build directory: cd build make test To run all tests and report to http://dash.orfeo-toolbox.org/index.php?project=QGIS cd build make Experimental You can define the host name reported via 'make Experimental' by setting a CMake option: -D SITE="my.domain.org" To run specific test(s) (see 'man ctest'): cd build # show listing of tests, without running them ctest --show-only # run specific C++ or Python test(s) matching a regular expression ctest --verbose --tests-regex SomeTestName 9. Authors and Acknowledgments ============================== The following people have contributed to this document: - Windows MINGW Section - Tim Sutton, Godofredo Contreras 2006 - CMake additions Magnus Homann 2007 - Python additions Martin Dobias 2007 - With thanks to Tisham Dhar for preparing the initial msys environment - Windows MSVC Section (Detailed install) - David Willis 2007 - MSVC install additions Tim Sutton 2007 - PostgreSQL, Qt compile, SIP, Python, AutoExp additions Juergen Fischer 2007 - Windows MSVC Section (Simplified install) - Tim Sutton 2007 - Juergen Fischer 2007 - Florian Hillen 2010 - OSX Section - Tim Sutton 2007 - With special thanks to Tom Elwertowski and William Kyngesburye - Larry Shaffer 2012 - GNU/Linux Section - Tim Sutton 2006 - Debian package section: Juergen Fischer 2008 - WCS Test Server Section - Tim Sutton, Radim Blazek 2012 - Jenkins CI Configuration - Tim Sutton 2012 - Latex Generator - Tim Sutton 2011 - Debug Output/Tests Section - Larry Shaffer 2012, by way of 'Test Friday' Tim Sutton