#ifndef QT_QT3DEXTRAS_MODULE_H #define QT_QT3DEXTRAS_MODULE_H #include #include "qabstractcameracontroller.h" #include "qabstractspritesheet.h" #include "qconegeometry.h" #include "qconemesh.h" #include "qcuboidgeometry.h" #include "qcuboidmesh.h" #include "qcylindergeometry.h" #include "qcylindermesh.h" #include "qdiffusemapmaterial.h" #include "qdiffusespecularmapmaterial.h" #include "qdiffusespecularmaterial.h" #include "qextrudedtextgeometry.h" #include "qextrudedtextmesh.h" #include "qfirstpersoncameracontroller.h" #include "qforwardrenderer.h" #include "qgoochmaterial.h" #include "qmetalroughmaterial.h" #include "qmorphphongmaterial.h" #include "qnormaldiffusemapalphamaterial.h" #include "qnormaldiffusemapmaterial.h" #include "qnormaldiffusespecularmapmaterial.h" #include "qorbitcameracontroller.h" #include "qpervertexcolormaterial.h" #include "qphongalphamaterial.h" #include "qphongmaterial.h" #include "qplanegeometry.h" #include "qplanemesh.h" #include "qskyboxentity.h" #include "qspheregeometry.h" #include "qspheremesh.h" #include "qspritegrid.h" #include "qspritesheet.h" #include "qspritesheetitem.h" #include "qt3dwindow.h" #include "qtext2dentity.h" #include "qtexturedmetalroughmaterial.h" #include "qtexturematerial.h" #include "qtorusgeometry.h" #include "qtorusmesh.h" #include "qt3dextrasversion.h" #endif