class QgsMessageBar: QFrame { %TypeHeaderCode #include %End public: QgsMessageBar( QWidget *parent = 0 ); ~QgsMessageBar(); /*! display a widget on the bar after hiding the currently visible one * and putting it in a stack * @param widget widget to add * @param level is 0 for information, 1 for warning, 2 for critical */ void pushWidget( QWidget *widget, int level = 0 ); /*! remove the passed widget from the bar (if previously added), * then display the next one in the stack if any or hide the bar * @param widget widget to remove * @return true if the widget was removed, false otherwise */ bool popWidget( QWidget *widget ); //! make out a widget containing a message to be displayed on the bar static QWidget* createMessage( const QString &text, QWidget *parent = 0 ) /Factory/; //! make out a widget containing icon and message to be displayed on the bar static QWidget* createMessage( const QString &text, const QIcon &icon, QWidget *parent = 0 ) /Factory/; //! make out a widget containing title and message to be displayed on the bar static QWidget* createMessage( const QString &title, const QString &text, QWidget *parent = 0 ) /Factory/; //! make out a widget containing icon, title and message to be displayed on the bar static QWidget* createMessage( const QString &title, const QString &text, const QIcon &icon, QWidget *parent = 0 ) /Factory/; signals: //! emitted when a message widget is added to the bar void widgetAdded( QWidget *widget ); //! emitted when a widget was removed from the bar void widgetRemoved( QWidget *widget ); public slots: /*! remove the currently displayed widget from the bar and * display the next in the stack if any or hide the bar * @return true if the widget was removed, false otherwise */ bool popWidget(); /*! remove all items from the bar's widget list * @return true if all items were removed, false otherwise */ bool clearWidgets(); };