class QgsVectorLayerEditPassthrough : QgsVectorLayerEditBuffer { %TypeHeaderCode #include %End public: QgsVectorLayerEditPassthrough( QgsVectorLayer *layer ); bool isModified() const; bool addFeature( QgsFeature &f ); bool addFeatures( QgsFeatureList &features ); bool deleteFeature( QgsFeatureId fid ); bool deleteFeatures( const QgsFeatureIds &fids ); bool changeGeometry( QgsFeatureId fid, const QgsGeometry &geom ); bool changeAttributeValue( QgsFeatureId fid, int field, const QVariant &newValue, const QVariant &oldValue = QVariant() ); bool addAttribute( const QgsField &field ); bool deleteAttribute( int attr ); bool renameAttribute( int attr, const QString &newName ); bool commitChanges( QStringList &commitErrors ); void rollBack(); };