class QgsCurvePolygonV2: public QgsSurfaceV2 { %TypeHeaderCode #include %End public: QgsCurvePolygonV2(); QgsCurvePolygonV2( const QgsCurvePolygonV2& p ); //QgsCurvePolygonV2& operator=( const QgsCurvePolygonV2& p ); ~QgsCurvePolygonV2(); virtual QString geometryType() const; virtual int dimension() const; virtual QgsCurvePolygonV2* clone() const; void clear(); virtual bool fromWkb( QgsConstWkbPtr wkb ); virtual bool fromWkt( const QString& wkt ); int wkbSize() const; unsigned char* asWkb( int& binarySize ) const; QString asWkt( int precision = 17 ) const; QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const; QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const; QString asJSON( int precision = 17 ) const; //surface interface virtual double area() const; virtual double perimeter() const; QgsPolygonV2* surfaceToPolygon() const; //curve polygon interface int numInteriorRings() const; const QgsCurveV2* exteriorRing() const; const QgsCurveV2* interiorRing( int i ) const; /** Returns a new polygon geometry corresponding to a segmentized approximation * of the curve. * @param tolerance segmentation tolerance * @param toleranceType maximum segmentation angle or maximum difference between approximation and curve*/ virtual QgsPolygonV2* toPolygon( double tolerance = M_PI_2 / 90, SegmentationToleranceType toleranceType = MaximumAngle ) const; /** Sets the exterior ring of the polygon. The CurvePolygon type will be updated to match the dimensionality * of the exterior ring. For instance, setting a 2D exterior ring on a 3D CurvePolygon will drop the z dimension * from the CurvePolygon and all interior rings. * @param ring new exterior ring. Ownership is transferred to the CurvePolygon. * @see setInteriorRings() * @see exteriorRing() */ virtual void setExteriorRing( QgsCurveV2* ring /Transfer/ ); /** Sets all interior rings (takes ownership)*/ void setInteriorRings( const QList& rings ); /** Adds an interior ring to the geometry (takes ownership)*/ virtual void addInteriorRing( QgsCurveV2* ring /Transfer/ ); /** Removes ring. Exterior ring is 0, first interior ring 1, ...*/ bool removeInteriorRing( int nr ); virtual void draw( QPainter& p ) const; /** Transforms the geometry using a coordinate transform * @param ct coordinate transform * @param d transformation direction */ void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform ); void transform( const QTransform& t ); virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex ); virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos ); virtual bool deleteVertex( QgsVertexId position ); virtual QList< QList< QList< QgsPointV2 > > > coordinateSequence() const; double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const; bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const; bool hasCurvedSegments() const; /** Returns a geometry without curves. Caller takes ownership * @param tolerance segmentation tolerance * @param toleranceType maximum segmentation angle or maximum difference between approximation and curve*/ QgsAbstractGeometryV2* segmentize( double tolerance = M_PI_2 / 90, SegmentationToleranceType toleranceType = MaximumAngle ) const /Factory/; /** Returns approximate rotation angle for a vertex. Usually average angle between adjacent segments. * @param vertex the vertex id * @return rotation in radians, clockwise from north */ double vertexAngle( QgsVertexId vertex ) const; virtual int vertexCount( int /*part*/ = 0, int ring = 0 ) const; virtual int ringCount( int /*part*/ = 0 ) const; virtual int partCount() const; virtual QgsPointV2 vertexAt( QgsVertexId id ) const; virtual bool addZValue( double zValue = 0 ); virtual bool addMValue( double mValue = 0 ); virtual bool dropZValue(); virtual bool dropMValue(); protected: virtual QgsRectangle calculateBoundingBox() const; };