class QgsCurveV2: public QgsAbstractGeometryV2 { %TypeHeaderCode #include %End public: QgsCurveV2(); virtual ~QgsCurveV2(); virtual bool operator==( const QgsCurveV2& other ) const = 0; virtual bool operator!=( const QgsCurveV2& other ) const = 0; virtual QgsCurveV2* clone() const = 0; /** Returns the starting point of the curve. * @see endPoint */ virtual QgsPointV2 startPoint() const = 0; /** Returns the end point of the curve. * @see startPoint */ virtual QgsPointV2 endPoint() const = 0; /** Returns true if the curve is closed. */ virtual bool isClosed() const; /** Returns true if the curve is a ring. */ virtual bool isRing() const; /** Returns a new line string geometry corresponding to a segmentized approximation * of the curve. * @param tolerance segmentation tolerance * @param toleranceType maximum segmentation angle or maximum difference between approximation and curve */ virtual QgsLineStringV2* curveToLine( double tolerance = M_PI_2 / 90, SegmentationToleranceType toleranceType = MaximumAngle ) const = 0; /** Adds a curve to a painter path. */ virtual void addToPainterPath( QPainterPath& path ) const = 0; /** Draws the curve as a polygon on the specified QPainter. * @param p destination QPainter */ virtual void drawAsPolygon( QPainter& p ) const = 0; /** Returns a list of points within the curve. */ virtual void points( QList& pt ) const = 0; /** Returns the number of points in the curve. */ virtual int numPoints() const = 0; /** Calculates the area of the curve. Derived classes should override this * to return the correct area of the curve. */ virtual void sumUpArea( double& sum ) const = 0; virtual QList< QList< QList< QgsPointV2 > > > coordinateSequence() const; virtual bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const; /** Returns the point and vertex id of a point within the curve. * @param node node number, where the first node is 0 * @param point will be set to point at corresponding node in the curve * @param type will be set to the vertex type of the node * @returns true if node exists within the curve */ virtual bool pointAt( int node, QgsPointV2& point, QgsVertexId::VertexType& type ) const = 0; /** Returns a reversed copy of the curve, where the direction of the curve has been flipped. * @note added in QGIS 2.14 */ virtual QgsCurveV2* reversed() const = 0 /Factory/; /** Returns a geometry without curves. Caller takes ownership * @param tolerance segmentation tolerance * @param toleranceType maximum segmentation angle or maximum difference between approximation and curve*/ virtual QgsCurveV2* segmentize( double tolerance = M_PI_2 / 90, SegmentationToleranceType toleranceType = MaximumAngle ) const /Factory/; virtual int vertexCount( int part = 0, int ring = 0 ) const; virtual int ringCount( int part = 0 ) const; virtual int partCount() const; virtual QgsPointV2 vertexAt( QgsVertexId id ) const; virtual QgsRectangle boundingBox() const; /** Drops any Z dimensions which exist in the geometry. * @returns true if Z values were present and have been removed * @see dropMValue() * @note added in QGIS 2.14 */ virtual bool dropZValue() = 0; /** Drops any M values which exist in the geometry. * @returns true if M values were present and have been removed * @see dropZValue() * @note added in QGIS 2.14 */ virtual bool dropMValue() = 0; protected: virtual void clearCache() const; };