#----------------------------------------------------------- # # Random Selection Within Subsets # # A QGIS plugin for randomly selecting features from # within multiple user defined subsets based on an input field. # # Copyright (C) 2008 Carson Farmer # # EMAIL: carson.farmer (at) gmail.com # WEB : www.geog.uvic.ca/spar/carson # #----------------------------------------------------------- # # licensed under the terms of GNU GPL 2 # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. # #-------------------------------------------------------------------- from PyQt4.QtCore import * from PyQt4.QtGui import * import random from qgis.core import * from frmSubsetSelect import Ui_Dialog class Dialog(QDialog, Ui_Dialog): def __init__(self, iface): QDialog.__init__(self) self.iface = iface # Set up the user interface from Designer. self.setupUi(self) QObject.connect(self.inShape, SIGNAL("currentIndexChanged(QString)"), self.update) self.setWindowTitle("Random selection within subsets") # populate layer list self.progressBar.setValue(0) mapCanvas = self.iface.mapCanvas() for i in range(mapCanvas.layerCount()): layer = mapCanvas.layer(i) if layer.type() == layer.VectorLayer: self.inShape.addItem(layer.name()) def update(self, inputLayer): self.inField.clear() changedLayer = self.getVectorLayerByName(inputLayer) changedField = self.getFieldList(changedLayer) for i in changedField: self.inField.addItem(unicode(changedField[i].name())) def accept(self): if self.inShape.currentText() == "": QMessageBox.information(self, "Random Selection Within Subsets", "Please specify input vector layer") elif self.inField.currentText() == "": QMessageBox.information(self, "Random Selection Within Subsets", "Please specify an input field") else: inVect = self.inShape.currentText() uidField = self.inField.currentText() if self.rdoNumber.isChecked(): value = self.spnNumber.value() perc = False else: value = self.spnPercent.value() perc = True self.compute(inVect, uidField, value, perc, self.progressBar) self.progressBar.setValue(100) self.progressBar.setValue(0) def outFile(self): self.outShape.clear() fileDialog = QFileDialog() fileDialog.setConfirmOverwrite(False) outName = fileDialog.getSaveFileName(self, "Output Shapefile",".", "Shapefiles (*.shp)") fileCheck = QFile(outName) if fileCheck.exists(): QMessageBox.warning(self, "Random Selection Within Subsets", "Cannot overwrite existing shapefile...") else: filePath = QFileInfo(outName).absoluteFilePath() if filePath.right(4) != ".shp": filePath = filePath + ".shp" if not outName.isEmpty(): self.outShape.clear() self.outShape.insert(filePath) def compute(self, inVect, inField, value, perc, progressBar): vlayer = self.getVectorLayerByName(inVect) vprovider = vlayer.dataProvider() mlayer = self.getMapLayerByName(inVect) allAttrs = vprovider.attributeIndexes() vprovider.select(allAttrs) index = vprovider.fieldNameIndex(inField) #unique = [] #vprovider.uniqueValues(index, unique) unique = self.getUniqueValues(vprovider, int(index)) inFeat = QgsFeature() selran = [] mlayer.removeSelection(True) nFeat = vprovider.featureCount() * len(unique) nElement = 0 self.progressBar.setValue(0) self.progressBar.setRange(0, nFeat) if not len(unique) == mlayer.featureCount(): for i in unique: vprovider.rewind() FIDs= [] while vprovider.nextFeature(inFeat): atMap = inFeat.attributeMap() if atMap[index] == QVariant(i): FID = inFeat.id() FIDs.append(FID) nElement += 1 self.progressBar.setValue(nElement) if perc: selVal = int(round((value / 100.0000) * len(FIDs), 0)) else: selVal = value if selVal >= len(FIDs): selran = FIDs else: selran = random.sample(FIDs, selVal) selran.extend(mlayer.selectedFeaturesIds()) mlayer.setSelectedFeatures(selran) else: mlayer.setSelectedFeatures(range(0, mlayer.featureCount())) def getVectorLayerByName(self, myName): mc = self.iface.mapCanvas() nLayers = mc.layerCount() for l in range(nLayers): layer = mc.layer(l) if layer.name() == unicode(myName,'latin1'): vlayer = QgsVectorLayer(unicode(layer.source()), unicode(myName), unicode(layer.dataProvider().name())) if vlayer.isValid(): return vlayer else: QMessageBox.information(self, "Random Selection Within Subsets", "Vector layer is not valid") def getMapLayerByName(self, myName): mc = self.iface.mapCanvas() nLayers = mc.layerCount() for l in range(nLayers): layer = mc.layer(l) if layer.name() == unicode(myName,'latin1'): return layer def getFieldList(self, vlayer): fProvider = vlayer.dataProvider() feat = QgsFeature() allAttrs = fProvider.attributeIndexes() fProvider.select(allAttrs) myFields = fProvider.fields() return myFields def getUniqueValues(self, provider, index): allAttrs = provider.attributeIndexes() provider.select(allAttrs) feat = QgsFeature() values = [] check = [] provider.rewind() while provider.nextFeature(feat): if not feat.attributeMap()[index].toString() in check: values.append( feat.attributeMap()[index] ) check.append( feat.attributeMap()[index].toString() ) return values