from PyQt4.QtCore import * from PyQt4.QtGui import * from qgis.core import * from ui_frmRandom import Ui_Dialog import random class Dialog(QDialog, Ui_Dialog): def __init__(self, iface): QDialog.__init__(self) self.iface = iface # Set up the user interface from Designer. self.setupUi(self) QObject.connect(self.inShape, SIGNAL("currentIndexChanged(QString)"), self.changed) self.setWindowTitle(self.tr("Random selection")) # populate layer list self.progressBar.setValue(0) mapCanvas = self.iface.mapCanvas() for i in range(mapCanvas.layerCount()): layer = mapCanvas.layer(i) if layer.type() == layer.VectorLayer: self.inShape.addItem(layer.name()) def changed(self, inputLayer): changedLayer = self.getVectorLayerByName(inputLayer) changedProvider = changedLayer.dataProvider() upperVal = changedProvider.featureCount() self.spnNumber.setMaximum(upperVal) def accept(self): if self.inShape.currentText() == "": QMessageBox.information(self, self.tr("Random Selection Tool"), self.tr("No input shapefile specified")) else: self.progressBar.setValue(10) inName = self.inShape.currentText() self.progressBar.setValue(20) layer = self.getVectorLayerByName(inName) self.progressBar.setValue(30) if self.rdoNumber.isChecked(): value = self.spnNumber.value() self.progressBar.setValue(60) else: value = self.spnPercent.value() self.progressBar.setValue(50) value = int(round((value / 100.0000), 4) * layer.featureCount()) self.progressBar.setValue(60) selran = random.sample(xrange(0, layer.featureCount()), value) self.progressBar.setValue(70) self.progressBar.setValue(80) self.progressBar.setValue(90) self.progressBar.setValue(100) layer.setSelectedFeatures(selran) self.progressBar.setValue(0) #Gets vector layer by layername in canvas #Return: QgsVectorLayer def getVectorLayerByName(self, myName): mc = self.iface.mapCanvas() nLayers = mc.layerCount() for l in range(nLayers): layer = mc.layer(l) if layer.name() == unicode(myName): if layer.isValid(): return layer