/************************************************************************ * This file has been generated automatically from * * * * src/core/qgsmaplayerstylemanager.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/ class QgsMapLayerStyleManager : QObject { %Docstring Management of styles for use with one map layer. Stored styles are identified by their names. The manager always keep track of which style of the stored ones is currently active. When the current style is changed, the new style is applied to the associated layer. The class takes care of updating itself when the layer's current style configuration changes. When some of layer style's properties change (e.g. opacity / colors), the style manager will record them in the currently active style without any extra effort required. When an instance is created, it creates "default" style (with empty name) recorded from the associated map layer and it is set as the current style. The instance must always contain at least one style (which is the current). The style which is marked as current has no style data stored in its entry. This is to avoid duplication of data as all data is stored in map layer and can be retrieved easily. Also when saving, the entry for the current style will be saved with no data because everything is already saved by the map layer itself. The class also features support for temporary change of the layer's style, ideal for short-term use of a custom style followed by restoration of the original style (for example, when rendering a map with a different than current style). .. versionadded:: 2.8 %End %TypeHeaderCode #include "qgsmaplayerstylemanager.h" %End public: QgsMapLayerStyleManager( QgsMapLayer *layer /TransferThis/ ); %Docstring Construct a style manager associated with a map layer (must not be null). The style manager will be parented to ``layer``. %End QgsMapLayer *layer() const; %Docstring Gets pointer to the associated map layer %End void reset(); %Docstring Reset the style manager to a basic state - with one default style which is set as current %End void readXml( const QDomElement &mgrElement ); %Docstring Read configuration (for project loading) %End void writeXml( QDomElement &mgrElement ) const; %Docstring Write configuration (for project saving) %End QStringList styles() const; %Docstring Returns list of all defined style names %End QMap mapLayerStyles() const; %Docstring Gets available styles for the associated map layer. :return: A map of map layer style by style name .. versionadded:: 3.0 %End QgsMapLayerStyle style( const QString &name ) const; %Docstring Returns data of a stored style - accessed by its unique name %End bool addStyle( const QString &name, const QgsMapLayerStyle &style ); %Docstring Add a style with given name and data :return: true on success (name is unique and style is valid) %End bool addStyleFromLayer( const QString &name ); %Docstring Add style by cloning the current one :return: true on success %End bool removeStyle( const QString &name ); %Docstring Remove a stored style :return: true on success (style exists and it is not the last one) %End bool renameStyle( const QString &name, const QString &newName ); %Docstring Rename a stored style to a different name :return: true on success (style exists and new name is unique) %End QString currentStyle() const; %Docstring Returns name of the current style %End bool setCurrentStyle( const QString &name ); %Docstring Set a different style as the current style - will apply it to the layer :return: true on success %End bool setOverrideStyle( const QString &styleDef ); %Docstring Temporarily apply a different style to the layer. The argument can be either a style name or a full QML style definition. Each call must be paired with restoreOverrideStyle() %End bool restoreOverrideStyle(); %Docstring Restore the original store after a call to setOverrideStyle() %End bool isDefault( const QString &styleName ) const; %Docstring Returns true if this is the default style .. versionadded:: 3.0 %End signals: void styleAdded( const QString &name ); %Docstring Emitted when a new style has been added %End void styleRemoved( const QString &name ); %Docstring Emitted when a style has been removed %End void styleRenamed( const QString &oldName, const QString &newName ); %Docstring Emitted when a style has been renamed %End void currentStyleChanged( const QString ¤tName ); %Docstring Emitted when the current style has been changed %End }; /************************************************************************ * This file has been generated automatically from * * * * src/core/qgsmaplayerstylemanager.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/