SHAPES BUFFER ============= Description ----------- This algorithm creates buffer(s) around features based on fixed distance or distance field. Parameters ---------- - ``Shapes[Vector]``: layer in input (polygons, lines or points) - ``Buffer Distance[Selection]``: how the buffer(s) distance has to be calculated (``fixed value`` or ``attribute field``) - ``Buffer Distance (Fixed)[Number]``: if fixed is activated, this is the buffer radius (in meters) - ``Buffer Distance (Attribute)[TableField]``: field distance of the attribute table (skip this if you have already chosen ``fixed value``) - ``Scaling Factor for Attribute Value[Number]``: if you have chosen ``field distance``, set the scaling factor for the values. - ``Number of Buffer Zones[Number]``: set the number of buffer features - ``Circle Point Distance [Degree][Number]``: this option controls the smoothness of the buffer borders: great numbers means rough borders. - ``Dissolve Buffers [Boolean]``: YES if you want to dissolve all buffers into one single feature, NO if you want to keep buffers separated Outputs ------- - ``Buffer[Vector]``: the resulting buffer See also --------- Console usage ------------- :: processing.runalg('saga:shapesbuffer', shapes, buf_type, buf_dist, buf_field, buf_scale, buf_zones, dcircle, dissolve, buffer) Available options for selection parameters: buf_type(Buffer Distance) 0 - [0] fixed value 1 - [1] attribute field