class QgsCircularStringV2: public QgsCurveV2 { %TypeHeaderCode #include %End public: QgsCircularStringV2(); ~QgsCircularStringV2(); virtual bool operator==( const QgsCurveV2& other ) const; virtual bool operator!=( const QgsCurveV2& other ) const; virtual QString geometryType() const; virtual int dimension() const; virtual QgsCircularStringV2* clone() const; virtual void clear(); virtual bool fromWkb( QgsConstWkbPtr wkb ); virtual bool fromWkt( const QString& wkt ); int wkbSize() const; unsigned char* asWkb( int& binarySize ) const; QString asWkt( int precision = 17 ) const; QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const; QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const; QString asJSON( int precision = 17 ) const; int numPoints() const; /** Returns the point at index i within the circular string. */ QgsPointV2 pointN( int i ) const; /** * @copydoc QgsCurveV2::points() */ void points( QList& pts ) const; /** Sets the circular string's points */ void setPoints( const QList& points ); /** * @copydoc QgsAbstractGeometryV2::length() */ virtual double length() const; /** * @copydoc QgsCurveV2::startPoint() */ virtual QgsPointV2 startPoint() const; /** * @copydoc QgsCurveV2::endPoint() */ virtual QgsPointV2 endPoint() const; /** * @copydoc QgsCurveV2::curveToLine() */ virtual QgsLineStringV2* curveToLine() const; void draw( QPainter& p ) const; /** Transforms the geometry using a coordinate transform * @param ct coordinate transform * @param d transformation direction */ void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform ); void transform( const QTransform& t ); void addToPainterPath( QPainterPath& path ) const; /** * @copydoc QgsCurveV2::drawAsPolygon() */ void drawAsPolygon( QPainter& p ) const; virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex ); virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos ); virtual bool deleteVertex( QgsVertexId position ); double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const; /** * @copydoc QgsCurveV2::pointAt() */ bool pointAt( int i, QgsPointV2& vertex, QgsVertexId::VertexType& type ) const; /** * @copydoc QgsCurveV2::sumUpArea() */ void sumUpArea( double& sum ) const; /** * @copydoc QgsAbstractGeometryV2::hasCurvedSegments() */ bool hasCurvedSegments() const; /** Returns approximate rotation angle for a vertex. Usually average angle between adjacent segments. @param vertex the vertex id @return rotation in radians, clockwise from north*/ double vertexAngle( QgsVertexId vertex ) const; virtual QgsCircularStringV2* reversed() const /Factory/; virtual bool addZValue( double zValue = 0 ); virtual bool addMValue( double mValue = 0 ); virtual bool dropZValue(); virtual bool dropMValue(); protected: virtual QgsRectangle calculateBoundingBox() const; private: //helper methods for curveToLine void segmentize( const QgsPointV2& p1, const QgsPointV2& p2, const QgsPointV2& p3, QList& points ) const; };