/************************************************************************
 * This file has been generated automatically from                      *
 *                                                                      *
 * src/core/symbology/qgssymbol.h                                       *
 *                                                                      *
 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
 ************************************************************************/





typedef QList<QgsSymbolLayer *> QgsSymbolLayerList;

class QgsSymbol
{
%Docstring

Abstract base class for all rendered symbols.
%End

%TypeHeaderCode
#include "qgssymbol.h"
%End
%ConvertToSubClassCode
    switch ( sipCpp->type() )
    {
      case QgsSymbol::Marker: sipType = sipType_QgsMarkerSymbol; break;
      case QgsSymbol::Line: sipType = sipType_QgsLineSymbol; break;
      case QgsSymbol::Fill: sipType = sipType_QgsFillSymbol; break;
      default: sipType = 0; break;
    }
%End
  public:

    enum SymbolType
    {
      Marker,
      Line,
      Fill,
      Hybrid
    };

    enum ScaleMethod
    {
      ScaleArea,
      ScaleDiameter
    };


    enum RenderHint
    {
      DynamicRotation,
    };
    typedef QFlags<QgsSymbol::RenderHint> RenderHints;


    virtual ~QgsSymbol();

    static QgsSymbol *defaultSymbol( QgsWkbTypes::GeometryType geomType ) /Factory/;
%Docstring
Returns a new default symbol for the specified geometry type.

The caller takes ownership of the returned object.
%End

    SymbolType type() const;
%Docstring
Returns the symbol's type.
%End


    QgsSymbolLayerList symbolLayers();
%Docstring
Returns the list of symbol layers contained in the symbol.

:return: symbol layers list

.. seealso:: :py:func:`symbolLayer`

.. seealso:: :py:func:`symbolLayerCount`

.. versionadded:: 2.7
%End

    QgsSymbolLayer *symbolLayer( int layer );
%Docstring
Returns a specific symbol layer contained in the symbol.

:param layer: layer number

:return: corresponding symbol layer

.. seealso:: :py:func:`symbolLayers`

.. seealso:: :py:func:`symbolLayerCount`

.. versionadded:: 2.7
%End

    int symbolLayerCount() const;
%Docstring
Returns the total number of symbol layers contained in the symbol.

:return: count of symbol layers

.. seealso:: :py:func:`symbolLayers`

.. seealso:: :py:func:`symbolLayer`

.. versionadded:: 2.7
%End

    bool insertSymbolLayer( int index, QgsSymbolLayer *layer /Transfer/ );
%Docstring
Inserts a symbol ``layer`` to specified ``index``.
Ownership of ``layer`` is transferred to the symbol.

:param index: The index at which the layer should be added
:param layer: The symbol layer to add

:return: True if the layer is added, False if the index or the layer is bad
%End

    bool appendSymbolLayer( QgsSymbolLayer *layer /Transfer/ );
%Docstring
Appends a symbol ``layer`` at the end of the current symbol layer list.
Ownership of ``layer`` is transferred to the symbol.

:return: true if the layer was successfully added, false if the layer is not compatible with the
         symbol's type().
%End

    bool deleteSymbolLayer( int index );
%Docstring
Removes and deletes the symbol layer at the specified ``index``.
%End

    QgsSymbolLayer *takeSymbolLayer( int index ) /TransferBack/;
%Docstring
Removes a symbol layer from the list and returns a pointer to it.
Ownership of the layer is handed to the caller.

:param index: The index of the layer to remove

:return: A pointer to the removed layer
%End

    bool changeSymbolLayer( int index, QgsSymbolLayer *layer /Transfer/ );
%Docstring
Deletes the current layer at the specified ``index`` and replaces it with ``layer``.
Ownership of ``layer`` is transferred to the symbol.

Returns false if ``layer`` is not compatible with the symbol's type(), or
true if the layer was successfully replaced.
%End

    void startRender( QgsRenderContext &context, const QgsFields &fields = QgsFields() );
%Docstring
Begins the rendering process for the symbol. This must be called before renderFeature(),
and should be followed by a call to stopRender().

:param context: render context which symbol will be drawn using
:param fields: fields for features to be rendered (usually the associated
               vector layer's fields). Required for correct calculation of data defined
               overrides.

.. seealso:: :py:func:`stopRender`
%End

    void stopRender( QgsRenderContext &context );
%Docstring
Ends the rendering process. This should be called after rendering all desired features.

:param context: render context, must match the context specified when startRender()
                was called.

.. seealso:: :py:func:`startRender`
%End

    void setColor( const QColor &color );
%Docstring
Sets the ``color`` for the symbol.

Calling this method sets the color for each individual symbol layer contained
within the symbol to ``color``.

Locked symbol layers are skipped and are left unchanged.

.. seealso:: :py:func:`color`
%End

    QColor color() const;
%Docstring
Returns the symbol's color.

For multi-layer symbols, this method returns the color of the first unlocked symbol
layer.

.. seealso:: :py:func:`setColor`
%End

    void drawPreviewIcon( QPainter *painter, QSize size, QgsRenderContext *customContext = 0 );
%Docstring
Draws an icon of the symbol that occupies an area given by ``size`` using the specified ``painter``.

Optionally a custom render context may be given in order to ensure that the preview icon exactly
matches the settings from that context.

.. seealso:: :py:func:`exportImage`

.. seealso:: :py:func:`asImage`

.. versionadded:: 2.6
%End

    void exportImage( const QString &path, const QString &format, QSize size );
%Docstring
Export the symbol as an image format, to the specified ``path`` and with the given ``size``.

If ``format`` is "SVG" then an SVG file will be created, otherwise a raster image of the
specified format will be created.

.. seealso:: :py:func:`asImage`

.. seealso:: :py:func:`drawPreviewIcon`
%End

    QImage asImage( QSize size, QgsRenderContext *customContext = 0 );
%Docstring
Returns an image of the symbol at the specified ``size``.

Optionally a custom render context may be given in order to ensure that the preview icon exactly
matches the settings from that context.

.. seealso:: :py:func:`exportImage`

.. seealso:: :py:func:`drawPreviewIcon`
%End

    QImage bigSymbolPreviewImage( QgsExpressionContext *expressionContext = 0 );
%Docstring
Returns a large (roughly 100x100 pixel) preview image for the symbol.

:param expressionContext: optional expression context, for evaluation of
                          data defined symbol properties

.. seealso:: :py:func:`asImage`

.. seealso:: :py:func:`drawPreviewIcon`
%End

    QString dump() const;
%Docstring
Returns a string dump of the symbol's properties.
%End

    virtual QgsSymbol *clone() const = 0 /Factory/;
%Docstring
Returns a deep copy of this symbol.

Ownership is transferred to the caller.
%End

    void toSld( QDomDocument &doc, QDomElement &element, QgsStringMap props ) const;
%Docstring
Converts the symbol to a SLD representation.
%End

    QgsUnitTypes::RenderUnit outputUnit() const;
%Docstring
Returns the units to use for sizes and widths within the symbol. Individual
symbol layer definitions will interpret this in different ways, e.g., a marker symbol
may use it to specify the units for the marker size, while a line symbol
may use it to specify the units for the line width.

:return: output unit, or QgsUnitTypes.RenderUnknownUnit if the symbol contains mixed units

.. seealso:: :py:func:`setOutputUnit`
%End

    void setOutputUnit( QgsUnitTypes::RenderUnit unit );
%Docstring
Sets the units to use for sizes and widths within the symbol. Individual
symbol definitions will interpret this in different ways, e.g., a marker symbol
may use it to specify the units for the marker size, while a line symbol
may use it to specify the units for the line width.

:param unit: output units

.. seealso:: :py:func:`outputUnit`
%End

    QgsMapUnitScale mapUnitScale() const;
%Docstring
Returns the map unit scale for the symbol.

If the symbol consists of multiple layers, the map unit scale is only
returned if all layers have the same scale settings. If the settings differ,
a default constructed map unit scale is returned.

.. seealso:: :py:func:`setMapUnitScale`
%End

    void setMapUnitScale( const QgsMapUnitScale &scale );
%Docstring
Sets the map unit ``scale`` for the symbol.

Calling this method sets the scale for all symbol layers contained within the
symbol.

.. seealso:: :py:func:`mapUnitScale`
%End

    qreal opacity() const;
%Docstring
Returns the opacity for the symbol.

:return: opacity value between 0 (fully transparent) and 1 (fully opaque)

.. seealso:: :py:func:`setOpacity`
%End

    void setOpacity( qreal opacity );
%Docstring
Sets the ``opacity`` for the symbol.

:param opacity: opacity value between 0 (fully transparent) and 1 (fully opaque)

.. seealso:: :py:func:`opacity`
%End

    void setRenderHints( RenderHints hints );
%Docstring
Sets rendering hint flags for the symbol.

.. seealso:: :py:func:`renderHints`
%End

    RenderHints renderHints() const;
%Docstring
Returns the rendering hint flags for the symbol.

.. seealso:: :py:func:`setRenderHints`
%End

    void setClipFeaturesToExtent( bool clipFeaturesToExtent );
%Docstring
Sets whether features drawn by the symbol should be clipped to the render context's
extent. If this option is enabled then features which are partially outside the extent
will be clipped. This speeds up rendering of the feature, but may have undesirable
side effects for certain symbol types.

:param clipFeaturesToExtent: set to true to enable clipping (defaults to true)

.. seealso:: :py:func:`clipFeaturesToExtent`

.. versionadded:: 2.9
%End

    bool clipFeaturesToExtent() const;
%Docstring
Returns whether features drawn by the symbol will be clipped to the render context's
extent. If this option is enabled then features which are partially outside the extent
will be clipped. This speeds up rendering of the feature, but may have undesirable
side effects for certain symbol types.

:return: true if features will be clipped

.. seealso:: :py:func:`setClipFeaturesToExtent`

.. versionadded:: 2.9
%End

    void setForceRHR( bool force );
%Docstring
Sets whether polygon features drawn by the symbol should be reoriented to follow the
standard right-hand-rule orientation, in which the area that is
bounded by the polygon is to the right of the boundary. In particular, the exterior
ring is oriented in a clockwise direction and the interior rings in a counter-clockwise
direction.

.. seealso:: :py:func:`forceRHR`

.. versionadded:: 3.6
%End

    bool forceRHR() const;
%Docstring
Returns true if polygon features drawn by the symbol will be reoriented to follow the
standard right-hand-rule orientation, in which the area that is
bounded by the polygon is to the right of the boundary. In particular, the exterior
ring is oriented in a clockwise direction and the interior rings in a counter-clockwise
direction.

.. seealso:: :py:func:`setForceRHR`

.. versionadded:: 3.6
%End

    QSet<QString> usedAttributes( const QgsRenderContext &context ) const;
%Docstring
Returns a list of attributes required to render this feature.
This should include any attributes required by the symbology including
the ones required by expressions.
%End

    bool hasDataDefinedProperties() const;
%Docstring
Returns whether the symbol utilizes any data defined properties.

.. versionadded:: 2.12
%End

 void setLayer( const QgsVectorLayer *layer ) /Deprecated/;
%Docstring

.. note::

   the layer will be NULL after stopRender

.. deprecated:: Will be removed in QGIS 4.0
%End

 const QgsVectorLayer *layer() const /Deprecated/;
%Docstring

.. deprecated:: Will be removed in QGIS 4.0
%End

    void renderFeature( const QgsFeature &feature, QgsRenderContext &context, int layer = -1, bool selected = false, bool drawVertexMarker = false, int currentVertexMarkerType = 0, double currentVertexMarkerSize = 0.0 );
%Docstring
Render a feature. Before calling this the startRender() method should be called to initialize
the rendering process. After rendering all features stopRender() must be called.
%End

    QgsSymbolRenderContext *symbolRenderContext();
%Docstring
Returns the symbol render context. Only valid between startRender and stopRender calls.

:return: The symbol render context
%End

  protected:
    QgsSymbol( SymbolType type, const QgsSymbolLayerList &layers /Transfer/ ); // can't be instantiated

    static QPointF _getPoint( QgsRenderContext &context, const QgsPoint &point );
%Docstring
Creates a point in screen coordinates from a QgsPoint in map coordinates
%End

    static QPolygonF _getLineString( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent = true );
%Docstring
Creates a line string in screen coordinates from a QgsCurve in map coordinates
%End

    static QPolygonF _getPolygonRing( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent, bool isExteriorRing = false, bool correctRingOrientation = false );
%Docstring
Creates a polygon ring in screen coordinates from a QgsCurve in map coordinates.

If ``correctRingOrientation`` is true then the ring will be oriented to match standard ring orientation, e.g.
clockwise for exterior rings and counter-clockwise for interior rings.
%End

    static void _getPolygon( QPolygonF &pts, QList<QPolygonF> &holes, QgsRenderContext &context, const QgsPolygon &polygon, bool clipToExtent = true, bool correctRingOrientation = false );
%Docstring
Creates a polygon in screen coordinates from a QgsPolygonXYin map coordinates

If ``correctRingOrientation`` is true then the ring will be oriented to match standard ring orientation, e.g.
clockwise for exterior rings and counter-clockwise for interior rings.
%End

    QgsSymbolLayerList cloneLayers() const /Factory/;
%Docstring
Retrieve a cloned list of all layers that make up this symbol.
Ownership is transferred to the caller.
%End

    void renderUsingLayer( QgsSymbolLayer *layer, QgsSymbolRenderContext &context );
%Docstring
Renders a context using a particular symbol layer without passing in a
geometry. This is used as fallback, if the symbol being rendered is not
compatible with the specified layer. In such a case, this method can be
called and will call the layer's rendering method anyway but the
geometry passed to the layer will be empty.
This is required for layers that generate their own geometry from other
information in the rendering context.
%End

    void renderVertexMarker( QPointF pt, QgsRenderContext &context, int currentVertexMarkerType, double currentVertexMarkerSize );
%Docstring
Render editing vertex marker at specified point

.. versionadded:: 2.16
%End





  private:
    QgsSymbol( const QgsSymbol & );
};

QFlags<QgsSymbol::RenderHint> operator|(QgsSymbol::RenderHint f1, QFlags<QgsSymbol::RenderHint> f2);



class QgsSymbolRenderContext
{

%TypeHeaderCode
#include "qgssymbol.h"
%End
  public:

    QgsSymbolRenderContext( QgsRenderContext &c, QgsUnitTypes::RenderUnit u, qreal opacity = 1.0, bool selected = false, QgsSymbol::RenderHints renderHints = 0, const QgsFeature *f = 0, const QgsFields &fields = QgsFields(), const QgsMapUnitScale &mapUnitScale = QgsMapUnitScale() );
%Docstring
Constructor for QgsSymbolRenderContext

:param c:
:param u:
:param opacity: value between 0 (fully transparent) and 1 (fully opaque)
:param selected: set to true if symbol should be drawn in a "selected" state
:param renderHints: flags controlling rendering behavior
:param f:
:param fields:
:param mapUnitScale:
%End


    QgsRenderContext &renderContext();
%Docstring
Returns a reference to the context's render context.
%End


    void setOriginalValueVariable( const QVariant &value );
%Docstring
Sets the original value variable value for data defined symbology

:param value: value for original value variable. This usually represents the symbol property value
              before any data defined overrides have been applied.

.. versionadded:: 2.12
%End

    QgsUnitTypes::RenderUnit outputUnit() const;
%Docstring
Returns the output unit for the context
%End

    void setOutputUnit( QgsUnitTypes::RenderUnit u );
%Docstring
Sets the output unit for the context
%End

    QgsMapUnitScale mapUnitScale() const;
    void setMapUnitScale( const QgsMapUnitScale &scale );

    qreal opacity() const;
%Docstring
Returns the opacity for the symbol.

:return: opacity value between 0 (fully transparent) and 1 (fully opaque)

.. seealso:: :py:func:`setOpacity`
%End

    void setOpacity( qreal opacity );
%Docstring
Sets the ``opacity`` for the symbol.

:param opacity: opacity value between 0 (fully transparent) and 1 (fully opaque)

.. seealso:: :py:func:`opacity`
%End

    bool selected() const;
    void setSelected( bool selected );

    QgsSymbol::RenderHints renderHints() const;
%Docstring
Returns the rendering hint flags for the symbol.

.. seealso:: :py:func:`setRenderHints`
%End

    void setRenderHints( QgsSymbol::RenderHints hints );
%Docstring
Sets rendering hint flags for the symbol.

.. seealso:: :py:func:`renderHints`
%End

    void setFeature( const QgsFeature *f );
    const QgsFeature *feature() const;
%Docstring
Current feature being rendered - may be null
%End

    void setOriginalGeometryType( QgsWkbTypes::GeometryType type );
%Docstring
Sets the geometry type for the original feature geometry being rendered.

.. seealso:: :py:func:`originalGeometryType`

.. versionadded:: 3.0
%End

    QgsWkbTypes::GeometryType originalGeometryType() const;
%Docstring
Returns the geometry type for the original feature geometry being rendered. This can be
useful if symbol layers alter their appearance based on geometry type - eg offsetting a
simple line style will look different if the simple line is rendering a polygon feature
(a closed buffer) vs a line feature (an unclosed offset line).

.. seealso:: :py:func:`originalGeometryType`

.. versionadded:: 3.0
%End

    QgsFields fields() const;
%Docstring
Fields of the layer. Currently only available in startRender() calls
to allow symbols with data-defined properties prepare the expressions
(other times fields() returns null)

.. versionadded:: 2.4
%End

    int geometryPartCount() const;
%Docstring
Part count of current geometry

.. versionadded:: 2.16
%End

    void setGeometryPartCount( int count );
%Docstring
Sets the part count of current geometry

.. versionadded:: 2.16
%End

    int geometryPartNum() const;
%Docstring
Part number of current geometry

.. versionadded:: 2.16
%End

    void setGeometryPartNum( int num );
%Docstring
Sets the part number of current geometry

.. versionadded:: 2.16
%End

    double outputLineWidth( double width ) const;
    double outputPixelSize( double size ) const;


    QgsExpressionContextScope *expressionContextScope();
%Docstring
This scope is always available when a symbol of this type is being rendered.

:return: An expression scope for details about this symbol
%End

    void setExpressionContextScope( QgsExpressionContextScope *contextScope /Transfer/ );
%Docstring
Set an expression scope for this symbol.

Will take ownership.

:param contextScope: An expression scope for details about this symbol
%End

  private:
    QgsSymbolRenderContext( const QgsSymbolRenderContext &rh );
};





class QgsMarkerSymbol : QgsSymbol
{
%Docstring

A marker symbol type, for rendering Point and MultiPoint geometries.
%End

%TypeHeaderCode
#include "qgssymbol.h"
%End
  public:

    static QgsMarkerSymbol *createSimple( const QgsStringMap &properties ) /Factory/;
%Docstring
Create a marker symbol with one symbol layer: SimpleMarker with specified properties.
This is a convenience method for easier creation of marker symbols.
%End

    QgsMarkerSymbol( const QgsSymbolLayerList &layers /Transfer/ = QgsSymbolLayerList() );
%Docstring
Constructor for QgsMarkerSymbol, with the specified list of initial symbol ``layers``.

Ownership of the ``layers`` are transferred to the symbol.
%End

    void setAngle( double symbolAngle );
%Docstring
Sets the angle for the whole symbol. Individual symbol layer sizes
will be rotated to maintain their current relative angle to the whole symbol angle.

:param symbolAngle: new symbol angle

.. seealso:: :py:func:`angle`
%End

    double angle() const;
%Docstring
Returns the marker angle for the whole symbol. Note that for symbols with
multiple symbol layers, this will correspond just to the angle of
the first symbol layer.

.. seealso:: :py:func:`setAngle`

.. versionadded:: 2.16
%End

    void setDataDefinedAngle( const QgsProperty &property );
%Docstring
Set data defined angle for whole symbol (including all symbol layers).

.. seealso:: :py:func:`dataDefinedAngle`

.. versionadded:: 3.0
%End

    QgsProperty dataDefinedAngle() const;
%Docstring
Returns data defined angle for whole symbol (including all symbol layers).

:return: data defined angle, or invalid property if angle is not set
         at the marker level.

.. seealso:: :py:func:`setDataDefinedAngle`

.. versionadded:: 3.0
%End

    void setLineAngle( double lineAngle );
%Docstring
Sets the line angle modification for the symbol's angle. This angle is added to
the marker's rotation and data defined rotation before rendering the symbol, and
is usually used for orienting symbols to match a line's angle.

:param lineAngle: Angle in degrees, valid values are between 0 and 360

.. versionadded:: 2.9
%End

    void setSize( double size );
%Docstring
Sets the size for the whole symbol. Individual symbol layer sizes
will be scaled to maintain their current relative size to the whole symbol size.

:param size: new symbol size

.. seealso:: :py:func:`size`

.. seealso:: :py:func:`setSizeUnit`

.. seealso:: :py:func:`setSizeMapUnitScale`
%End

    double size() const;
%Docstring
Returns the estimated size for the whole symbol, which is the maximum size of
all marker symbol layers in the symbol.

.. warning::

   This returned value is inaccurate if the symbol consists of multiple
   symbol layers with different size units. Use the overload accepting a :py:class:`QgsRenderContext`
   argument instead for accurate sizes in this case.

.. seealso:: :py:func:`setSize`

.. seealso:: :py:func:`sizeUnit`

.. seealso:: :py:func:`sizeMapUnitScale`
%End

    double size( const QgsRenderContext &context ) const;
%Docstring
Returns the symbol size, in painter units. This is the maximum size of
all marker symbol layers in the symbol.

This method returns an accurate size by calculating the actual rendered
size of each symbol layer using the provided render ``context``.

.. seealso:: :py:func:`setSize`

.. seealso:: :py:func:`sizeUnit`

.. seealso:: :py:func:`sizeMapUnitScale`

.. versionadded:: 3.4.5
%End

    void setSizeUnit( QgsUnitTypes::RenderUnit unit );
%Docstring
Sets the size units for the whole symbol (including all symbol layers).

:param unit: size units

.. seealso:: :py:func:`sizeUnit`

.. seealso:: :py:func:`setSizeMapUnitScale`

.. seealso:: :py:func:`setSize`

.. versionadded:: 2.16
%End

    QgsUnitTypes::RenderUnit sizeUnit() const;
%Docstring
Returns the size units for the whole symbol (including all symbol layers).

:return: size units, or mixed units if symbol layers have different units

.. seealso:: :py:func:`setSizeUnit`

.. seealso:: :py:func:`sizeMapUnitScale`

.. seealso:: :py:func:`size`

.. versionadded:: 2.16
%End

    void setSizeMapUnitScale( const QgsMapUnitScale &scale );
%Docstring
Sets the size map unit scale for the whole symbol (including all symbol layers).

:param scale: map unit scale

.. seealso:: :py:func:`sizeMapUnitScale`

.. seealso:: :py:func:`setSizeUnit`

.. seealso:: :py:func:`setSize`

.. versionadded:: 2.16
%End

    QgsMapUnitScale sizeMapUnitScale() const;
%Docstring
Returns the size map unit scale for the whole symbol. Note that for symbols with
multiple symbol layers, this will correspond just to the map unit scale
for the first symbol layer.

.. seealso:: :py:func:`setSizeMapUnitScale`

.. seealso:: :py:func:`sizeUnit`

.. seealso:: :py:func:`size`

.. versionadded:: 2.16
%End

    void setDataDefinedSize( const QgsProperty &property );
%Docstring
Set data defined size for whole symbol (including all symbol layers).

.. seealso:: :py:func:`dataDefinedSize`

.. versionadded:: 3.0
%End

    QgsProperty dataDefinedSize() const;
%Docstring
Returns data defined size for whole symbol (including all symbol layers).

:return: data defined size, or invalid property if size is not set
         at the marker level.

.. seealso:: :py:func:`setDataDefinedSize`

.. versionadded:: 3.0
%End

    void setScaleMethod( QgsSymbol::ScaleMethod scaleMethod );
    ScaleMethod scaleMethod();

    void renderPoint( QPointF point, const QgsFeature *f, QgsRenderContext &context, int layer = -1, bool selected = false );

    QRectF bounds( QPointF point, QgsRenderContext &context, const QgsFeature &feature = QgsFeature() ) const;
%Docstring
Returns the approximate bounding box of the marker symbol, which includes the bounding box
of all symbol layers for the symbol. It is recommended to use this method only between startRender()
and stopRender() calls, or data defined rotation and offset will not be correctly calculated.

:param point: location of rendered point in painter units
:param context: render context
:param feature: feature being rendered at point (optional). If not specified, the bounds calculation will not
                include data defined parameters such as offset and rotation

:return: approximate symbol bounds, in painter units

.. versionadded:: 2.14
%End

    virtual QgsMarkerSymbol *clone() const /Factory/;


};


class QgsLineSymbol : QgsSymbol
{
%Docstring

A line symbol type, for rendering LineString and MultiLineString geometries.
%End

%TypeHeaderCode
#include "qgssymbol.h"
%End
  public:

    static QgsLineSymbol *createSimple( const QgsStringMap &properties ) /Factory/;
%Docstring
Create a line symbol with one symbol layer: SimpleLine with specified properties.
This is a convenience method for easier creation of line symbols.
%End

    QgsLineSymbol( const QgsSymbolLayerList &layers /Transfer/ = QgsSymbolLayerList() );
%Docstring
Constructor for QgsLineSymbol, with the specified list of initial symbol ``layers``.

Ownership of the ``layers`` are transferred to the symbol.
%End

    void setWidth( double width );
%Docstring
Sets the ``width`` for the whole line symbol. Individual symbol layer sizes
will be scaled to maintain their current relative size to the whole symbol size.

.. seealso:: :py:func:`width`
%End

    double width() const;
%Docstring
Returns the estimated width for the whole symbol, which is the maximum width of
all marker symbol layers in the symbol.

.. warning::

   This returned value is inaccurate if the symbol consists of multiple
   symbol layers with different width units. Use the overload accepting a :py:class:`QgsRenderContext`
   argument instead for accurate sizes in this case.

.. seealso:: :py:func:`setWidth`
%End

    double width( const QgsRenderContext &context ) const;
%Docstring
Returns the symbol width, in painter units. This is the maximum width of
all marker symbol layers in the symbol.

This method returns an accurate width by calculating the actual rendered
width of each symbol layer using the provided render ``context``.

.. seealso:: :py:func:`setWidth`

.. versionadded:: 3.4.5
%End

    void setDataDefinedWidth( const QgsProperty &property );
%Docstring
Set data defined width for whole symbol (including all symbol layers).

.. seealso:: :py:func:`dataDefinedWidth`

.. versionadded:: 3.0
%End

    QgsProperty dataDefinedWidth() const;
%Docstring
Returns data defined width for whole symbol (including all symbol layers).

:return: data defined width, or invalid property if size is not set
         at the line level. Caller takes responsibility for deleting the returned object.

.. seealso:: :py:func:`setDataDefinedWidth`

.. versionadded:: 3.0
%End

    void renderPolyline( const QPolygonF &points, const QgsFeature *f, QgsRenderContext &context, int layer = -1, bool selected = false );

    virtual QgsLineSymbol *clone() const /Factory/;


};


class QgsFillSymbol : QgsSymbol
{
%Docstring

A fill symbol type, for rendering Polygon and MultiPolygon geometries.
%End

%TypeHeaderCode
#include "qgssymbol.h"
%End
  public:

    static QgsFillSymbol *createSimple( const QgsStringMap &properties ) /Factory/;
%Docstring
Create a fill symbol with one symbol layer: SimpleFill with specified properties.
This is a convenience method for easier creation of fill symbols.
%End

    QgsFillSymbol( const QgsSymbolLayerList &layers /Transfer/ = QgsSymbolLayerList() );
%Docstring
Constructor for QgsFillSymbol, with the specified list of initial symbol ``layers``.

Ownership of the ``layers`` are transferred to the symbol.
%End
    void setAngle( double angle );
    void renderPolygon( const QPolygonF &points, QList<QPolygonF> *rings, const QgsFeature *f, QgsRenderContext &context, int layer = -1, bool selected = false );

    virtual QgsFillSymbol *clone() const /Factory/;


};


/************************************************************************
 * This file has been generated automatically from                      *
 *                                                                      *
 * src/core/symbology/qgssymbol.h                                       *
 *                                                                      *
 * Do not edit manually ! Edit header and run scripts/sipify.pl again   *
 ************************************************************************/