# The following has been generated automatically from src/core/mesh/qgsmeshrenderersettings.h QgsMeshRendererScalarSettings.NoResampling = QgsMeshRendererScalarSettings.DataResamplingMethod.NoResampling QgsMeshRendererScalarSettings.NeighbourAverage = QgsMeshRendererScalarSettings.DataResamplingMethod.NeighbourAverage QgsMeshRendererVectorArrowSettings.MinMax = QgsMeshRendererVectorArrowSettings.ArrowScalingMethod.MinMax QgsMeshRendererVectorArrowSettings.Scaled = QgsMeshRendererVectorArrowSettings.ArrowScalingMethod.Scaled QgsMeshRendererVectorArrowSettings.Fixed = QgsMeshRendererVectorArrowSettings.ArrowScalingMethod.Fixed QgsMeshRendererVectorStreamlineSettings.MeshGridded = QgsMeshRendererVectorStreamlineSettings.SeedingStartPointsMethod.MeshGridded QgsMeshRendererVectorStreamlineSettings.Random = QgsMeshRendererVectorStreamlineSettings.SeedingStartPointsMethod.Random # monkey patching scoped based enum QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.MetersPerSecond.__doc__ = "Meters per second" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.KilometersPerHour.__doc__ = "Kilometers per hour" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.Knots.__doc__ = "Knots (Nautical miles per hour)" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.MilesPerHour.__doc__ = "Miles per hour" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.FeetPerSecond.__doc__ = "Feet per second" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.OtherUnit.__doc__ = "Other unit" QgsMeshRendererVectorWindBarbSettings.WindSpeedUnit.__doc__ = """Wind speed units. Wind barbs use knots so we use this enum for preset conversion values * ``MetersPerSecond``: Meters per second * ``KilometersPerHour``: Kilometers per hour * ``Knots``: Knots (Nautical miles per hour) * ``MilesPerHour``: Miles per hour * ``FeetPerSecond``: Feet per second * ``OtherUnit``: Other unit """ # -- QgsMeshRendererVectorSettings.Arrows = QgsMeshRendererVectorSettings.Symbology.Arrows QgsMeshRendererVectorSettings.Streamlines = QgsMeshRendererVectorSettings.Symbology.Streamlines QgsMeshRendererVectorSettings.Traces = QgsMeshRendererVectorSettings.Symbology.Traces QgsMeshRendererVectorSettings.WindBarbs = QgsMeshRendererVectorSettings.Symbology.WindBarbs try: QgsMeshRendererMeshSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererScalarSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererVectorArrowSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererVectorStreamlineSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererVectorTracesSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererVectorWindBarbSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererVectorSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass try: QgsMeshRendererSettings.__group__ = ['mesh'] except (NameError, AttributeError): pass