438 Commits

Author SHA1 Message Date
Nyall Dawson
87f117f47b [sipify] Avoid leading and trailing newlines in enum value docstrings 2024-02-11 13:37:29 +10:00
Nyall Dawson
2b710b2617 [sipify] Don't write invalid escaped \d character to docstring
Instead correctly translate to ..deprecated python docstrings
2024-02-11 13:37:29 +10:00
Nyall Dawson
ee53b9ae48 Port processing enums to enum class
A step towards a Qt6 compatible Processing framework
2024-02-10 17:25:22 +10:00
Nyall Dawson
ac2f1179c8 More item data role enum to enum class conversions 2024-02-06 21:04:43 +10:00
Nyall Dawson
feecb4017c Make some custom model roles enum class for Qt6 compatibility 2024-02-06 21:04:43 +10:00
Nyall Dawson
3e07b06d87 Fix broken old API compatibility code on Qt 6 builds
The old sip based approach to handling property -> getter/setter
conversion is broken on sip6, so move the patching into Python.

Also fix incorrect checks in tests, and add additional test
for compatiblity code.
2024-02-04 05:54:31 +10:00
Nyall Dawson
6aae7380cd Cleanup int arguments which should be Qgis::RasterBandStatistic values
And ensure python compatibility remains intact
2024-02-02 04:59:04 +10:00
Nyall Dawson
503a95a1a1 Move enums to Qgis namespace for consistency 2024-02-02 04:59:04 +10:00
Nyall Dawson
179e2ca59a Promote some more enums to enum class to fix PyQt6 support 2024-02-02 04:59:04 +10:00
Nyall Dawson
f1e3ba9e2d Use correct sip method
And use INDENT-OFF annotations to avoid astyle messing up
formatting of enum with inline macros
2024-01-31 13:48:49 +10:00
Nyall Dawson
c02a9ef789 Add missing files 2024-01-31 13:48:49 +10:00
Nyall Dawson
0aafdbfb77 Handle flags compatibility with older code when porting enums to enum
class on PyQt5 builds
2024-01-30 19:10:43 +10:00
Nyall Dawson
c5978830c5 Add missing monkey patching 2024-01-30 19:10:43 +10:00
Nyall Dawson
6116319806 Move a processing enum to enum class in Qgis 2024-01-30 19:10:43 +10:00
Nyall Dawson
a36b203f30 Promote some processing enums to enum class, cleanups 2024-01-30 19:10:43 +10:00
Nyall Dawson
26798b84f4 Promote QgsFeatureRequest enums to enum class, move to Qgis 2024-01-30 19:10:43 +10:00
Nyall Dawson
ef4f8efdcc Remove unused 2018 WKT variants, monkey patch for api compatibility 2024-01-17 10:16:32 +10:00
Nyall Dawson
20075f8809 Use consistent case 2024-01-17 10:16:32 +10:00
Nyall Dawson
f2903c7935 Move QgsCoordinateReferenceSystem enums to qgis, promote to enum class 2024-01-17 10:16:32 +10:00
Nyall Dawson
f6addcd0ca Promote 3d point symbol shape to enum class 2023-12-25 17:54:44 +10:00
Nyall Dawson
fe2df1441f Move playback controller buttons to reusable widget
Create QgsPlaybackControllerWidget as reusable
play/pause/rewind/next/... button bar
2023-11-30 13:54:02 +10:00
Nyall Dawson
e891ac8fec [feature] Add "movie" mode to temporal controller
This mode is purely for animated map movies -- the user can set
the total number of frames, and the animation will progress
frame by frame for that number of frames, advancing the current
map settings frame at each step (also the @frame_number expression
variable).

No time based filtering of data is performed when in this mode.
2023-11-30 13:54:02 +10:00
Nyall Dawson
60057e508c Move temporal enums to Qgis, promote to enum class 2023-11-30 13:54:02 +10:00
Andrea Giudiceandrea
746345510c Fix Qgis.SettingsOrigin enum values description 2023-11-28 04:33:47 +10:00
Loïc Bartoletti
361fbded94 QgsGeometry: use NoOrientation enum and fix some possible nullptr uses 2023-11-24 09:18:02 +00:00
Nyall Dawson
3ed97c3c76 Move QgsProperty::Type to Qgis, promote to enum class 2023-11-07 20:45:49 +10:00
Nyall Dawson
1d223e692e Expose geos coverage methods to QgsGeos for geos 3.12+ based builds 2023-11-02 22:03:20 +10:00
Alessandro Pasotti
b63391f955
Merge pull request #54951 from elpaso/server-getlegendgraphics-json-rule
FEATURE: Server getlegendgraphics json rule
2023-10-31 09:34:53 +01:00
Nyall Dawson
a1f9039f12 Fix invalid escape sequences in docstrings for enums with since
annotation
2023-10-24 06:44:46 +10:00
Sandro Mani
9b095c5605 Revert "Revert "Allowing storing GPGK raster layer styles to DB""
This reverts commit 9d8a72256893bd31a51d85927e9abd9cdb5eed29.
2023-10-23 13:47:40 +10:00
Alessandro Pasotti
21145c9daa Rule support in server GetLegendGraphics JSON response 2023-10-17 09:29:02 +02:00
Denis Rouzaud
c76b86e26b
move enum QgsMapLayerProxyModel::Filter to Qgis (#54891) 2023-10-11 13:57:01 +02:00
Nyall Dawson
9d8a722568 Revert "Allowing storing GPGK raster layer styles to DB" 2023-10-06 12:15:46 +10:00
Sandro Mani
4bc4f48f50
Merge pull request #54558 from manisandro/rasterstyles
Allowing storing GPGK raster layer styles to DB
2023-10-05 16:16:44 +02:00
Nyall Dawson
7147f013ff Fix QgsField::ConfigurationFlag::None causes syntax error when
starting PyQGIS

We can't use `None` as a keyword exposed to python, it's reserved.
Also move the enum to Qgis before making it part of public stable
API.
2023-10-03 19:51:38 +10:00
Alexander Bruy
373d5f8654
Merge pull request #54035 from alexbruy/processing-port-raster-calculator
Port Raster Calculator algorithm to C++
2023-09-30 10:12:55 +03:00
Alexander Bruy
8d52b54f33 address review 2023-09-25 14:14:41 +03:00
Alexander Bruy
0f93479e1c support for raster calculator expressions in expression parameter 2023-09-25 14:14:41 +03:00
Julien Cabieces
5315ae6cc5 make avoidIntersections return an enum 2023-09-25 08:42:03 +02:00
Sandro Mani
e2169be02f Introduce Qgis::ProviderStyleStorageCapabilities 2023-09-18 14:16:02 +02:00
Alexander Bruy
81dbdd8bae
Merge pull request #53874 from alexbruy/processing-port-align-raster-tool
Port Align rasters tool to Processing
2023-09-14 16:29:49 +03:00
Alexander Bruy
623e459867 fix patching 2023-09-14 10:46:54 +03:00
Alexander Bruy
79ea6d9936 address review 2023-09-13 13:01:59 +03:00
Nyall Dawson
0a752b7d13 Add opt in setting for map renders to enable render time profiling,
and enable for main canvas renders only

And explicitly disable for main canvas preview jobs too
2023-09-12 19:30:24 +10:00
Nyall Dawson
5fe84b0a55 [cesium] Add support for deprecated gltfUpAxis asset setting
Adds support for Z up gltf content
2023-09-07 09:09:24 +02:00
Nyall Dawson
156e5db76f Add choice of two different modes for "Refresh Layer at Interval"
The old behaviour was always to just redraw the layer, without
refreshing data. This was by design, as the feature was originally
developed to allow animated layers which needed to be regular,
quickly redrawn.

But there's also a use case for automatically refetching layer
data on a regular interval too. So now we expose a choice
of mode for the automatic refresh for users to decided which
is appropriate for their requirements.

The options are:

- "Reload Data": The layer will be completely refreshed. Any cached
data will be discarded and refetched from the provider. This mode
may result in slower map refreshes.

- "Redraw Layer Only": This mode is useful for animation or when
the layer's style will be updated at regular intervals. Canvas
updates are deferred in order to avoid refreshing multiple times
if more than one layer has an auto update interval set.

The changes are all wrapped up in a new reusable widget, so that
we can easily expose this setting for non vector/raster layers
if we want to in future.

Fixes https://github.com/qgis/QGIS/issues/39830
2023-08-30 09:42:59 +10:00
Nyall Dawson
440cac298f Promote QgsProcessingModelChildParameterSource source to enum class and move to Qgis
This wasn't marked as stable API, so we don't need any of the usual monkey patching code
2023-08-25 15:44:05 +10:00
Nyall Dawson
e4770a18eb Don't try to render line primitives if the renderer won't do anything with them 2023-08-23 14:08:21 +02:00
Alexander Bruy
6dffd72d57 sipify 2023-08-23 08:40:09 +03:00
Nyall Dawson
c7563cec70 Add generic API to allow map layer renderers to show temporary in
progress preview render results while drawing the layer, which
differ from the final layer render

The immediate use case here is for rendering tiled scene layers.
In order to generate the actual final render for these layers,
we need to first fetch ALL content for the render and then sort
the primitives by z value. But this means that the layer renders
can be extremely slow, with no visible changes on the map until
all the content fetching is complete. Not great user experience!

Instead, here we add the infrastructure so that a layer renderer
can get a temporary image to paint to for any partial renders.
This image gets used during map composition up until the layer
finally finishes rendering, at which time the layer's actual
destination image will be used for the composition.

This means that tiled scene renderers can now draw all tiles
(with unsorted primitives, and the artifacts which come with
that) as soon as we fetch each tile. This gives the user an
immediate visual reflection that the tiles are being fetched
and that how quickly (or slowly) that is happening. As soon
as we've got all tiles, the layer render will be immediately
switched to the version in which all content is rendered
in the correct z order.

As a bonus, we draw these temporary in progress renders
over any previously transformed cache version of the layer
available. So eg when you zoom in, you'll get a zoomed in pixelated
version of the last render which gets progressively drawn
over with each tile as it is fetched.

This same API could be used in future eg with point cloud
rendering when points are being sorted by z value to give
timely visual feedback.
2023-08-16 11:00:37 +10:00