9 Commits

Author SHA1 Message Date
Juergen E. Fischer
abd4a04399 sip update 2015-02-03 02:21:52 +01:00
Martin Dobias
3d539c8cd3 [FEATURE] Show rule-based renderer's legend in a tree hierarchy
The functionality can be used in other renderers too, the only requirement
is that legend nodes need to specify their parent rule key via data().

Note that ayer tree model must have ShowLegendAsTree flag enabled, otherwise
the model will keep showing lists instead of trees.
2015-01-22 13:42:31 +07:00
Juergen E. Fischer
d4f64d9bde indentation update and typo fixes 2014-11-13 23:13:13 +01:00
Martin Dobias
e37a5ad8df [FEATURE] Legend filtering based on map content (in main window, composer, WMS)
There is new "filter" button in layers panel that toggles this functionality
and in composer legend widget.

Related feature is that layer tree now shows symbols in map units with correct size
(even when filtering is not enabled) so as the map view changes the legend node icons
are updated too (if they use map units).

GetLegendGraphics in WMS server
-------------------------------

This is an extension of standard GetLegendGraphics request according to MapServer RFC 101.
See the document for more details: http://mapserver.org/development/rfc/ms-rfc-101.html

In summary, clients need to add BBOX and CRS/SRS parameters to get appropriate legend based on the given map view.
Parameters WIDTH and HEIGHT are also taken into account as they specify map view image size for correct calculation
of size of legend symbols (if they are based on map units).

--

This software has been commissioned by Tuscany Region (Italy),
co-funded by the European Commission and developed under the project LIFE12 ENV/IT/001054 LIFE + IMAGINE.
The software has been realized by Gis3W s.a.s.

Questo software è stato commissionato da Regione Toscana (Italia),
cofinanziato dalla Commissione Europea e sviluppato nell'ambito del progetto LIFE12 ENV/IT/001054 LIFE + IMAGINE.
Il software è stato realizzato da Gis3W s.a.s.
2014-09-25 12:56:37 +02:00
Martin Dobias
4cac2f75bd Visibility groups: also record visibility states of renderer categories (legend nodes) into groups
Visibility of a layer is not stored within the map layer, but visibility
of renderer categories (which turn into legend nodes) is stored inside renderer and
that one in turn inside map layer. This fact may result in surprising behavior
when change of visibility group for a composer map will affect other composer maps (and main canvas).
The only way to overcome the problem would be to have the possibility to use multiple renderers with one layer.
2014-09-05 11:28:08 +07:00
Martin Dobias
dd78f099ab Fix doxygen warnings, fix missing bindings 2014-09-01 11:05:51 +07:00
Martin Dobias
68ed52e963 API fixes, added missing python wrappers 2014-09-01 10:10:37 +07:00
Martin Dobias
e6c6aa2137 Layer tree model support replacement of layer tree + layer node handles removal of layer cleanly 2014-09-01 10:10:36 +07:00
Martin Dobias
89941f6b0a Moved QgsLayerTreeModelLegendNode (+derived classes) to a new file 2014-09-01 10:10:36 +07:00