And expose through Project Properties elevation settings widget
This setting allows users to specify the upper and lower
elevation limits associated with the project. (I.e. its an
equivalent to QgsProjectTimeSettings::temporalRange)
This mode is purely for animated map movies -- the user can set
the total number of frames, and the animation will progress
frame by frame for that number of frames, advancing the current
map settings frame at each step (also the @frame_number expression
variable).
No time based filtering of data is performed when in this mode.
to clear/replace archive
Otherwise the temporary archive directory cannot be removed,
resulting in many "QTemporaryDir: Unable to remove" warnings
and leftover temporary directories
Refs #53034
* QgsShadingRendering and pipe to render global elevation map
* gdal utils with datatype and resampling method enum
* raster layer elevation map
* optimize raster elevation map with rotation
* handle no data value in the map elevation raster pipe
* mesh layer and some little fixes
* fix nodata and hillshading z factor
* render shading on layout
* activate/deactivate the shading from ui
* shading only for layer that have elevation
* apply Z scale and offset of layer elevation properties
* ui settings
* allow elevation from point cloud even edl is deactivate for pointcloud
* fix ui
* sipify
* Shading renderer widget in styling panel
* icone for shading renderer settings widget
* two methods to combin elevation
* rewording
* remove check box at the bottom of canvas
* use band of elevation properties
* fix styling pannel
* render shading in layout
* keep EDL point cloud shading individually
* add shading rendering tests
* add missing code for local EDL for point cloud
* shading inactive by default
* rework raster layer resampling
* improve nodata in elevation map
* don't allow elevation map with != size to be combined
* remove EDL from point cloud
* renaming
* sipify
* colorize tests
* renaming
* RGB32
* renaming leftover
* some ui fixes
* fix border for EDL alg
* fix EDL closed next to nodata value
* fix first shading when activated
* renaming and typo
* fixes for doc, doxygen, indentation and spelling
* remove leftover member
* fix clang-tidy
* fix edl tests
* fix dll export
* minor fixes
* adapt images of tests
* fix narrowing
* fix indentation
* sipify
* WIP
* minor ui changes
to a new project "capability"
This avoids the unwanted cost of initialising a blank style database
whenever QgsProject::clear is called and project styles are not
required (eg. for server)