The Random points on lines algorithm supplements the existing "Random points along line" algorithm, and will prove to be more useful to the majority of users than the "original".
Features:
The points are distributed randomly over the lines based on "along the line" distance, meaning that the distribution of the points will be flat over the length of the line (each place on the feature has the same probability of being "hit").
The Random points along line, on the other hand, uses a line segment based approach, meaning that the density will depend on the segment length (short segments will have a higher point density than longer ones).
actions to the "Autofill" menu
This adds more UI consistency, as currently there's a disconnect
from the autofill options available via the Autofill buttons
vs some options which need to be done from the first rows "..."
button
feature sources, instead of requiring them to be loaded into a project first
This change allows users to directly browse to non disk-based layer sources
for any processing feature source inputs. It allows these inputs to be
taken direct from postgres, sql server, oracle, wfs, afs, etc layers directly
without having to first load them into a project!
Previously we would show a warning about these, but then go ahead and try
to run the row anyway (using an empty set of parameters), resulting in
the log being filled with confusing error messages.
Instead, keep the existing warning advising about which values are
invalid, but skip the affected row and don't try to run it at all.
When an algorithm returns this flag, and after executing it in a model it doesn't set a
certain output which remaining model algorithms depend on, then these branches are
pruned back and don't get executed for the model run.
Allows for creation of algorithms which impact the overall model flow.
This algorithm filters features by their geometry type. Incoming
features will be directed to different outputs based on whether
they have a point, line or polygon geometry.
Allows for model creation which responds to different input
layer geometry types by applying different logic depending on the
input geometry type.