Until now there was just one scalar and vector configuration
for a mesh layer. It is however most useful to have different
rendering settings for each dataset group (quantity).
Some formats like .2dm only contain definition of mesh structure,
in order to show some data users need to add extra files with data
on that mesh. Until now the extra datasets were not persisted.
- Adding datasets to mesh layer from properties panel
- Information and source panel in properties panel
- Selection of active dataset (properties or styling panel)
- Styling of contours/scalars (properties or styling panel)
- Styling of mesh frame (properties or styling panel)
- Styling of vector arrows (properties or styling panel)
Checks whether a function declaration has parameters that are
top level const.
const values in declarations do not affect the signature of a
function, so they should not be put there.
Rudimentary support of rendering of vector data (e.g. velocity) on mesh map layers.
Rendering can be adjusted by QgsMeshRenderer*Settings. Only in Python
API, no GUI widgets for styling present.