This is necessary in order to be able to correctly translate between absolute and relative paths
deeper in the code - e.g. paths to SVG files used in marker or fill symbols.
Until now, relative paths were translated to absolute paths on the fly.
This is now changed - paths to files should be always absolute within QGIS objects - and paths
only get turned into relative when saving projects. When loading a project, relative paths
are translated to absolute paths immediately.
This should lower the overall confusion about relative/absolute paths within QGIS, and also
allow having different base directories for relative paths (e.g. QML or QPT files may use relative paths
to their directory - rather than to the project directory)
This change is being driven by:
- need for consistent terminology in the api. Currently there's
a confusing mix of border/outline used
- need for consistent terminology in the gui - we have a mix
of "border"/"outline"/"pen"
- bringing QGIS into line with the standard terminology used
in other graphic editing programs
And add a new CLANG_TIDY_EXE cmake option. If this is set to the
path to the clang_tidy executable then a bunch of clang-tidy
checks will be run during compilation.
QgsVectorColorRamp -> QgsColorRamp
QgsVectorGradientColorRamp -> QgsGradientColorRamp
QgsRandomColors -> QgsRandomColorRamp
QgsRandomColorRamp -> QgsLimitedRandomColorRamp
QgsVectorColorBrewerColorRamp -> QgsColorBrewerColorRamp
These color ramps are used throughout all of QGIS (not
just in vector symbology) and the current names are
misleading.