- Add QgsGeometry method to densify by distance
- Fix bug in processing algorithm which resulted in duplicate
vertices and incorrectly spaced extra vertices
features assigned to same color
This is the most cartographically pleasing color arrangement in my
opinion as it creates a nicely distributed set of colors.
This ports to old (pre 2.0!!) topocolor plugin to processing. It's based
off my beta 2.x fork (never publicly released) which implemented
a bunch of improvements to the algorithm allowing for minimal number
of required colors and also balanced counts of features assigned
each individual color.
** Pretty sure this plugin was highlighted in Victor's presentation
about plugins-which-shouldn't-be-plugins-and-should-be-processing-algs
instead. It's a prime example of a plugin where the amount of code
required for gui+setup exceeded the actual "guts" of the plugin by
a huge factor, and which is much more useful when it can be
integrated into a larger processing model.
If you have a layer with an unknown CRS, this algorithm gives a list
of possible candidate CRSes which the layer could be in.
It allows users to set the area (and corresponding CRS) which they know
the layer should be located near. The algorithm then tests every CRS
in the database to see what candidate CRSes would cause the layer
to be located at that preset area.
It's much faster than it sounds!! (just a couple of seconds)
Sponsored by SMEC/Surbana Jurong
Adds a new QgsGeometry::orthagonalize method which tries to make
angles in geometries either right angles or straight lines
Also adds a processing algorithm exposing this feature.
Replaces the existing 'Basic Stats for Numeric Fields' and
'Basic Stats for String Fields' algorithms and adds support
for date/time/datetime fields.
Having a single unified algorithm allows more flexible models
where a field type may not be known in advance.
Deprecate existing basic stats algorithms
Copy min area parameter from 'Fill holes' algorithm to 'delete
holes' algorithm.
Also:
- make algorithm maintain z/m values
- make algorithm work with curved geometries
- add unit tests
Rename algorithm SplitLinesWithLines to SplitWithLines
Accept polygon as input, too
Use only selected lines to split with (if processing is set to use selection only)
Issue log message if trying to split multi geometries
Update help
Allows creation of an index on an attribute in a layer for faster
attribute based filtering
Support depends on the underlying data provider for the layer
Implements a method in QgsGeometry and a processing algorithm to
calculate the pole of inaccessibility for a surface, which is the
most distant internal point from the boundary of the surface. This function
uses the 'polylabel' algorithm (Vladimir Agafonkin, 2016), which is an iterative
approach guaranteed to find the true pole of inaccessibility within a specified
tolerance. More precise tolerances require more iterations and will take longer
to calculate.
This algorithm updates existing geometries (or creates new
geometries) for input features by use of a QGIS expression. This
allows complex geometry modifications which can utilise all the
flexibility of the QGIS expression engine to manipulate and create
geometries for output features.
This algorithm allows you to extract specific nodes from geometries.
Eg you can extract the first or last node in the geometry.
The algorithm accepts a comma separated list of node indices to
extract, eg 0 = first node, 1 = second node, etc. Negative indices
can be used to extract nodes from the end of the geometry. Eg
-1 = last node, -2 = second last node.