Introducing:
1. STL-style iterator: QgsAbstractGeometry::vertex_iterator
2. Java-style iterator: QgsVertexIterator (built on top of STL-style)
The iterators are modeled after Qt's STL-style and Java-style iterators,
the idea is to replace nextVertex() method and later introduce iterators
for other bits (e.g. part_iterator, ring_iterator).
Faster than QgsGeometry::isGeosEmpty() because it avoids the
conversion to GEOS geometries and just uses the QgsAbstractGeometry
subclasses directly.
Also implements faster isEmpty() overrides for specific
QgsAbstractGeometry subclasses.
Make nCoordinates virtual, and provide shortcuts for some
geometry types. The base method which calls coordinateSequence()
is quite slow in certain circumstances.
Speeds up rendering point layers by ~25%, also likely to
speed up lots of geometry heavy operations throughout QGIS
Refs #15752