Run clang-tidy modernize-use-override to remove all the redundant
virtual keywords from overridden methods, and add some missing
overrides.
Another benefit is that this has also added the overrides
on destructors, which will cause a build failure if a base
class is missing a virtual destructor.
* [FEATURE] adds undo/redo for transaction groups
[needs-docs] the undo/redo now works with transcation groups. Just check
that there is no restriction in the transaction groups doc concerning
undo.
related to #14799
The undo/redo is implemented using SAVEPOINT.
The QgsTransaction interface has been enlarged to allow savepoints
creation and management. The savepoint is destroyed on
rollbackToSavepoint to have the same behavior has the sql ROLLBACK TO
SAVEPPOINT.
To avoid the creation of a savepoint for each feature modified in bulk
editing (e.g. paste, field calculator) the logic is a bit complicated: the
savepoint is created on QgsVectorLayer::editCommandStarted and the first
actual undo command (QgsVectorLayerUndoPassthroughCommand) is
responsible for the re-creation of the savepoint in case of undo-redo.
Since the behavior must be different in case edition doesn't take place
inside an edit command, a member function has been added to
QgsVectorLayer to expose the mEditCommandActive state.
Another (commented) tricky bit is the modification of the database
structure on add/delete attributes. On undo, the attribute is removed
before the rollback to savepoint, i.e. there is a useless ALTER TABLE
issued to restore the structure just before restoring it with the
ROLLBACK TO SAVEPOINT. This is necessary to make the provider
aware of the change of structure. It could be nicer/cleaner to have a way
to reload providers metadata.
The editPaste function has also been modified to use addFeatures instead of
addFeature (plural/singular), this is at the expense of an additional "cpy"
of the clipboard in memory, but it should improve perf with postgis provider.
* fixup operator aliases
The geometry cache was only used for few geometry editing operations anyway. In earlier versions
of QGIS the geometry cache was also used by old snapping classes which have been replaced
by QgsPointLocator that also keeps a spatial index of geometries and it is not rebuilt on every re-render.
Reasons for removal:
- geometry cache was repopulated on every redraw of layers in editing mode, slowing down rendering
- data structure for the cache was a simple map with features accessed by their ID (no spatial index)
- the cache was only getting refreshed for the current view of the main map canvas (not a generic cache)
- not used for snapping anymore where caching was important to avoid roundtrips to data provider
Most important changes:
- introduced feature iterator for QgsVectorLayer
- vector editing moved to QgsVectorEditBuffer
- complete rework of undo/redo commands for vector layers
- geometry cache separated from editing (QgsVectorLayerCache)
- non-essential editing functionality moved to QgsVectorLayerEditUtils
- update methods of existing classes
- add comment to methods missing in the sip bindings
- split up collective sip files into single files and use
same directory structure in python/ as in src/
- add a lot of missing classes (some might not make sense because of
missing python methods in those classes)
- remove some non-existing methods from the header files
- add scripts/sipdiff
- replace some usages of std::vector and std::set with QVector/QSet