Adds geometry methods to create variable width buffers, including
tapered buffers (with a specified start and end diameter) and
variable width buffers from line string m values.
Also adds processing algorithms which expose these methods
to processing.
This is a subclass of QgsProcessingParameterNumber, but specifically
for numeric parameters which represent distances. It is linked
to a parent parameter, from which the distance unit will
be determined, and is shown using a dedicated distance widget
within the processing parameters panel. This widget shows
the distance unit.
This avoids the confusion when running algorithms which
use distances where the unit depends on a layer or CRS parameter -
e.g. the distance parameter in the buffer algorithm gives
the distance in layer units... so now we can show those units
directly within the dialog. Hopefully this leads to less
user confusion and accidental "1000 degree buffers"!
Additionally - if the unit is in degrees, a small warning
icon is shown next to the parameter. The tooltip for this
icon advises users to reproject data into a suitable
projected local coordinate system.
Initially implemented for the native buffer and single
sided buffer algorithm only - but more will be added.
Fixes#16290
This allows users to optionally set a sort order to use when
assigning values in the Add Incremental Field algorithm.
Previously values were always added using the original feature
order. With this change users can control the order in which
features are assigned values.
Finally starting a suite of unit tests for overlay algorithms:
- overlay1 - layers that cover various basic overlay situations
- overlay2 - layers where one input has self-intersecting polygons
- overlay3 - layers where intersections return different geometry types
Aside from the performance benefits, the Python version of this
algorithm occasionally fails on Travis with odd errors. Hopefully
by porting to c++ it will fix these, or at least give useful
debug information in the event of a fail.
Also add support for curved input geometries.
- Output interpolated points when travel cost falls mid-way along
an edge
- Output all intermediate reachable points also
- Make outputting upper/lower bound points optional, and non-default.
Now by default we just output all definitely reachable points and
the interpolated points along edges which correspond to the travel cost.
This allows the output to be used to correctly generate service areas
e.g. by concave/convex polygons and all reachable nodes will be
included in the area.
- Allow algorithm to optionally output a line layer (and make the
point layer optional too, and default to just the line layer output)
containing all reachable line segments (including interpolated
segments of lines when the travel cost sits midway along that
edge). This output is more easily understandably for users.
This algorithm swaps the X and Y coordinate values in input
geometries. It can be used to repair geometries which have
accidentally had their latitude and longitude values reversed.
This implements a new "import geotagged photos" algorithm
for processing. It allows selection of a folder which it
will scan for jpg files which have been geotagged and
creates a PointZ layer with the result, with attributes
for photo path, altitude, direction and timestamp.
Optionally the scan can be recursive and you can create
an optional table of photos which could not be read
or which were missing geotags.
The algorithm automatically sets the output table to
use an external resource widget to display the linked
photos in the attribute form.
[ALGCHANGE]
At this stage the raster processing tests just test that the
algorithm executes, and generates an output file - there's
no way to validate that the provided hashes are valid
outputs or not