Because feature.geometry().geometry() is confusing, and impossible
to search for in python code (e.g. is input.geometry() a QgsGeometry
or a QgsAbstractGeometry?)
But more importantantly: also add a const version
QgsGeometry::constGet(). The non-const
version is slow, since it now forces a detach to avoid corrupting
geometries (since QgsGeometry is shared, it's not safe to directly
access its primitive QgsAbstractGeometry and start messing with
it without first detaching). This is a big risk in the 2.x API
which could potentially corrupt feature geometries with unexpected
outcomes.
Update all uses to constGet where possible.
So it's more inline with the std::as_const implementation which
it fills in for, and allows us to 'polyfill' other c++>11
features into the qgis:: namespace.
Instead of requiring all linestrings to be constructed by
first creating QgsPointSequence (requiring creation or
conversion of points to QgsPointV2), allow construction
of LineStrings directly from vectors of values (fastest!)
or lists of QgsPoint.
Likely results in speedups for lots of geometry operations,
but using the same layer as earlier tested for densify
improvements the densify operation time dropped further
from 25 seconds to 15 seconds.
- Add QgsGeometry method to densify by distance
- Fix bug in processing algorithm which resulted in duplicate
vertices and incorrectly spaced extra vertices
Why?
- no benefits to QScopedPointer over std::unique_ptr
- unlike QScopedPointer, std::unique_ptr has no overhead
over regular pointers
- using standard language features makes it more likely that
compilers can optimise this use and static analysers can
correctly handle code using unique_ptrs
- QScopedPointer has an (IMO) uncertain future (given that
Qt is dropping features which have become part of the c++
standard). Better to port now before wider use of QScopedPointer
in the codebase!
Adds a new QgsGeometry::orthagonalize method which tries to make
angles in geometries either right angles or straight lines
Also adds a processing algorithm exposing this feature.
Implements a method in QgsGeometry and a processing algorithm to
calculate the pole of inaccessibility for a surface, which is the
most distant internal point from the boundary of the surface. This function
uses the 'polylabel' algorithm (Vladimir Agafonkin, 2016), which is an iterative
approach guaranteed to find the true pole of inaccessibility within a specified
tolerance. More precise tolerances require more iterations and will take longer
to calculate.