This is necessary in order to be able to correctly translate between absolute and relative paths
deeper in the code - e.g. paths to SVG files used in marker or fill symbols.
Until now, relative paths were translated to absolute paths on the fly.
This is now changed - paths to files should be always absolute within QGIS objects - and paths
only get turned into relative when saving projects. When loading a project, relative paths
are translated to absolute paths immediately.
This should lower the overall confusion about relative/absolute paths within QGIS, and also
allow having different base directories for relative paths (e.g. QML or QPT files may use relative paths
to their directory - rather than to the project directory)
Adds a new abstract base class QgsMetadataValidator for validating
metadata against standard schemas.
Initially only QgsNativeMetadataValidator for validating against
the native QGIS metadata schema is implemented.
In future this could be extended with Dublin Core, ISO 19115
validators, etc...
A new class QgsPathResolver is introduced for conversion between absolute
and relative paths when reading/writing XML.
Cleaned up code in layer definition file support (.qlr) to better handle
relative/absolute path conversion.
This allows users to set a timer interval in layer properties
for individual layers. These layers will be automatically refreshed
at a matching interval.
Canvas updates are deferred in order to avoid refreshing multiple
times if more than one layer has an auto update interval set.
Additionally, logic has been added to skip any auto redraws of
the canvas while the canvas is already being redrawn. This avoids
issues caused by setting a layer auto refresh to a shorter time than
is required to redraw the canvas.
By calling QgsMapLayer::triggerRepaint( true ) any cached
version of the layer will be invalidated, but a map canvas
refresh won't automatically be triggered
This allows invalidation of cached images while deferring
the actual map update until the next canvas refresh.
Motivations:
- consistency - we generally use expanded names, and this also
matches Qt API which uses Database instead of Db
- avoids unpredictable capitalization throughout API (mix of "Db"
and "DB")
This allows pieces of code that depend on map layers to listen directly
to the layer's notification rather than having to listen to project's
layersWillBeRemoved signal (and cycle through the whole list)
This allows to declare data dependencies between layers. A data
dependency occurs when a data modification in a layer, not by direct
user manipulation may modify data of other layers.
This is the case for instance when geometry of a layer is updated by a
database trigger after modification of another layer's geometry.
- rename methods with XML to Xml, CRS to Crs, WMS to Wms, ID to Id
- rename methods with SRS to Crs
- rename methods with abbreviations like "dest" to "destination"
- rename methods with abbreviations like "src" to "source"
The current approach of testing !vl || vl->geometryType() != NoGeometry
is not intuitive and has been the source of 2 recent bugs.
Replacing these tests with the new isSpatial() function makes it
immediately obvious what is being tested. It also allows for
non-spatial plugin layers to be correctly handled by overriding
this method.