- Can now compile using NMake with jom directly from QtCreator using MSVC compiler (2008) and OSGeo4W devel libs
- Make app capable of running from build directory
- Caveat: may be better way to do it; could have better warning control
- Core plugins remain available once staged (no need to re-build targets, unless source updated or build directory cleared)
- Once plugins are staged, setting WITH_STAGED_PLUGINS to OFF allows for much quicker subsequent builds
- PyQGIS utilities, console and installer are always staged, regardless of WITH_STAGED_PLUGINS
- No longer a need for hard link
- Build directory app bundle, providers, Python plugins and unit tests functional
- Adjusted resources corrected on install
- Needs testing on Windows platform
- Add QScintilla2 library version info to About dialog
- Add Mac bundling support for Qwt 6 framework and QScintilla2
- Fallback to sys or custom site-pkgs when looking for PyQt4 modules to Mac bundle
- Update and concatenate sip-built api files into PyQGIS.api
- Move python/qgis/api to python/qsci_apis for future api selection and compiling module
- Add base version api files for python components
- Any test needing access to QGIS_DATA_SUBDIR (srs.db, svg, etc.) was looking for Resources in the bundled app instead
- This included failure for any call to qgscoordinatereferencesystem.cpp using srs.db and when locating svg icons
- Does not fix QGIS_DATA_SUBDIR in Python tests
- Subtests that were failing, as above, within a given test are still not triggering a fail for the test
- Symlink to grass and sqlanywhere frameworks created just for testing
make 'check', 'test' and 'Experimental' work from build directory to run tests.
Current caveats:
- Build will not install. Re-build with ENABLE_TESTS=FALSE to produce a build a functioning bundled .app.
- Temp QGIS.app in build/output/bin directory will start, but also needs a different symlink for finding providers. Even then, the app doesn' work right. It appears to be unnecessary for running tests, so there is no advantage to running it from the build directory.